Have fun slaughtering those annoying little brats!
I've noticed you can't kill children in Skyrim. Kinda annoying. I really want to kill the kid in one of the villages that walks around picking on the other kid and tells me that she hates me me. Yeah... I go werewolf.. still can't kill her. lol
Why yes, yes it is. That little brat needs a lesson taught.
---------- Post added 2011-11-19 at 11:29 PM ----------
Also, downloaded this, but I can't seem to find where it needs to be installed. I know the instructions say the data folder, but sadly, I'm having trouble finding that. Bleh.
Just started playing warcraft 3, at the start you can kill children in a village there, lol wouldnt have even tried if i didnt remember this post:P, but ya who really cares it not real anyway
That mod is wonderful. Solitude is now missing all of its children. Guess the parents of those brats should have taught them better manners. Since they didn't they are lacking a whole generation of families.
lol oddly enough i tryed killing the children in a boat @ menthil harbour yesterday, and when i tried it said they were friendly targets..and then the sky turned red and GUESS who popped out of the clouds..
You could kill children in W3. Poor Little Timmy.
"I'd rather laugh with the sinners than cry with the saints." --Billy Joel
"When I was 5 years old, my mother always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down "happy". They told me I didn’t understand the assignment, and I told them they didn’t understand life.” --John Lennon
You can't kill children in Fallout 3 although they threaten to shoot you and all. You can shoot them, and see the blood coming out of them, but they just run away. They become hostile but they don't attack back and they do not die either. I believe Fallout 3 publisher is Bethesda and so is Skyrim. I think so im not sure.
Well in Fable 1 there is a kid you can kill. Then you can gank his grandma!
Bioshock they made the children (little girls with glowing eyes) invulnurable to normal attacks but then you had an alleged 'moral choice' of either Saving them (the so called 'good' choice) or Harvesting them (the bad choice) which was ripping their stomachs out to get a seaslug full of an addictive chemical you needed. Actually there was a third choice of not messing with them, but they eliminated that a bit in Bioshock 2 where dealing with several of the little girls was mandatory to move forward in the game.
They hid the gory details from view (and no little corpse to see afterwards) and gave you slightly different character advancements depending on your so-called 'moral choice'. Not much of a hand-wringing decision there. Very little difference in the game anyway except some different final cutscene.
The hypocisy is you slaughter hundreds of humans in that game with little choice to avoid them (if you want to progress in the game). No 'moral choice' given to you there. Supposedly its OK because they attack you on sight. The Big Daddies (cyborgs - but still something human in there) didnt, but you HAD to kill them to get at the children.
That companies latest game wont have children put in that role this time, but plenty of adults still to slaughter and they arent nazis/zombies/mutants either. Their game trailers did progressively make the opponents into more faceless myrmidons (instead of looking like normal people as they were in trailers a year or more ago) and the side's you fight against into strawmen 'ebil' extremes (to easy your conscience about being a mass murderer/butcher I guess)
---
For the games with annoying brats who berate you and you cant do squat to them -- lack of imagination on the developers part ??? Could not come up with some 'get even' countermeasure -- with something a benign as ridiculing them into silence or running in terror?