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  1. #21
    Elemental Lord
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    Quote Originally Posted by Viglante View Post
    i like how you all seem to have missed the whole "dps with 1h+sheild" when caster shammies have been that way since classic.
    Does that caster shaman actually USE that weapon? No...he doesn't. Its largely a stat stick. As is the shield. The caster shammie WEARS a 1H+Shield but he DPSs with spells.

    So,...no; it hasn't been overlooked.

    EJL

  2. #22
    Elemental Lord
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    Just as an exercise, I thought I'd think about how much work would need to be done for this.

    At the end, I think surprisingly little. Most of it would be in balancing the damage.

    First, we'd have to recognise that the spec has to have a shield and 1H weapon. That improves armour and adds stats. Would their be DPS shields? Or would the class make use of the defensive stats and procs of tanking /healing shields?

    Second...the toolkit.

    Prots toolkit is suprisingly complete. However, it would need to borrow from Rets to provide a truly meaningful DPS toolkit. BTW - I'm basing this on the Cataclsym Paladin.

    Single Target
    Crusader Strike
    Shield of the Righteous

    AoE
    Hammer of the Righteous
    Divine Storm
    Consceration

    Ranged
    Exorcism
    Judgement
    Avengers Shields

    I would like to toss HShk in here as well as a ranged HP generator.

    Utility
    Holy Wrath
    Hammer of Justice
    Rebuke - requires Shields?

    Procs
    Divine Purpose
    Art of War

    Cooldowns
    Avenging Wrath
    Guardian of the Ancient Kings

    You'd also want to have a look to see which moves can be converted to require shields to integarte that aspect into the look. Or add new ones - e.g. Spellcatcher: charge to shield to store the next direct damge spell and then fire it back at your current target.

    Third - the effect on tanking
    Yes, I feel you would need to take into account tanking.

    There are several ways that this could be done.

    1: Tanking moves require a 2H weapon.
    2: A stance mechanic
    3: Off role tanking is possible - e.g. ShoR gives 15% block mechanic in addition to damage while TV returns as the single target DPS finsiher - but raid tanking requires appropriate gear and talents.
    4: There are a couple of other ways to address this issue

    Or a mix....separate the roles (via stance and weapon mechanic) but you may want Rets capable of tanking dungeons (include SHoR and a talent allowing 2H wielding with shield)

    EJL

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