Same as the need in FL.Edit: What is the need of blessed life in DS?
There are a lot of unavoidable raid damage mechanics in DS. I will verify that at least 5/8 produce HP but without logs I have not dug into how much HP generation there actually will be.
Believe me when I say that you will not need more than 10 yards of judgement in DS. The holy paladin is either stacked with melee or within distance of an add at least once every minute. There will be many more applications for your talent points. I would also suggest keeping 3/3 in ToR because it outweighs PoJ, even with the idea that moving faster means more throughput. The versatility and HP generation from healing beacon will eclipse the few extra heals that you may rattle off by moving to your target destination 15% faster. Hell, if you are that concerned with movment speed avoid spending 2 useless talent points in judgement and 2 questionable talent points in PoJ and take lavawalker (-50 haste +35 mastery -7% run speed +4 talent points). Just be sure you are above your second haste plateau.
Edit: I want to reiterate that HM DS Bosses do not tickle the tanks, they will require some serious heals.