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  1. #1
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    SWTOR larger than WoW by landsize

    is swtor bigger than wow i mean as in places to explore before flying was introduced to wow, from what little ive seen its doesnt look as big

  2. #2
    Bloodsail Admiral Revelations's Avatar
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    It is, WoW is actually quite small when comparing it to other games

    Check this out: http://unrealitymag.com/wp-content/u...me-worlds2.jpg

  3. #3
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    It is quite big, but I haven't been to all planets yet. The thing about Swtor is when you walk around on most planets and look around, it all looks real and handmade (With the exception of Nar Shaddaa imo). The Origin planets are not that huge but that's just the starting zone.

  4. #4
    It's much bigger than WoW. As far as I can tell, all the planets combined are about twice the size of WoW, maybe more.
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  5. #5
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    ah nice thankyou

  6. #6
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    Quote Originally Posted by Revelations View Post
    It is, WoW is actually quite small when comparing it to other games

    Check this out: http://unrealitymag.com/wp-content/u...me-worlds2.jpg
    Thanks for the share, interesting to see

  7. #7
    Hard to say. SWTOR absolutely has larger zones, but WoW has more overall. 60-70 zones > 17. There are also many invisible walls and places that are unreachable in SWTOR. So, it's a tough call.

  8. #8
    This is not the thread I thought i was going to run into when I read the topic. Pleasantly surprised =)

  9. #9
    Quote Originally Posted by mainman View Post
    is swtor bigger than wow i mean as in places to explore before flying was introduced to wow, from what little ive seen its doesnt look as big
    Some of the later planets are as big if not bigger than a continent of wow.And theres 16 planets as I recall.So yeah much bigger.

    ---------- Post added 2011-12-10 at 02:56 PM ----------

    Coruscant for example though.Its got a large zone but it feels like coruscant should...feels MASSIVE.Giant buildings,thousands of cars flying around.Its beautiful.

  10. #10
    Quote Originally Posted by Doriath View Post
    Some of the later planets are as big if not bigger than a continent of wow.And theres 16 planets as I recall.So yeah much bigger.
    Yet there is nothing to explore on those planets, and they look basically the same everywhere. Also the planets on SWTOR grow in size, the number of quests on those planets doesn't. So basically the only thing that grows larger are your travel routes.

  11. #11
    Deleted
    Quote Originally Posted by Revelations View Post
    It is, WoW is actually quite small when comparing it to other games

    Check this out: http://unrealitymag.com/wp-content/u...me-worlds2.jpg
    WoW is bigger than that tho. That picture does not include northrend and outland.

  12. #12
    Comparing it to a game with 3 expansions released is pretty unfair. I think the terrain to explore compares very favorably with vanilla WoW. I mean, vanilla certainly wasn't as large as EQ with its 10 expansion packs at that point but it worked out just fine. One big thing they need to address in SWTOR is that basically if you venture off the road onto uneven terrain you'll find a place to get stuck pretty quickly from what I saw.

  13. #13
    Oblivion vs daggerfall: Holy shit, I knew daggerfall was big, but not THAT big.
    Quote Originally Posted by Henry Ford
    Thinking is the hardest work there is, which is probably why few engage in it.
    This explains a lot.

  14. #14
    Quote Originally Posted by Revelations View Post
    It is, WoW is actually quite small when comparing it to other games

    Check this out: http://unrealitymag.com/wp-content/u...me-worlds2.jpg
    Always amazes me that Asheron's Call had such a large land area that was truly seamless and it came out in 99.

    So where does Star Wars fit on that map? WOW obviously grew but how much? The new content actually overlapped existing area and they have entire areas off map (outlands and such). Star Wars has the opportunity to very very large if they open the explorable space of the planets up... like to planetary size.
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  15. #15
    Anyone else notice that it's a 2004 WoW map in that graph? Aka no icecrown or Draenor.
    Quote Originally Posted by Ruargh
    I'm baffled that something this simple can be so hard for some people... I guess we can't blame blizzard for dumbing down the game any longer, because apparently it very much needed :

  16. #16
    Deleted
    I cant believe nobody's mentioned EvE online yet.

    Ok so it's not a real "world"

    But im terms of "run-time from 1 end fo the other"....

  17. #17
    Deleted
    Quote Originally Posted by Kaesebrezen View Post
    Yet there is nothing to explore on those planets, and they look basically the same everywhere. Also the planets on SWTOR grow in size, the number of quests on those planets doesn't. So basically the only thing that grows larger are your travel routes.
    I doubt there's more to discover in WoW. Aside your usual quest lines there isn't that much of importance. Also the travel routes in TOR ain't that bad, with the exception of Hoth. Worst quest side ever. ._.

  18. #18
    Somehow I doubt it. WoW's world is big not merely because of the land surface area, but because of how intricately detailed even ordinary parts of the world are. There is so much history even in a chunk as small as as Elwynn Forest and Northshire. Every MMO I've played (and I've played a great many) tends to have large empty expanses, and SWTOR was no different. Rift, I had hoped would equal WoW in the intricacy and detail in the world. Going upto Silverwood and finding the college convinced me it could, but moving ahead, most of the rest of the world was full of featureless expanses.

    WoW's world I bet, after we've spent equal time on both, will feel much fuller and richer and therefore ultimately "bigger".

    WoW has had years of development thrown in, in the form of expansions and other updates since 2004. And it has such a rich history given the original game is ten years older going back to 1994. I would be surprised if any development studio could churn out as substantial a gameworld as WoW's without a very very large investment in development, possibly circa half a billion dollars.

    And I don't mean these dollars either...

  19. #19
    Deleted
    the "outdoor" world of SW:TOR is bigger, nevertheless 85% looks like waste land.

    if you include all instanced zones, then WoW is bigger.

  20. #20
    Deleted
    SWotR reportedly has the biggest ever game budget, ~£150 Million.

    And as big as WoW's lore is, it's incomparable to Star Wars lore.

    But as has been said, it's unfair to compare a game at launch with a game that's been on the market for 7 years, with many patches and going into it's fourth expansion.

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