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  1. #41
    Quote Originally Posted by Huntingbear_grimbatol View Post
    You can clear LFR with BoE blue crafted pvp gear, not knowing tactics with total strangers and not using any form of strategy or comunication.
    where's this challange you're talking about? I could level up my 83 warrior today, buy gear on the AH for less than 20k and directly go into EZ mode raiding getting some of the top quality items available in the game..

    Yes I agree that LFR was a good idea, but they could've atleast delayed it a month or so and let the "casuals" and baddies play with the heroic 5mans maybe even up the requirement of LFR. Hell normal firelands is harder even after nerfs and that gives lower gear, I'm not against letting people see content they wouldn't otherwise be able to see but the current state of LFR has more of a "come get loot for pressing 2 buttons for 50minutes" than "come be challanged to raid".

    Also, LFR is a clusterf*ck of arrogant terribads that don't take advice when experienced players give them tips and also there's the extremely keen to rage "wannabe hardcore" players that wants to be a world of warcraft Stalin character... LFR brought way more bad than good IMO, much of that is the low "skill" base needed to succeed at it. Up the difficulty = people will consentrate more and enjoy it when they kill a boss.

    Last week there was a guy praising the LFR and thanking blizzard for bringing the fun back in wow for him and blizzard replied (bluepost) I decided to look up this guy and he had less than 1k honorable kills 375item level and cleared 4/4 siege of DS first week and second week aswell as clearing 4/4 spine of deathwing the second week. He also didn't have any gems, echants, head or shoulder enchants, I'm completely aware that LFR is intended for "baddies" or "casuals" but when a seemingly 3-4hr old lvl 85 character can buy gear from the AH and clear EVERYTHING from week 1(2) of a content patch when there's not even normal oriented guilds/players who clear their difficulty?

    Blizzard has to be alot more strict with their casual/baddie oriented content or else the game will lose it's apeal to those who drive content and mechanics ahead, it's not the 3hrs a week players that challange blizzard devs to make a better game it's the people that play 20hrs ++ a week that puts a higher demand on what blizzard produces. Neglect those players too long and people will start to grow tired of wow fast, new games have a lot of apeal to some and that's one of the reasons why cataclysm lost 1.8m subscribers. For me personally the gameplay isn't keeping me in this game, the friends i've met and just "chatting" with them is a lot more fun than actually playing the game. Ask yourself, how many hours a week do you PLAY the game and not sit in SW/Orgrimmar chatting with people?
    Then don't use LFR you elitist bitch... There's hard modes for you and as no one in the world is 8/8 there's still plenty for you to do.

  2. #42
    Quote Originally Posted by deathonabun View Post
    As a long time raider, I feel that the Raid Finder undermines the concept of raiding and plays into casual players' notions of entitlement.
    i stopped reading there. i'm so tired of hearing this complaint from "hardcore" and "elitist" players. everyone pays the same monthly fee and everyone is "entitled" to experience all this game has to offer.

    instead of pissing and moaning like a bunch of preschoolers who don't want to share their legos, how about worrying about yourselves instead of how millions of people you'll never meet decide to play a video game? if running around org/sw in your AMG LEET HEROIX PIXELZ makes you feel better about yourself, then more power to you. but don't put others down because they choose not to take a game so seriously.

  3. #43
    Its more stuff to do. Even as an endgame raider, I appreciate this. In 4.2, all I did was log on to do firelands and log off right after. Now I have a new system to exploit. As far as im concerned, we need MORE stuff to encourage hardcore players to do stuff with casuals, thats how we make more hardcore players.

  4. #44
    Quote Originally Posted by veehro View Post
    -What are you going to do now for the reminder of 8+ months till MoP if there are no more patches?!
    -Will it be as fun as if you knew you had another raid instance to look up to?!
    I don't see how this is a LFR related question.

    What did people who never set foot into ICC or Sunwell do until the next expansion?

  5. #45
    The reason it is getting praise is simple less that 10% of the wow community (by wow progress) participated in normal mode raiding. Now everyone gets to see a VERSION of the content; remember LFR, Normal and Heroic are all different VERSIONS of the game, my little sister's guild kill N DW last night, she is now done with raiding and will go back to farming mounts; achievements and just ruining people in BGs, I just killed HM 3/8 on my DK about 5 minutes ago; I wont be done till I kill HM DW; the ultra 'casuals' will be done when they have the loot from LFR. Or when they kill DW. IMO its a success, but as I am trying to highlight, being done is a matter of perspective.
    CPU: i7 3930k@4.4 Mobo: Rampage IV X79 RAM: 32GB Ripjaw @ 1600Mhz GPU: EVGA 780ti SC SSD: 128GB M4

  6. #46
    I love LFR, it's something to do while I'm not raiding on my main. I have 5 alts I can bring into it, and so far have been pretty lucky with gear. The good majority of these runs went smooth as well! To me, LFR is relaxing, and a way to keep my alts at a semi-current iLvl.

  7. #47
    You could say the same thing about going form normals to the current implementation of heroics. However, if they managed to squeeze in a new mechanic for each difficulty it wouldn't be so bad, since a single mechanic can change the fight entirely. I honestly think Blizz should design an encounter with only Heroic in mind, then remove mechanics and adjust numbers for normal, and then do the same process for LFR. That way Blizz dont have to develop 2 encounters for one boss, like in Ulduar (however it would be nice if they did it like this) and instead thye only design it once and cut it down.

    Edit: In truth what you are trying to do is generalise everyones aims with this game. You assume that people will do LFR, then do normal, then do heroic. However, everyones aims are different. Like the poster above me but one said, his aim is to kill DW on hard mode. Other peoples aims may be to just see the content. Others may be to do LFR every week on 4 alts until there gear is sorted. While some people may have some repetition issues, you cannot say Blizzard hasn't allowed people to hit their aims.

    I personally do not like LFR and blizzards previous implementations, as I think as a company they have an obligation to provide challenging content that makes people learn and get better, and doesn't pander to the lowest common denominator.
    Last edited by Dundebuns; 2011-12-12 at 02:40 PM.
    RETH

  8. #48
    Deleted
    The days where raid bosses were mobs which were only seen, much less killed, by a few players on each each server are long gone. At the time, some said it MC, some said it happened in ZG. I remember in TBC, a time now praised as a golden age of raiding, that the forums were full of "hardcores" complaining that the mechanics were dumbed down compared to those in Naxx 40 and some people had no right going into Kara never mind BT. Others complained about the lack of insta-gib mechanics attracting casuals. It's not just Blizzard,developers no longer see raiding as for a exclusive minority and haven't done so for a long time. LFR is just the latest method being used to open up raiding, and it won't be the last. DS is quite easy in LFR and I expect Blizzard erred on the side of caution when tuning it, but it's only the first iteration of LFR.
    Some so called "hardcores" need to wake up and see that what is happening to raiding is nothing new and isn't changing no matter how many forum posts you write.

  9. #49
    Because its a great tool, that solves many different problems for millons of people, and that no one is forced to use, not even you.

    LFR hasn't changed anything to you if you dont use it.

    It has, given a lot of content to do to a lot of people that couldn't raid before.

  10. #50
    I love the LFR i get sexy loot, I don't spend half my night wiping or getting stressed, and I get to see all the content! GOOD TIMES!

  11. #51
    Deleted
    Quote Originally Posted by sharpyx View Post
    I love the LFR i get sexy loot, I don't spend half my night wiping or getting stressed, and I get to see all the content! GOOD TIMES!
    I should say this but with no loot for me. But, at least I cap VP quicker this way.

  12. #52
    Quote Originally Posted by sharpyx View Post
    I love the LFR i get sexy loot, I don't spend half my night wiping or getting stressed, and I get to see all the content! GOOD TIMES!
    this perfectly sums up the purpose of the LFR.

    i get to raid on ALL my alts now (full character list ftl) and like you said, its STRESS FREE. no spending hours looking for pugs for each alt, no getting irritated and pissed off because guildies are late or a no-show on raid night, no loot drama. just log on, queue, get it done, log off and enjoy the rest of my day. #winning

  13. #53
    Deleted
    I think LFR is a great tool , all this threads about it are just proving it's a great tool and people are using it.

    It makes ppl have fun and that's the ultimate goal of a game.

    But I do understand your point about the burning out , having such a easy "end-game" may lead to extreme boredom after ppl are completly geared up from LFR since it's pretty easy to do so, and since many that use LFR don't have time for a real raiding schedule.

    But between not being able to raid and being bored of the same raid .... the second is better.

    The big problem in my opinion is the crossrealm is kinda anti-social , and promotes bad behaviour since no one is accounted or being held responsible for their actions. But I guess that's another topic , and ofc removing it would make biggers queues and inexistant queues in smaller realms.

    LFR for me fells like ... ending some chain-quest ... I don't fell a great achievement from it since it's easy and made for really bad players, but still it's better than logging my alt to stare @ the AH.

    Still as you were a pre-wotlk players I do understand were your coming from , I also preferred the BC raiding with various raids to go from this tiered raids that started in wotlk since I always had something to work for.
    Last edited by mmocda69302ff9; 2011-12-12 at 03:10 PM.

  14. #54
    Um OP you ask what people will do until MoP...raiding was always about farming bosses for gear. No difference here. People always want the best gear available to them. LFR for casuals does that. Farm away!

  15. #55
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    Because for those, who don't have time to spend sitting in a raid for countless of hours a week, the LFR is great.
    Quote Originally Posted by bizzy View Post
    yeh but lava is just very hot water

  16. #56
    Quote Originally Posted by pakalolo View Post
    i stopped reading there. i'm so tired of hearing this complaint from "hardcore" and "elitist" players. everyone pays the same monthly fee and everyone is "entitled" to experience all this game has to offer.
    (Snip)
    Did your mom contact nintendo and ask them to fix the game when you couldn't beat Bowser and save peach?

    This is the reason why WoW has gone downhill, people demand to see things instead of being rewarded to see it.
    In general the wow players have gone away from the "Investment = Reward" way of playing and instead "give me all" idealogy which IMO is going to kill world of warcraft for the serious gamers, no the "casuals" will still play wow and eventually be force fed epics untill they vomit them but from my PoV where i like to challange myself and be rewarded accordingly this game is losing it's shape.
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  17. #57
    Quote Originally Posted by Huntingbear_grimbatol View Post
    Did your mom contact nintendo and ask them to fix the game when you couldn't beat Bowser and save peach?

    This is the reason why WoW has gone downhill, people demand to see things instead of being rewarded to see it.
    In general the wow players have gone away from the "Investment = Reward" way of playing and instead "give me all" idealogy which IMO is going to kill world of warcraft for the serious gamers, no the "casuals" will still play wow and eventually be force fed epics untill they vomit them but from my PoV where i like to challange myself and be rewarded accordingly this game is losing it's shape.
    There is a heroic mode for a reason. Your argument is invalid. QQ Nobody should be able to see endgame but me and my crew of jobseekers!

  18. #58
    Quote Originally Posted by veehro View Post
    -What are you going to do now for the reminder of 8+ months till MoP if there are no more patches?!
    -Will it be as fun as if you knew you had another raid instance to look up to?!
    Simple enough.

    Question 1) I will mostly be playing SW:TOR, but I'll be coming back to do Darkmoon Faire, maybe play one of my alts for a bit, talk to my guild, etc. And I really do love the LFR. I'm gonna be using it for a few weeks, because I actually like raiding, even if it is simplistic. I just can't commit to a schedule anymore.

    Question 2) Actually, I don't understand your question, tbh. If you mean would I be happy if another raid appeared before MoP, then hell yeah. I'd be happy if they patched in a way to do all the Cataclysm raids on LFR, since I've not been able to touch those, either. And when MoP does come out, I'll be happy to raid on the LFR for that, as well.
    Once you go troll, you never reroll. -heard on cynicalbrit.com. Epic.

  19. #59
    To answer the question in the title:

    It gives a bunch of people the chance to raid for the first time and it gives me a chance to (hopefully) pick up the last bit of my T13. Wins all round.

    Frustrating wipes on sub 20% Madness aside, my experience of it has been pretty good.

  20. #60
    Deleted
    In general the wow players have gone away from the "Investment = Reward" way of playing and instead "give me all"
    WoW has always been about giving all it's player's tangible rewards. MMOs before WoW didn't even give you quest rewards worth a shit. In a gear progression players need new gear to feel they are progressing. And in all my years I have yet to see a "casual" running about Org demanding epics.

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