Originally Posted by
Tackhisis
No, it's not a raid.
A raid is made by a well-defined tactics, which must be followed by every raid member, and creative mechanics which make people think and take decisions.
What we saw so far is what's called 'a zergfest': zero tactics, every-man-for-himself DPS race, idiot-proof design where you physically can do no wrong whichever you would do. It's rather opposite of what most RPG people are calling a raid.
The other NCSoft hit, Lineage II, had massive fights with giant dragons (like Valakas) among other impressive "raid bosses" too for several years already. I prefer classic-style fights and teamwork over anonymous zergfests, so my opinion is that GW should have proper raid content instead of current misapprehension.