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  1. #641
    Lol, finally sticky topic. Also good job in endless...

  2. #642
    There should be a strict distinction between 10 and 25, also it would be nice to also have a split between specs. I find it irrelevant to have information saying a guardian or feral can do fight X easily when I don't play either spec nor have room to gear/etc.

  3. #643
    Quote Originally Posted by coocoo View Post
    ...tank challenge now... any tips?
    Even after the hotfix mass root is still really good, just not broken as during the first week where you could root the big AoE packs and the damage from the NPC wouldn't break the CC. I went with charge, mass root, vortex and treants. Get the extra silence glyph and Nature's Grasp. I also used maul, should be the best third glyph.

    Since it's the same 10 waves over and over again memorize where the spawns of each wave is by plonking down some color markers around the room. The NPC will AoE if there's more then 3 mobs in the room, then root becomes pretty useless, but if it can buy you a second or two. As soon as she starts single targeting root by either mass root, NG or even hard casting root if you're not tanking. You can do all 3 on different targets without canceling the other ones.

    Use Berserk and monk dodge (you can symbiosis the healer) on the AoE pack and spam the living hell out of SD, vortex followed by a stampeding roar, charge the banana monkeys that spawn to get away. The AoE packs are what hurts the most, especially when the bleed debuff starts stacking up.

    For the 2-3 spawn packs gather them up and mass root, then run away and the one being DPS'd by the NPC will follow since only his root will break.

    Treants are king here. They don't work on the big guys that enrage, but they're perfect for keeping the monkeys and flying mobs away from you.

    The fire the casters put on the ground is actually good, so don't interrupt them while they're channeling it. Tank the mobs in the fire and they'll get the debuff making them more vulnerable to damage while also doing damage by itself. This is pretty much needed if you don't want mobs around when the next wave starts.

    I did this as feral geared with no legendary (do we keep the proc when downscaled?) meaning DPS meta and agility gems. I'm sure there's other ways of doing it (I see a lot of people speccing typhoon), but I felt this was a very safe way of doing it. Since you're constantly CC:ing and avoiding actually tanking the 11-30 waves are pretty much the same as 1-10, meaning if you can do those you can do them all.

  4. #644
    Quote Originally Posted by boomkinhero View Post
    There should be a strict distinction between 10 and 25, also it would be nice to also have a split between specs. I find it irrelevant to have information saying a guardian or feral can do fight X easily when I don't play either spec nor have room to gear/etc.
    It's far more likely that the feral/balance sections will just go away should I end up updating again. I'd hoped to keep up to date on those specs through this expansion, but I've never had a chance to really play either, and as far as soloing goes vengeance+HotW render them almost completely useless when compared to Guardian.

    In other words, I really don't feel qualified to say anything about Feral or Balance soloing at the moment. It's obviously welcome in the thread (because other people DO know), I just don't think it belongs in the OP if I can't say anything useful about it.
    I did this as feral geared with no legendary (do we keep the proc when downscaled?) meaning DPS meta and agility gems. I'm sure there's other ways of doing it (I see a lot of people speccing typhoon), but I felt this was a very safe way of doing it. Since you're constantly CC:ing and avoiding actually tanking the 11-30 waves are pretty much the same as 1-10, meaning if you can do those you can do them all.
    Legendaries are disabled, just like set bonuses. Using a legendary meta means using a stat-stick meta gem, it's in every way inferior to using a normal meta gem (not that that stops me, laziness>all).

    As far as "other ways of doing it", I find myself to be more aggressive than most other people I see post. I'm doing Tank endless, not kite around in circles endless, so I only kite to drop debuff stacks or as a backup "CD" (or if everything's low on health and they'll just die in a few seconds anyway). That's reflected in my talent choices: Incarnation for the taunts and burst rage, Typhoon for the backup CD/gap opener, Bash because why would I need UV if I'm not kiting, etc. It's also worth noting that I never leave bear form; the rage cost outweighs any benefits I may get from leaving it.

    Kiting clearly works for the 30 achievement, and probably for a ways after that if you're careful. I just prefer doing it my way: nothing ever ACTUALLY gets so dangerous that you can't tank it, and tanking things kills them quicker and prevents that awkward moment when everything catches you with no rage.

  5. #645
    I tried tanking everything at first too, and I know how to tank, but just got smashed with my gear since I didn't generate rage fast enough even with an optimal rage rotation.

    And it's not really kite around endless since you're almost always tanking something, just not everything at once, TBC style! I don't really see why this tactic would only work for a certain number of waves. I lost interest and concentration after the 30 first waves and only continued until I had beaten the other tanks on the server which was 5 more waves, but surely tanking fewer mobs will get you further than tanking all the mobs.

  6. #646
    Changing gears a bit, figuring this would likely be the optimal place to ask right now.

    I'm still in the middle of farming my Fragments of Val'anyr from Ulduar25, as I've been soloing as Guardian for a little while now. However, since 5.4 was released, I haven't had any fragments drop at all, even while doing hard mode versions of encounters. Due to time constraints, I haven't been able to do a full clear, but clearing usually 10 bosses a week should at least yield one fragment by now. Has anyone else collecting fragments not had any drop since 5.4?
    *Since I'm tired of reposting the link:* EH vs TTL and Hybrid Tax

  7. #647
    10 bosses and no frag is possible, might be huge rng against you. Best of luck to your valanyr fragment collecting.

  8. #648
    Quote Originally Posted by exochaft View Post
    Changing gears a bit, figuring this would likely be the optimal place to ask right now.

    I'm still in the middle of farming my Fragments of Val'anyr from Ulduar25, as I've been soloing as Guardian for a little while now. However, since 5.4 was released, I haven't had any fragments drop at all, even while doing hard mode versions of encounters. Due to time constraints, I haven't been able to do a full clear, but clearing usually 10 bosses a week should at least yield one fragment by now. Has anyone else collecting fragments not had any drop since 5.4?
    I cleared everything but Yogg and the optional bosses yesterday and got 2 fragments.

  9. #649
    Quote Originally Posted by Alzu View Post
    Managed to solo Lich King 25HC as a moonkin. It was a really tough fight but luckily the hard part was right in the beginning so I could practise it easily. Video here:
    What was you ilvl on a kill? I have 557 atm with 4set bonus ( t16 ) so i would like to give a few tries

  10. #650
    With the gear/stat/ilvl inflation, you should be fine. I did it with 547.

    This was patch 5.3 though so the amount of Starsurges you will be seeing might be different. Higher gear levels and 4 set most likely will make up for it though. I wouldn't have recommended this earlier as it's just so annoying to jump around, then get hit by a silence and die

    More information can be found in the video's description.

  11. #651
    Hi guys.

    Yogg-Saron seems easier to solo in 5.4.

    Apparently some P2 mechanics dont remove sanity anymore.

    Do you think Yogg Saron 25 would be soloable as a Feral?

  12. #652
    Quote Originally Posted by Gwhorn View Post
    Hi guys.

    Yogg-Saron seems easier to solo in 5.4.

    Apparently some P2 mechanics dont remove sanity anymore.

    Do you think Yogg Saron 25 would be soloable as a Feral?
    It already was, depending on your luck and how many lights you wanted to have up. With the removal of sanity decreases from Sara frying our brains to death, the only way to lose sanity even on 0 light is getting zapped by the ghosts in the brain room and over-extending the brain links above. When my guildmates wanted to do 0 light this week (I already have Mim's head, trying to spread the love!), we were taken aback and promptly laughed our heads off with how easy the fight is w/o our sanity being brought down to super-low levels early in the encounter. I'd say the encounter is now pretty much soloable by any DPS or tank (probably healers, too).

    Anyways, as long as you have the DPS output (since Sanity is no longer an issue), you can beat the heal in the last phase of 0 light easily and not get overwhelmed by adds as Feral. All else fails, when the adds are about to heal Yogg, run out until their buff falls off before resuming DPS. Doing 1, 2, 3, or 4 light Yogg should be immensely easier if you're just going for a kill.

    *edit* - How has the 4pc T16 been for those soloing content thus far for those that have it? I've been enjoying it immensely, as I celebrated getting the set bonus by soloing Nalak for fun. Only took about 34 minutes.
    Last edited by exochaft; 2013-10-01 at 11:38 AM.
    *Since I'm tired of reposting the link:* EH vs TTL and Hybrid Tax

  13. #653
    I reached the last phase of Yogg+0 as feral at least. I did wipe in the second phase a couple of times as both feral and guardian. The main issue is all the debuffs. The big tentacles will decrease your damage by 20% each unless you hit them with a melee ability. Not a big issue in itself, but it will start to require more swipes to get free from the tentacles. Which doesn't sound bad, but there's also a debuff decreasing haste and movement speed by I think 60%, which ofc means terrible energy regen. On top of that the disease stuns you like the debuff from the engineer in TK. All of this will slow the process of killing all tentacles and if you fall behind it's hard to catch up. That's why I tried it as guardian since haste debuffs doesn't cripple bears as much, but on the other hand the lower damage meant there was no chance for me to clean up the tentacles. Only gave it one try though, so I'm not saying it's impossible. Ilvl 545-550 if someone is wondering.

  14. #654
    Quote Originally Posted by Rioo View Post
    I reached the last phase of Yogg+0 as feral at least. I did wipe in the second phase a couple of times as both feral and guardian. The main issue is all the debuffs. The big tentacles will decrease your damage by 20% each unless you hit them with a melee ability. Not a big issue in itself, but it will start to require more swipes to get free from the tentacles. Which doesn't sound bad, but there's also a debuff decreasing haste and movement speed by I think 60%, which ofc means terrible energy regen. On top of that the disease stuns you like the debuff from the engineer in TK. All of this will slow the process of killing all tentacles and if you fall behind it's hard to catch up. That's why I tried it as guardian since haste debuffs doesn't cripple bears as much, but on the other hand the lower damage meant there was no chance for me to clean up the tentacles. Only gave it one try though, so I'm not saying it's impossible. Ilvl 545-550 if someone is wondering.
    If you're tanking a crusher tentacle, you won't get picked up by a tentacle. The basic idea is to run to the crusher when it spawns, and dps it until it's low. Then, wait until the brain portals spawn, finish it off, then take the portal, hope you didn't get a late apathy cast, and finally get the brain low and let a dot tick it to sub 30% so you have max time on the outside tentacles before the phase transition.

    Also, managed to solo Hagara relatively easily as balance. Pulled until frost phase first, using cool downs on pull, killing all but one crystal in frost phase, and then waiting for cooldowns. Was barley able to get it with heroism drums on feedback; a tomb was cast as I killed her. Used Inc/NV for max burst.

  15. #655
    im at like 529 ilvl just started playing again, quit playing around start of the year..anyway

    I cannot get LK past 25% with flask/food/pot (havent used makeshift bloodlust/hero yet) seems to always come out of 2nd FM room then he enrages

  16. #656
    My dps went down substantially after 5.4 (as bear). As such I just bring in a friend who doesn't want the mount and kill him in the first transition.

  17. #657
    i dont know when the lk videos were posted of people killing it solo as guardian...is it still possible?

  18. #658
    It's possible just harder than pre-5.4.

  19. #659
    Quote Originally Posted by peki View Post
    im at like 529 ilvl just started playing again, quit playing around start of the year..anyway

    I cannot get LK past 25% with flask/food/pot (havent used makeshift bloodlust/hero yet) seems to always come out of 2nd FM room then he enrages
    I've been able to get it with 521 and 524 item level. However, I'm using both dps legendaries.


    e: I should probably also add I'm using the Normal Malkorok polearm, which probably makes a good bit of difference. I was able to get it before I had the polearm, with the normal mode 530 Lei Shin polearm respectively, but I had to tank through enrage about 10 seconds.

    - - - Updated - - -

    Quote Originally Posted by markos82 View Post
    What was you ilvl on a kill? I have 557 atm with 4set bonus ( t16 ) so i would like to give a few tries
    Yo, have you tried any with your gear level since this post?

    Just curious, as I'm at 551 with the t16 4-piece, and I usually clear LoD as guardian, because I know its easily possible. Despite this, I like to push myself as far as soloing goes, but after the SS proc rate nerf It hasn't really been feasible in ToT level gear. However, I just got the 4-piece today, so it may work out better.

    Also, does anyone know if I should hang on to my old guardian tier for soloing? The two piece is pretty great for fights like Zero light, or staghelm, but the 4-piece looks like it'd make up for it.
    Last edited by Shavokqt; 2013-10-09 at 10:08 AM.

  20. #660
    Hi there, just did Lana'thel and for the nightelves here: get yourself the old dbm-timers and summon the treants. Then shadowmeld right before the timer expires. She bites the treant, vamp treant makes it pretty easy if you don't have the right dps

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