I think LFR is a great feature but I think it would add more to the game if it wasn't available immediately as new content gets released. Just delaying it by 1-3 weeks after each major content patch could have a huge effect already.
(One could expand on this idea further by making hardmodes available 1 week before normal modes but I'm not sure this is a good idea right now its the opposite hardmode isnt available at first)
Reasons:
- I think its underwhelming if I (and everyone else) can see all the art and most mechanics of the new content within 2 hours after a major patch after Blizzard has spent weeks on creating the content. Its like eating a whole cake at once and feeling sick afterwards.
- Killing deathwing in LFR just left me with a feeling of disappointment (that's it?). On normal it was better for me as you do have to work out a proper strategy and put in a few attempts and effort (and being tighter tuned the mechanics did make a lot more sense). Human brains are wired in a way that makes people appreciate those things more for which they had to put in some effort by giving them bigger gratification for bigger achievements.
- I think people should get the opportunity to put in effort before they get the option to do it in easy mode because when the option is there people are pressured to use the option to gear up. Top guilds wouldnt feel pressured to run LFR so much to get their tierbonus early
- I think it would be fair and a good incentive for players to put some extra work in if they want to see the content a few days earlier
- content might last a bit longer and people might burn out slower
I'm really interested in what other people think about it but please don't try to pidgeonhole me into being elitist or whatever I like wow having good options for casuals but wonder how it could still feel a bit more epic and fun