I just finished leveling from 1 to 10 on a Republic and Imperial character with my friend. We are WoW veterans and leveled as a team here in SWTOR. We would both rate our experience above a 90 out of 100. We thought it might be helpful for someone who's just starting TOR, or considering trying it, to list a few tips for a smoother transition to TOR:
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1) Spend some time creating your character's look. You will be looking at it A LOT in hundreds of voice acted cut scenes. It's not like WoW where you mostly just stare at your character's back.
2) Resist the urge to spacebar through the dialogue. You are playing through a story, and it adds a great deal to the immersion.
3) Combat will probably feel uncomfortable at first. With no auto-attack, you will be mashing buttons frequently, even in caster classes. Set your keybinds to be comfortable for your fingers. That sounds "duh," but I ended up abandoning my WoW keybind conventions to accommodate the fact that there is no auto-attack, and my fingers thank me for it.
4) Give your brain time to adjust. If you are a WoW veteran, you probably have deep muscle memory for how to play your class(es). You will need anywhere from several hours to several days to feel comfortable with TOR combat.
5) Watch your health. It is easy to get swept away in combat and forget to recharge. TOR's UI is not as colorful or immediately apparent as WoW, but it IS legible and effective once you get used to it. Like the combat system, it just takes time.
6) Think about your pulls, even just for a second. You get a good number of CC, usually built into some attack, early in the game. It does add a bit of depth to combat, and it is a pleasure to use them with a bit of forethought. If you don't, things can feel either hectic or pointless.
7) Dialogue choices do matter eventually. When noted, your dialogue choices influence your equipped companion's affection for you, and Light Side versus Dark Side choices give you "rep" that you can later use to buy vendor items or equip certain drops. If you want to re-do your dialogue before it's over, just hit escape.
8) Keep your skills trained up and always keep a few medpacs handy. It's more like vanilla WoW. It's common to pull a pack of "trash" to find that a couple of them are one rank above trash (but not elite) and take a bit longer to kill. Kill the weaker mobs first.
9) Don't forget to bind to "hearthstone points" when you arrive at a new quest hub. This is in addition to talking to the taxi drivers. There is no limit to how many bind points you can hearth to on a planet.
10) Check your mail. NPC's can send you gifts or commendations after a quest. Don't get caught with old mail containing badges for an out-leveled zone.
11) It's worth it to play in a group! This is a full-fledged MMO and the game is very good at handling groups. Grouping will NOT slow you down, it's how you earn the Social Point currency, and group combat is a blast. You can even turn in group quests from a distance via a holo-projector if one group member gets to the NPC before the rest.
12) You can travel to the other starting planet on your faction. You can do this at any level as far as I know, just find the shuttle to the Republic or Imperial Fleet and the other shuttle in the hangar at your destination will take you there. You can NOT complete your class quest line on the other starting planet.
13) Planets (zones) are instanced. If your friend is in another instance of the zone, simply switch to her instance using the mini map.
14) Use your companion (pet) how it's fun for you. You can have one with you at a time. If they make combat too easy, dismiss them. If you hate pet management, send them away to craft or farm. Send them to sell the gray trash in your bags. They aren't there to annoy you. As long as they aren't on an errand, you can summon and dismiss them at your pleasure. Use them how you want.
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Groups are 4 players.
Raids are 8 players.
General Lingo: Mod (Gem, enchant), Medpack (Potion), Stim (Scroll), Companion (Pet...and much more), Flashpoint (Dungeon), Operation (Raid), Planet (Zone)
Items: Cheap, Standard, Premium, Prototype, Custom, and Artifact.
Loot Indicators (on dead mobs): Light Blue (Trash), Yellow (Quest item), Green, Blue, Purple (Loot)
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Stats: Strength (Warrior, Knight) Willpower (Consular, Inquisitor) Aim (Trooper, Bounty Hunter) Cunning (Agent, Smuggler)
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Tips for customizing your controls:
- Turn on Area Loot in Options
- Turn on "Click ground to deselect target" in Options if you are used to this functionality in WoW.
- Action slot 1 is defaulted to execute on mouse right-click, if you feel like spamming your basic ability that way. I found this more trouble than it's worth, it would cause me to loot mobs while fighting as melee.
- Change the Ability Queue to .25 seconds. It's defaulted to .5 seconds and may seem disorienting to WoW players who do not play with a long ability queue window.
- Key bindings have an extensive menu in their own separate tab at the bottom of the Preferences screen.
- If you use Vent in Windows 7 and your Push to Talk key stops working when TOR is maximized, run Vent as Administrator.
- Turn on Enemy NPC nameplates. Makes targeting more manageable.
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Much more at this link (thanks Tsimp): http://www.torhead.com/guides/swtor-for-the-wow-player