when you play a game you have a save game. A "save game". when you fall into a pit you or are eaten by monsters you can restart your "save game". This is why you do not worry about you will die. When kids eat drugs or start problems they think they can have a "save game", subconsiously they think they can reload a "save game". so they dont think they will have consequenses. This is why I think the idea of "save game" is making are kids do things that they dont think about consequenses. Do you agree?