Just thought I'd start a thread on this as I haven't seen any on the front page yet, what are your thoughts on PvP so far? Do classes seem balanced? Is the Resolve bar working well?
In terms of balance, I think it seems fairly balanced, but I must say that as a Sith Inquisitor (granted a fairly low level one, so this may fade as I gain abilities) I get entirely destroyed by Jedi's (mainly Sages), Sith Assassins and Mercenaries. That Seeker Missile does a ton of damage, and I understand that the Heat cost is significant (they seem to get off about 3 before they run out of Heat), but it is roughly 80% of my health gone by the time they have done 3. As for Assassins and Jedi's I can't speak to a single ability that does it, but Assassins can do a ton of burst, and the Jedi self healing is difficult to counter, they don't seem to be too hard, so maybe thats just me. Overall I think the classes are fairly well balanced, a few could use a buff, specifically the Marauders. I can eat through them in no time, just knock them back then Force Lightning to slow them, stun, run, Force Lightning again and they're gone.
The Resolve bar seems... off to me. Compared with the amount of damage that goes out, you can easily be killed in the time before your Resolve bar fills up from stuns. Perhaps once people gain more Expertise this will improve, but right now it is a PITA to play Huttball when you only get 5 feet before you are stunlocked and destroyed.
Overall, I find the PvP to be surprisingly well balanced given that the game has just come out. Every time they patch WoW one class becomes an unstoppable juggernaut and PvP is unbalanced until a week before the next patch. I can't wait until they allow addons so we can begin to see whether classes are balanced in PvE or not, hopefully they are, or are at least close, so PvE fixes don't break the PvP balance.