Amidst reading all the different opinions for and against the implementation of LFR and just how raiding has evolved over this last expansion etc. I have being toying with some ideas that I personally think would work out quite well, I'm certainly interested to see how many others think about this thought process.
First off i believe LFR is a step in the right direction, i think has certainly catered to the masses which was its intention so well done. What i dislike about LFR in its current state is the residual side effects it has caused. First and foremost which i believe has kind of been resolved with the addition of class restrictions...is people just needing on anything they can. Obviously this stems from a few bad eggs that start a chain reaction without consequence... " If i can get away with it why not? I don't know these people i don't care if i ninja " etc. Secondly and what i feel is the biggest let down of the LFR is the sense of accomplishment is short lived now. Perhaps i misworded that but the idea i'm getting to is that there are now 3 levels of difficulty for the same raid. While this is good to provide raiding content for all levels of experience, it doesn't really provide much fun and in turn it feels as if most people are now going well i have downed 8/8 LFR and normals and heroics are the same content but tuned harder...BRING ON MORE CONTENT. I have heard from many on forums and in-game that say they cleared LFR easy mode and just don't feel they need to do normals or heroics as they have experienced the content. I agree with this sentiment to be honest LFR being so easy and clearing 8/8 with your eyes closed is perfect for experiencing said content but from my perspective i see it as well i now have experienced 8/8 in the first 2 weeks of patch...however now im going to experience nothing new in the next 8 months before MoP or 3-4 months for the next pre-MoP patch ( if there is even new content in that one which they said no new raid content i believe ).
While it may frustrate some i believe WoW had very good raiding in TBC with multiple tiered raids etc. Even Ulduar while moving away from the tiered raids like BC the heroic mode really felt like new content. Additional content. I reckon a real improve for Raiding could be to go back to BC style of tiered raiding however having the first tier as the LFR option. For example MoP release there are 3 seperate raids. The beginner one " The Kara of MoP " is LFR, its easy it gets cleared by most people and provides said content. While the next raid " the SSC of MoP " could be the normal while the next last raid could be for those that have done the normal raid and heroic is the third raid content. So it is effectively like BC however the LFR can roll forward to up a tier as each new tier is released...
EG:
On release -> 3 raids released like cata did. Raid A LFR
Raid B ( completley different Content ) Is the normals
Raid C ( completely different content again ) is the Heroic modes.
New Patch comes out -> New raid is released etc ( Raid D )
Raid B is now LFR
Raid C is now normals
Raid D is heroics.
Some loop holes i already see with this system is people now " won't be able to experience all content etc " but its a hell of a lot better than BC did for casual i believe...back then to decide to start raiding or to do anything as a casual guild i remember on my realm wasn't pleasant. Simply because to start again you had to go dungeon set kara then ssc and tk etc before you could even THINK abotu touching BT thats assuming you didnt have friends in high places.
I think this system eliminates the drudgery of here is all content in 2 weeks but now do it over again slightly harder...and over again even harder than that. Its constantly fresh...it also has the element of LFR and normals scaling up one tier with each release to make it not impossible to get new characters geared...you can still go here is a new 85 and clear LFR no problem with some normals from " raid c " etc.
What do you guys think? I would also love to see more PvP orientated raids...i would love to incentives to raid cities etc World PvP like each of the major leaders of the Horde and Alliance drop PvP loot and you get off pieces from each district you take over etc...aka Org you take over Valley of strength and a chest appears you get PvP loot, then proceed etc...completely world pvp so horde can defend etc. Obvious issue with that is people will QQ if org got camped constantly...you can put an initiation timer and cooldown period etc...aka orgrimmar just got raided kk you have 2 hours to wreck that shit after that starts a 4 hour cd so people can use AH again etc...and you get lock outs still like raids ... so you have raided Org this week already you gotta wait til raid reset...something like that would be EPIC. really spark World PvP again.
Those are my thoughts i became less organised in my typing towards the end sorry about that.
Don't like them? Sweet share your own opinions! Like em? Awesome tell me what you like and what you'd also like to see! Here to flame me? Well i can't change that, but I don't respond to negative trolling n shit. =)
Keep in mind i also don't want the "blizzard would never do that because" to become a response, the purpose of this is to brainstorm some really top notch ideas for future raiding expanding on perhaps my own ideas or someone else if they come up with some good stuff, and if positive support enfolds we can present some ideas to blizzard within Official forums etc... at least get some ideas flowing whether they implement or not is something different but it broadens the idea and shows them what their audience is wanting and thinking about.