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  1. #41
    Herald of the Titans Klingers's Avatar
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    Yeah, customer service has been slack at best, pathetic at worst.

    I made a ticket before the game even came out on the website, asking for details on the Australian release. (This was ages ago.) Three weeks later I got an email after I'd forgotten about it saying it was being looked at. 3 days later I got the copy-paste "go to forums. Read forums" message. It took you a month for THAT Bioware?

    Ingame I was dumb and rolled on an RP server. I reported my own name because I wanted to change it to something more appropriate. I did this on... I don't know, the third day of early access. A week and a half later came the copy-paste "We have elevated this to a specialist." message. Ticket closed, to date nothing further. Very lazy and uncommunicative.

  2. #42
    1)No LFD tool. Although devs said that this will be implemented soon.
    2)Every playable race is human-like. Gimme playable Rodians and Quarrens plzkthx

  3. #43
    I think the 'its a new game, WoW didn't have it' argument isn't really viable. WoW was released in 2004... This is 2011. Even RIFT had a lot more UI option than SWTOR. SWTOR feels like a MMO that should have been released in 2007, not 2011.
    And I saw, and behold, a pale horse: and he that sat upon him, his name was Death; and Hades followed with him. And there was given unto them authority over the fourth part of the earth, to kill with sword, and with famine, and with death, and by the wild beasts of the earth.

  4. #44
    Deleted
    anyone know what happened to trollsbane.
    is beginning to bug me?

    is he still a moderator?
    Last edited by mmoc619ea757f7; 2012-01-03 at 01:27 AM.

  5. #45
    i only have a few small things that irritate me

    1. some people just arnt smart " oh look the tank is doing good aggro better change that by using my ion ammo!" ( ofc its in all the games)

    2. i cannot craft myself. i mean i love the system but i mean i just want to craft some grenades...

    3.no global LFG channel

    4. THE JEDI STORY IS TOO BORING!!! lol

    okay so maybe number 4 isnt an issue but still its dull compared to everyone elses story

  6. #46
    the way the camera works in swtor really annoys me too like many peopel complain about. UI is really annoying too.

  7. #47
    Would have to agree on the macros, i miss being able to set up my trinkets with my cooldowns saving me toolbar space.

    And on that note Relics disappearing from toolbars.

  8. #48
    Deleted
    1) No quick keybind settings (think bartender style keybinding)
    2) Macros
    3) UI customization
    4) Target's target and target's target target
    5) alt tab = loading screen when back (cant play on a windowed mode low Frame rate i like to play with max settings and to play on windowed mode to not have low frame rate I have to put down graphic settings)
    6) No addons
    7) No click on mobs and see how many you need to kill before you can finished quest you must look at your log or open the map.
    Last edited by mmocce676f6b0f; 2012-01-03 at 01:50 AM.

  9. #49
    Isnt it in the TOS that we are not to use 3rd party addons for UIs, Macros and any other thing that would make things in the game more simple (like Aucitioneer, DBM, raid frames, etc)

    If its in the TOS then I cant see Bioware putting them in the game in the future.
    Quote Originally Posted by Ershiin View Post
    Oh.. My.. God..
    This is petty beyond belief.

    Why dont we start complaining about how M&Ms should be color coded while we're at it?
    Or how it should be called a Burger with Cheese because Cheeseburger is misleading?

  10. #50
    So...much..running. Thats my only beef with the game but it is bearable until I arrived at Tatooine lol. That place is massive so it takes a while to get around when you are level 24. Other than that the game is awesome

  11. #51
    Quote Originally Posted by Millennía View Post
    So...much..running. Thats my only beef with the game but it is bearable until I arrived at Tatooine lol. That place is massive so it takes a while to get around when you are level 24. Other than that the game is awesome
    Dont go there till you get a speeder. Just word of advice for ya.
    Quote Originally Posted by Ershiin View Post
    Oh.. My.. God..
    This is petty beyond belief.

    Why dont we start complaining about how M&Ms should be color coded while we're at it?
    Or how it should be called a Burger with Cheese because Cheeseburger is misleading?

  12. #52
    Old God conscript's Avatar
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    Quote Originally Posted by ambusher View Post
    anyone know what happened to trollsbane.
    is beginning to bug me?

    is he still a moderator?
    No he stepped down from moderating to focus on enjoying the game and enjoying being part of the community of the game. He still posts on here occasionally.

    ---------- Post added 2012-01-02 at 08:53 PM ----------

    Quote Originally Posted by Millennía View Post
    So...much..running. Thats my only beef with the game but it is bearable until I arrived at Tatooine lol. That place is massive so it takes a while to get around when you are level 24. Other than that the game is awesome
    Ya you really shouldn't have skipped Taris or Nar Shadaa lol. NS is a headache for the first level I was there on both toons without a mount, can't even begin to imagine the nightmare that Tat would be without one.

    ---------- Post added 2012-01-02 at 08:54 PM ----------

    Quote Originally Posted by Rukus View Post
    Isnt it in the TOS that we are not to use 3rd party addons for UIs, Macros and any other thing that would make things in the game more simple (like Aucitioneer, DBM, raid frames, etc)

    If its in the TOS then I cant see Bioware putting them in the game in the future.
    The only 3rd party stuff that they ban from use afaik is bots and the like. No way would they ban the use of mods or macros. They just aren't supported by the game hardware right this second.

  13. #53
    Quote Originally Posted by Rukus View Post
    Dont go there till you get a speeder. Just word of advice for ya.
    Ya you really shouldn't have skipped Taris or Nar Shadaa lol. NS is a headache for the first level I was there on both toons without a mount, can't even begin to imagine the nightmare that Tat would be without one.
    I did Nar Shadaa and I had a great time there. I just didnt do any group quests there. I did not even get any quest to go to Taris actually :/ I dinged level 24 and then on my quest line I had to go to my ship to meet Lord Zash who sent me to Tatooine but I did some quests there and some PvP until I got to level 25 so I have my mount now!

  14. #54
    Deleted
    Quote Originally Posted by Redriot View Post
    I think the 'its a new game, WoW didn't have it' argument isn't really viable. WoW was released in 2004... This is 2011. Even RIFT had a lot more UI option than SWTOR. SWTOR feels like a MMO that should have been released in 2007, not 2011.
    Hmm, yes and those UI options and other stuff really helped them to get a long-term subscriber base which is at least significant with wow (like a couple million), right?
    People just compare new MMO's with their experience with WoW, that's just a fact. They are tired of it or want something new and move as fast as at release and expect it to be pretty flawless and as good on every aspect as WoW is. That is just impossible, you can't have and the content and everything else around it to fullfill those expectations at a release of a MMO. Biggest problem is resources, it is pretty hard to make a decent prediction how your game will faire in the long term and how many resources you have to invest at it to succeed. You can't really compare the resources of a starting MMO with those of Blizzard at the moment, Blizzard didn't had these either at the release of WoW. There are just very little MMO's who really get a big subscriber base since WoW, which makes investors reluctant to throw in crazy amounts of money to then flop and stay behind with a financial desaster, which at these times is even worse. A MMO and their producers should have the time to grow, like WoW and Blizzard did.
    But people are fast to tear the game down the first months and that's why there is barely any movement in the MMO market.
    Last edited by mmoc51949ba2e4; 2012-01-03 at 02:09 AM.

  15. #55
    Bloodsail Admiral Televators's Avatar
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    Quote Originally Posted by Klingers View Post
    Good lord you people need to pull your heads in...

    - All the vital information on the UI is bottom-centered.
    - You have access to side-placeable and bottom-placeable extra action bars.
    - You have target's target functionality on a hotkey.
    - Questgivers and important information if displayed on the minimap.
    - The fullscreen map goes opaque when moving your character so you can navigate with it.
    - Maybe it's because I'm in Australia with a 300ms ping, but I've noticed very little difference in responsiveness to hotkey input compared to WoW.
    - Companion AI is phenominally better than I was expecting. They actually don't do stupid stuff very often, if at all.
    - The quest tracker is quite intuitive.

    With this in mind, how can you still find something to bitch about? Are you actually raiding yet? Do you need a combat log right now, or could you actually afford to wait a month or two until Bioware patch it in? It's early days people. You don't have to freak out and obsess over the little stuff.

    You've collectively made yourselves heard on the SWTOR forums. Bioware know it's an important issue to the community and they've said they're working on it. Do you need to keep harping on about it?
    The issues with the UI are far more than informational. Here is just a short run down:

    - All bars are very thin and therefor difficult to read within context of battle.
    - All health bars are red from 100%-0% with no recolor options.
    - Health deterioration moves in the opposite direction from traditional values on target pane
    - No target of target UI window. (The hotkey is not the same thing.)
    - No movement options.
    - Only 4 hotbars available.
    - No hotbar options.
    - No combat log.
    - No tracking of any sort.

    If you don't see these as problems, then consider yourself lucky and enjoy the game. But many people care about game presentation and this is a make or break feature. We expect a game with the resources of SWTOR to become (notice the tense) fully loaded and we're helping to let them know which direction we'd like it to go. To their credit, they seem to be very receptive and they're planning to address most of the concerns voice by thousands of players. Thankfully, they don't act like a petulant child because someone disagrees with them.
    EverQuest, City of Heroes, Star Wars Galaxies, EverQuest II, World of Warcraft, Guild Wars, Star Wars TOR, Guild Wars 2, Rift.

  16. #56
    Quote Originally Posted by Televators View Post
    The issues with the UI are far more than informational. Here is just a short run down:

    - All bars are very thin and therefor difficult to read within context of battle.
    - All health bars are red from 100%-0% with no recolor options.
    - Health deterioration moves in the opposite direction from traditional values on target pane
    - No target of target UI window. (The hotkey is not the same thing.)
    - No movement options.
    - Only 4 hotbars available.
    - No hotbar options.
    - No combat log.
    - No tracking of any sort.

    If you don't see these as problems, then consider yourself lucky and enjoy the game. But many people care about game presentation and this is a make or break feature. We expect a game with the resources of SWTOR to become (notice the tense) fully loaded and we're helping to let them know which direction we'd like it to go. To their credit, they seem to be very receptive and they're planning to address most of the concerns voice by thousands of players. Thankfully, they don't act like a petulant child because someone disagrees with them.
    Yeah the lack of a combat log pisses me off. Running dungeons and then *SPLAT* I'm dead, with no clue as to wtf happened and no way to find out other than scouring the interwebs, hoping someone else figured it out. No way to tighten my rotation as a min/maxer other than read tooltips and hope everything is explained properly.

    That and the broken-to-near-uselessness AH system that EA is banning people for using.

    You would think after watching MMO after MMO fail due to being released too soon/unfinished/buggy that Bioware would've held on to this a few more months.

  17. #57
    Deleted
    I'm sorry but how people can bring up the "It was released in 2011, it's seen many things and should come out perfect" need to get their heads checked. I've said in one topic, and I will say again - 4.3 in WoW had my character stuck outside the old AH for a week. I had a ticket up all that time. Blizzard still get it wrong. And I'm sorry, but quite frankly, it's damn hard to die and not know how you died. Even as a Jedi Shadow in force technique, I can take a fair few hits before I die. That's in light armor. I have no freaking idea what you're doing to die in a "Splat". If that's why you need a combat log... Well, I suggest you pay more attention <.<.

    But yes... Any irritation I have on this game is already in this topic. There's a few things that damn annoy me, although that's more bug related than something that's not actually there yet. Coding a game engine is damn hard, bugs happen. They happen to giants, and they happen to ants. Stop complaining about bugs that have already been confirmed to be getting looked at. That is all <.<.

  18. #58
    Sure the healing mechanics are "interesting", but I find myself staring at health bars, my energy bar, and tiny buffs with no time to pay attention to the fight that everyone else in my group is enjoying. Not enjoying healing thus far. I find WoW healing much more interesting. Maybe it's because there are addons that allow me to track things that I deem important, giving me more time to pay attention to my surrondings. The lack of customization is really killing it for me.

  19. #59
    Quote Originally Posted by SarSil View Post
    Only 2 things worth listing pop on my mind:

    1. Huge loading times...don't think that's normal.
    2. Optimization could be a lot better, think they're working on it...but c'mon!

    Those things might be linked, dunno
    Please do not talk about optimization when the vast majority of us played WoW. Visually the game is stunning... but when it takes a solid machine to run a 7+ year old game on max, something is wrong.

    Load times are normal. I am sitting at level 40 and there's 2 worlds which both contain ~ 100 players (the first obviously more). There's how many planets? And they each have more the lower level you get. It's gonna cause some stress, believe it or not. I'm not trying to say that those things wouldn't be great to improve, but there are many after release bugs which need to be sorted out before things like optimization are fixed. That might even not happen.

    Quote Originally Posted by Etna View Post
    1) No quick keybind settings (think bartender style keybinding)
    2) Macros
    3) UI customization
    4) Target's target and target's target target
    5) alt tab = loading screen when back (cant play on a windowed mode low Frame rate i like to play with max settings and to play on windowed mode to not have low frame rate I have to put down graphic settings)
    6) No addons
    7) No click on mobs and see how many you need to kill before you can finished quest you must look at your log or open the map.
    1) The keybinding is just like how most MMOs do it. You go into keybindings and set it. It's unfortunate that you can't bind keys on 3 bars in under 30 seconds, but not something that's particularly important.
    2) Macros do what? I personally would rather hit all of the keys that I need to in order to achieve success. There isn't auto attack, so you can't really bind that. Macros are great, but honestly, it's not a necessary component for success.
    3) Pretty sure they announced they would allow it.
    4) There's an assist button.
    5) This is just a lack of power in your machine. I played on windowed with all settings on max (except shadows...sigh). My computer is not even that great.
    6) That's pretty much the same thing as #3.
    7) As long as you open up your map and see where the hell the quest mobs are, they're pretty easy to determine what you need to kill. Also, unless you spacebar through ever quest dialogue, you can pretty much get your hand held in that category.
    Last edited by Pretentious; 2012-01-03 at 05:27 AM.

  20. #60
    The music, or lack thereof (for the most part).

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