1. #1

    Continuous Arena Bugs

    ** Hoping this is evaluated by the proper developers or heir assistants***

    In Arena maps such as Dalaran sewers, Guribashi and Negrand Arena, there are continuous inconsistencies when a character is feared. If a character is feared, randomly they can be pushed toward any of the Boxes, pillars, grates, or outer walls. This at times causes the character to fall through the map and die.

    This is terribly bad coding and should be repaired. Other high moving MMO games write into their code a fail safe that ports the character back to a safe area so they do not have the frustration of dieing, paying more repair bills and potentially loosing an arena match.

    Games such as Rift, EQ, EQ2 and Starwars have in pace if you fall through the world you are ported back to the entrance or starting area of the map. This is "True" to all PvP BGs and maps.

  2. #2
    This is not Blizzard forum.. try http://us.battle.net/wow/en/forum/

  3. #3
    Bumped. This has now been reported in the bug forums.

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