Originally Posted by
skadewsh
Although a fist weapon would be cool I don't think they'll be making a legendary available to rogues any time soon seeing as they've just been given a class specific one. To limit a fist weapon to only monks and shamans would be a little nonsensical since they're logistically just as viable for rogues. The daggers made sense because rogues are the only class who can use them effectively. Who knows though? My guess would be a tanking legendary since dps and healers have been getting a decent amount of legendary love lately. I would speculate that since DK's, warriors and rogues have received a decent amount of legendary love in the last 3 expansions (Golad/Tiriosh, Shadowmourne and Glaives) that they will be put on the backburner for now-that rules out 2h legendaries or anything available to rogues (unless bliz pulls the class specific card which they've expressed they want to refrain from doing again, at least for the time being). Casters have received two relatively expansive legendaries as well (two caster staves) so I would guess they'll be benched for now as well. Healers have received just one legendary (not including Atiesh) and it was pretty recent, but maybe not too recent. I think we can safely eliminate hunters as well, seeing as we just saw a class specific weapon.
Another thing to keep in mind is that feral druids have never received a legendary and that, although enhancement shamans had access to Ragnaros, not many had the privilege of acquiring it when it was a competitive weapon.
That rules out:
2h strength weapon
caster dps weapon
Ranged weapon
1h agi weapons (sorry enhancement shamans)
Which leaves:
Tank Warriors, Paladins (1h tank specific weapon, Shield)
Tank Druids, Monks (2h tank specific staff)
Tank DK's (2h tank specific weapon)
Feral Druids, Monks (2h melee dps staff)
Healer weapon (1h mace or shield/off hand?)
Now, since blizzard can't very well give one tank type a legendary without making them expressly superior to other tanks for an entire tier of content, we can assume that if they were to make a tank weapon, it would be available to all tanks. Meaning we would see three different weapons (1h, 2h, and a staff) with similar proc effects that were acquired through the same chain of events, similar to Atiesh.
A safer choice would be to simply give feral druids and monks a 2h dps staff, which would meet the requirements of creating a legendary that was not class specific but also not as accessible as, say, a caster staff. This would also provide some justice for a seemingly neglected specialization: feral druids (again, sorry enhancement shamans, your weapon types are too similar to that of rogues).
Another option would be to bundle windwalker monks, feral druids, and enhancement shamans together and create a weapon that could morph into a 2h staff or 1h axes/maces/fist weapons, seeing as the specs are itemized similarly and would have use for similar procs as well. I consider this outcome unlikely however.
With all that said, and judging by our previous pattern of two legendaries per expansion I believe I can say with conviction that Mists of Pandaria will feature a tank weapon/agility dps staff and a healer weapon, probably in that order.
Thoughts?