We need Arenanet to release an estimated server list so I can start telling all of my friends (and the losers on MMO-champion) what server I'll be rolling on.
We need Arenanet to release an estimated server list so I can start telling all of my friends (and the losers on MMO-champion) what server I'll be rolling on.
easy server jumps ftw xD
Whereever u all run...we can find u
seriously though......I hope we can make an mmo champ guild I love u guys!
Can't wait to see home instance.
Have only seen human home instance, would like to see the other racers home instance to.
Guess i have to wait a little longer
Be patience I am dyslexic..
We've seen the Charr one too
http://www.youtube.com/watch?feature...0Lk0qQ4#t=933s
I'd love to play with my fellow MMo-champ community as well.
Some good news for me: My computer can handle GW1 at max settings with 40-45 fps, so maybe it can handle GW2 at low settings and get 10fps (hopefully more). Of course, I could be completely wrong. Bad news? Can't seem to get into GW1 solo. Hopefully it won't be the case with GW2.
Oh, and another thing I look forward to: Seeing the transformed Norn into their shapeshifted spirit of the wild. Just everything about the Norn in general, really. Hopefully I can get a chance at the beta in the next month or so to see if this can handle it. Once that happens, and I know it can, I will immerse myself into everything Norn that I can find.
I'm looking forward to crack some asura skulls.
Pretty much everything..
Haven't been this exited for a game since... ever.
It's pretty much my dream mmo, something I've always wanted to be a part of when I'm done studying game design.. :3
"Guild Wars 2 will be designed to run on computers with mid-range gaming specifications, but will have higher requirements than the original Guild Wars."
OT:
I am looking forward too:
Char Customisation
Saving my awesome names
Exploring the world
PVP / WvWvW
Hearts
Story
Dungeons
GEAR!
The top three things I'm looking forward to in GW2:
1. An MMO that encourages adventure and discovery over grind and reward. You're not told where to go or what to do, you just go where you wish and let the story unfold right before your eyes.
2. A combat system where skill is more important than having the right gear. It will also be nice to not have to run around with more keybinds than you can fit on your toolbars.
3. WvWvW, not because of the three-way battles, but because it will involve epic PvP in the way it was meant to be played. For me, the best thing about WoW was those AVs that went back and forth for over thirty minutes, until those final two towers burned and you won with less than 10 reinforcements. There was nothing like it... until now.
My top 3 concerns about GW2, however:
1. No world PvP. There are no risks of encountering the most unpredictable enemies (players) in the open world.
2. Not much variation in the BGs. They all seem to be domination-styled in the vein of AB. What about Capture the Flag, Assault, etc?
3. The knockdowns and instant resurrections. The former is a nice idea for PvE, but I see it bringing an anti-climatic feel to PvP.