Here's how I imagine how: Resilience will also increase dmg to players.
edit: It might sound like a 'full circle' but it's not. It basically locks people out of PvE gear which is another path and only gives them the path of PvP gear. And since PvP gear should be given easily to beginners (otherwise good players would be called 'overgeared' and wouldn't be able to prove they are good to anyone), it would make it easy to only seek PvP gear in PvP [and waste no time in grinding rare PvE items].