Originally Posted by
Torty
I didn't say 6 classes are op. I said that 6 classes (6 specs, to be more exact) are capable of doing the required damage. Although there are 2 specs that require:
a) less gear
b) less skill
to do the same or even more damage on the tendon. We had a legendary moonkin going on his ghetto mage, we had 401 or so ilvl hunter go on his rogue which had 359 shoulders and some random 378 items, we had our holy paladin play on his shaman and our holy/disc priest play on her shaman. All these things make encounter EASIER. If you have an option to make encounter easier, you do so. We had 5 arcane mages, 4 sub rogues, 2 fury warriors, 1 shadow priest and 3 resto shamans. If it's not class stacking, I don't know what to say to you. You might as well stick to your position, but facts are facts, all top20 world guilds class stacked because of lacking gear to do it with a normal setup.
One might say that other encounters favour certain specs as well. Yes, they do. However neither of the encounters in Cataclysm required us to bring alts over vastly better geared mains (e.g. ilvl390 arcane mage instead of ilvl400 moonkin with legendary). Ragnaros required stacking to some extent, but when we lacked one moonkin and dk online, we just added someone else and tried to work with what we've got. Sure it was harder, we had more transition wipes and took more damage from adds in p2, but we still had a chance. When we lacked 1 mage and 1 rogue on Spine, we called it a night, because there was no way we could bring any other class when we were already struggling with killing each tendon.