-Fixed an issue so Drell Adept Reave audio plays at full volume for all players
Oh good... because it wasn't loud enough.
Hey, what can I say. Sometimes I get a lucky streak.
i think kratos missed his exit and got himself into mass effect....
someone else might have gotten it wrong.
Rebellion live on PC and 360. PS3 coming later today.
Downloading for PC right now. It appears to be 133MB in size.
Edit: 133.37MB to be exact. Well played, Bioware.
OMG male quarians. I'm assuming they have Reegar's voice too since they added a gun too in honor of him. So happy he got some love.
The generalist looks outward; he looks for living principles, knowing full well that such principles change, that they develop. It is to the characteristics of change itself that the mentat-generalist must look. There can be no permanent catalogue of such change, no handbook or manual. You must look at it with as few preconceptions as possible, asking yourself, "Now what is this thing doing?" -Children of Dune
Do we get... spacelaserwhips?
Initial thoughts on Resurgence Pack:
1) Reegar Carbine is a fun gun to use. I'm not sure if it'll be effective, but I've been trying it on silver with decent results. It's like a 10 yard forward shotgun that channels the Geth's heavy melee, but stronger.
2) Krysae Sniper riffle seems REALLY GOOD. It might replace my Valiant. (comparing my Krysae X vs Valiant I)
- It also has 3 shots before reload.
- It has more damage than the Valiant.
- It does AoE explosions on contact.
- It has less weight than Valiant.
- It carries more ammo than Valiant
Drawbacks
- It has a zoom, then another zoom if you hold rightclick long enough... which I've found to be difficult to use
- It shoots slower than Valiant. (Valiant is like 3 shots in 2 seconds. This is like 3 shots in 3-3.5 ish)
- It takes longer to reload (like 2 seconds)
- I don't think it can do armor piercing, even with the mod, I couldn't shoot past Guardian Shields
3) Cerberus Harrier is ultra-rare
4) Vorcha are a lot of fun to play, quite good, probably not optimal in gold (definitely more usable than Batarian though).
- Bloodlust is a very nice passive which gives you stacks on kill (gun/melee/grab), but oddly (prob cause of bug) did not give me stacks on Flamer kills.
- Flamer: like from the geth turret. Does 3x the damage of the geth turret flamer. Four full channeled flamers killed an atlas on silver. You cannot shoot while channeling flamer, but you can move. Dashing cancels the channel. It does seem to bug for me occasionally if I try to activate it before my CD is ready, it'll completely reset my CD timer
5) Cerberus Defectors (Adept/Vanguard): I feel like they are the worse of this pack.
- Lash is like a pull+throw combined into 1 move. If spec'd at max, can be used on phantoms/guardians. Very short CD like throw (2 seconds?) It's supposed to pull them to you and knock them down. Sounded great, then I went in game and used it.... the physics on it are terrible. Each Lash wasn't enough to kill a trooper straight up, but then the problem was, it would launch that trooper somewhere retarded-ly far. Sometimes it would throw the guy off the map for an easy kill, sometimes it would throw the guy onto the roof... and we waited for him to come back down.
- Smash is also a terrible move imo. Think Nova, except only in front. It doesn't drain your shields, but the spell has a CD (like more than 3 seconds), and unlike Nova, you can't use it when your other spells are on CD. This makes me feel like the Cerberus Vanguard is just a really bad Novaguard. Granted, smash can do around 900+ damage spec'd but its range is still terrible (like 8 yards in front of you)
Quarian Males (Infiltrator/Engineer): I'm somewhat undecided what to think about them atm.
- I have a hard time aiming, or recognizing when Arc Grenade hits... so I'm not sure what to think of it yet.
- I think Tactical scan could have some good uses. It made Atlases die noticeably faster. It was also pretty useful to show the Phantoms coming near my allies for them. It is useless on regular troops, probably usable on armored mobs mainly.
- I used a Engineer. Incenerate+ Krysae Sniper worked really well for me.
- The Infiltrator probably isn't that great. Salarian/Geth are still the two best Infiltrators. Male Quarian > Female Quarian when it's not geth though... but I'm not sure that's saying much.
Last edited by Windry; 2012-05-29 at 10:01 PM.
Hm, anyone starting to notice that sometimes ammo disappears from Krysae Sniper Riffle, and you only get 2 shots instead of 3?