I was chilling with friends last night, who were not WoW players, but are SWTOR players. This as well as hitting 50 and realizing that it's really just the same old grind, and I starting really missing WoW. I miss some of my old guildmates and realm mates. I know some of the guilds that were around for 5 or more years have disbanded. It was a low population server, and while that didn't make for the best raiding environment sometimes, you really did get to see folks a lot and get to see their online personalities, good and bad. I'm talking Ironwolf Clan for the latter.
On the game side, the SWTOR mechanics, and I know it's a new release, just aren't there. We were were discussing PvP, and putting aside all the current bugs, the SWTOR just feels so simple and basic. Maybe it's because there's no arena, but I don't think that's it. The class abilities just aren't there. Things attack/counter strategies aren't as complex. The SWTOR skills just aren't as complete. While the Warzones have gotten some bad press, I think they did a good job with all three. You get tired of playing Hutball so much, but at least that it's the most dynamic warzone. There are folks that will say, "Hey this is the first release" and "remember WoW back in Vanilla days?". Yep, that's true, but Vanilla wow was in 2001!!!! So if you buy a 2001 car and shine it up like new and try and sell me it at 2012 prices, w.o an MP3 connection etc. you'd would just overlook those things?
My buddy is getting big into playing the Galactic Trade Network(GTN), optimizing his pricing and details such as that. When I tried to explain the WoW economy, I don't think he could fathom it and how advanced it could be, especially with an addon like Auctioneer. That addon is amazing. There still NOT even a SEARCH the GTN. Speaking of addons, while they could be a pain to maintain, when everything went bad,you knew exactly which addons were your favorites. A good bag addon (like bagon) a good UI addon (like Dominos, Power Auras) and a good keybinder, Auctioneer and a few other key items. I think Blizzard was super smart to allow addons, they added a lot to the game, yet weren't required. There's a video for the upcoming SWTOR 'mods', check it out, decide for yourself, but it again comes up waaay short. (The argument here is that you 'needed' those things in WoW and you don't need them in SWTOR. - well you didn't need them in WoW. Every guild said you "needed" a raid addon, like BossMods. I raided once with it and never used it again and managed to do fine. And SWTOR would be good to have the options)
Getting to 50, I was picking skill choices that were so boring. I respeced (within my AC) a bunch of times to see if I could really change may gameplay, but there were just some skill points that seemed like throw away. Raiding is no where near at the level or fun as WoW. Will that change? I really don't think so because the underlying mechanics and Biowares 'thinking' is really the same.
The story lines in SWTOR are pretty good, if not great, voice acting is top notch. But this was an MMO created from scratch, and your telling me my companion can go get mail? Or post something on the GTN? I really have to go back to my ship, from the ends of the earth, to go use my intercom??? It seems like they took so much bad stuff and brought that legacy over when the could have used the clean slate to really made a sick MMO. The only place I see where SWTOR can expand is space. While EVE rules here, and while it will never be like EVE, nor should it, the first go at space was a poor effort at best. Raids in space and on land? Probably one of the only areas Bio can go to be a little different.
So when Bio gets search working on GTN, is that a game changer? Absolutely not. The point is that dressing up a warrior in different cloths does not make a new game. (heck they couldn't even come up with unique names for some abilities.) What I always thought was sad, is the game devs. spend so much time on these expansive worlds, and half the time, after the initial impression wears off, you just want to get on to the next one, and not look back. How often are you going back to Hoth or Balmorra?
In case your wondering, I'm not going to go back, it's just too much of a huge life time-sink. At least I can step away from SWTOR, except for certain times during my class quests, where the story really shines. But when I think of how GREAT SWTOR could have been, hopefully could be, that's what is really the sad part. I'll make new friends in SWTOR, have fun, make alts, raid and PvP, but Star Wars is such an iconic platform that this game really could have made a difference vs. being yet just another dated MMO.
Peace.