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  1. #1
    Herald of the Titans ElAmigo's Avatar
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    Gamers and their self-entitlement

    Was just reading these two articles Alex on Edge-Online and I couldn't help but think about mmo-champion and the oh so many users who believe they know more than the developers of the games they play

    http://www.edge-online.com/opinion/o...er-entitlement
    followed by the first several paragraphs of
    http://www.edge-online.com/news/out-...lazy-designers

    I deem these short articles a must read for everyone that feels the need to complain to blizzard about everything
    "Didn't we have some fun...though? Remember when the platform was sliding into the fire pit and I said 'Goodbye' and you were like 'No way' and then I was all 'We pretended we were going to murder you'......that was great"

  2. #2
    Somewhere along the line, probably when games started getting exponentially more expensive to produce, developers decided they had to make the game that would appeal to the most people (and thus be more likely to return the huge initial investment), instead of the game they wanted to make. Think of BF3's concessions to the CoD fanbase versus Catherine and it's 'fuck everybody who thinks this game's too hard/too weird' design (present in every Titus game....)

    Explains a lot of things, really, like this and the surging popularity of indie development.

    Blizzard's sort of caught in the middle, in some ways...

  3. #3
    A lot of video game studios brought a couple of these upon themselves. Gamers feel entitled, since they bought an expensive product and developers feel screwed, because there are so many pirated copies. But somewhere between 2005 and 2010, a whole generation of video game studios would start creating inferior work. The overall quality of their work sank significantly. I am not talking about your average 20€ shit game advertised on TV and being some comic / movie adaption. I am talking about blockbuster-level games sucking immensely. I have played games since 1996 and since 1998 I would read a monthly journal about games and developers, so this is purely anecdotional, however feels true enough for me to post it. In part, I talk about:
    - Severe bugs on release, in part game-breaking
    - Bad story mode. Okay, creating a good story is immensely difficult, but creating a mediocre one is managable
    - Severely flawed balance
    - Bringing out addons as stripped content of the original.

    These 4 points do not seem all that big, but put them in the big picture and I can understand the frustration player's and myself had for a couple of years now. Incidentally, most of the big ones in the business are those making these games. Pirating can also be a way of trying out a product.
    Ubisoft:
    - AC 1 was horribly bugged on PC
    - Anno 1404 had self-destroying save-games for a lot of users until Venice came
    - Far Cry 2
    - Rainbow Six Vegas 1 / 2
    - Splinter Cell Double Agent

    EA:
    - Dragon Age 2 for its feeling of rushedness overall
    - Dragon Age 1 for needing mods for a proper class balance. (though I will probably take heat for that one^^)
    - Second and third generation Need for Speed titles except Hot Pursuit, Shift 1/2 and Underground 1/2
    - C&C 4
    - The Sims, in case people forgot about the game

    I know, the examples barely fit in the timeline since they are at the backend of it and surely, there are more producing companies like Activision, but it would get out of hand and in older examples, the feeling persists, even though I couldn't point out single games.
    True, but the difference is that in GTA3 you're only shooting (and robbing, murdering, having sex with, etc) pixels. In WOW you get the pleasure of dealing with some of the most despicable human behaviour you'll ever witness.

  4. #4
    Old God endersblade's Avatar
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    Quote Originally Posted by Caiada View Post
    Snip
    ROFL, completely off topic, but I have your Avatar sitting on my computer desk as I type this :-) Just dug it out, plan on playing it tomorrow!

    Good reads OP. I've never heard of that website; might have to see what else it has to offer.

    ---------- Post added 2012-02-09 at 02:08 AM ----------

    Quote Originally Posted by Flextt View Post
    A lot of video game studios brought a couple of these upon themselves. Gamers feel entitled, since they bought an expensive product and developers feel screwed, because there are so many pirated copies. But somewhere between 2005 and 2010, a whole generation of video game studios would start creating inferior work. The overall quality of their work sank significantly. I am not talking about your average 20€ shit game advertised on TV and being some comic / movie adaption. I am talking about blockbuster-level games sucking immensely. I have played games since 1996 and since 1998 I would read a monthly journal about games and developers, so this is purely anecdotional, however feels true enough for me to post it. In part, I talk about:
    - Severe bugs on release, in part game-breaking
    - Bad story mode. Okay, creating a good story is immensely difficult, but creating a mediocre one is managable
    - Severely flawed balance
    - Bringing out addons as stripped content of the original.

    These 4 points do not seem all that big, but put them in the big picture and I can understand the frustration player's and myself had for a couple of years now. Incidentally, most of the big ones in the business are those making these games. Pirating can also be a way of trying out a product.
    Ubisoft:
    - AC 1 was horribly bugged on PC
    - Anno 1404 had self-destroying save-games for a lot of users until Venice came
    - Far Cry 2
    - Rainbow Six Vegas 1 / 2
    - Splinter Cell Double Agent

    EA:
    - Dragon Age 2 for its feeling of rushedness overall
    - Dragon Age 1 for needing mods for a proper class balance. (though I will probably take heat for that one^^)
    - Second and third generation Need for Speed titles except Hot Pursuit, Shift 1/2 and Underground 1/2
    - C&C 4
    - The Sims, in case people forgot about the game

    I know, the examples barely fit in the timeline since they are at the backend of it and surely, there are more producing companies like Activision, but it would get out of hand and in older examples, the feeling persists, even though I couldn't point out single games.
    I actually think the biggest cause of games going downhill is the advent of DLC. I've noticed quite a few games that get released half-assed, and then, on top of the $50-$60 you spent on the game, they want you to pay for DLC to finally finish the game completely.

    Then, of course, are the moddable games. I've actually come to believe that companies make their games moddable (I'm looking at you, Bethesda!) so the community can fix the shoddy pieces of crap they release. Go to any of the Nexus sites (Skyrimnexus, TESNexus, etc) and type 'fix' into the search bar...it's ridiculous. I mean, they basically force the players to complete the game. True, somewhere WAAAAY on down the line, a lot of those community-made fixes, patches and mods will get worked into a real official patch...maybe.

    Of course, there are always the games that are released as buggy messes, and never get fixed. It's like, the company behind the game just completely gives up on it. Countless complaints go out about it, but they just don't care. 'Deal with it'.

    Do gaming companies spend countless hours, personnel, and money to make games? Of course they do. Has the quality gone straight downhill in the past ~10 years? OF COURSE IT HAS. So on the one side, no, the players really don't have a clue what goes into making a game, but on the other, some of us have been playing games long enough to at least have the basic idea of what a GOOD GAME actually is. I can't think of any game made in the past 5-10 years off the top of my head that are considered 'immortal classics'. Most of the ones I consider to fit that description were made when I was a kid. X-COM FTW <3 It's like all the gaming companies have lost heart...they're just in it for the money now. Create a carrot on a stick, and when people complain about it, beat them with said stick, and stick the carrot in a DLC. Make more money. Screw the players.
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  5. #5
    Deleted
    I'm not sure what you're trying to say OP but if it is that we, as gamers/forum members/what ever you wanna call us, do not have the right to question decisions made by the developer and criticize their game, then you are completely wrong. We pay for a product, we have the right to speak about it. It doesn't matter if it was a project in progress for years with millions dollars of funding, or a quick project with a small budget. If the final product isn't good enough then people are going to voice their opinions.

    Why does the fact that it is a game remove it from the basic concepts of any product or service out there? If you aren't happy with the way it turns out or the direction it's heading, you shout from the roofs about it in the hope of change, rather than just dealing it.

    And regarding DLC, it is a broken concept. You often pay high prices for something that has relatively low development costs in comparison with the game itself. A lot of DLC nowadays is made before the game is even released and are things that should be in the game when you buy it. Things such as weapons and costumes which are priced at £3,£4,£5 and sometimes even more is just plain unacceptable especially when many of these games have major flaws. DO NOT RELEASE DLC WITH A GAME ON RELEASE DATE IF YOUR GAME IS NOT PERFECT. I can't stress this enough and this is the main flaw with DLC. Companies have seen how popular it can be and start work on it ASAP, usually before the game is released, when the game itself has many bugs, balance issues and general gameplay flaws.

  6. #6
    Deleted
    Well, People attend to be frustraded on stuff that doesnt work, and totally forget about all the things that works or have succeeded(<--spelled)

    Im not a complainer at all, not even ingame ever. Unless im asked directly what i think about bla bla bla.

    But yes its hillarious to read peoples whine to begin with, but getting frustrating pretty fast
    And if they knew stuff so much better than devolpers about the game mechanics and stuff, im pretty sure they wouldnt spend their time on QQ /whining about blizzards decisions or future expansion.

    And like a million have said already, if u dont like it, u should quit.
    Great stuff to read btw. Thumps up.

  7. #7
    Deleted
    The problem with threads like these, is that those people who we speak about are too stupid to realize it's about them...
    Or don't read these threads at all, to begin with...

    In the off-chance that you, the reader of this post, are one of those self-entitled players: Do you go to the bakery store and demand that your bread is made with more corn, a little less flour and added spices before the bread goes into the oven? Do you insult the baker when he sells you a bread that was not baked at exactly 298 degrees, in less than 16.9 minute or by a black women with two left thumbs?

  8. #8
    Deleted
    Quote Originally Posted by Gnowo View Post
    The problem with threads like these, is that those people who we speak about are too stupid to realize it's about them...
    Or don't read these threads at all, to begin with...

    In the off-chance that you, the reader of this post, are one of those self-entitled players: Do you go to the bakery store and demand that your bread is made with more corn, a little less flour and added spices before the bread goes into the oven? Do you insult the baker when he sells you a bread that was not baked at exactly 298 degrees, in less than 16.9 minute or by a black women with two left thumbs?
    Oh yes, I do! DAMN those Bakers! Seriously! They rake in a TON of our money for eating their bread and they can't even develop anything new! I mean, mixing rye and wheat - pfffft! It's just another scam to sell us two half finished breads and you even have to buy the toppings yourself! It's rediculous! When I pay for my bread, I expect it to come fully equipped and without any errors! I demand perfection! And this other day, I got a brand new bread and it was so small compared to the price! It hardly took me 2 days to eat through the entire thing when they could EASILLY have just added more batter in the first place, now I've gotta buy a new one! What's the point anymore, really?!

    And to think I was gonna buy a scone aswell.. NO WAY is that baker getting MY hard earnt money anymore!

  9. #9
    Quote Originally Posted by Gnowo View Post
    In the off-chance that you, the reader of this post, are one of those self-entitled players: Do you go to the bakery store and demand that your bread is made with more corn, a little less flour and added spices before the bread goes into the oven? Do you insult the baker when he sells you a bread that was not baked at exactly 298 degrees, in less than 16.9 minute or by a black women with two left thumbs?
    Then again, bread doesn't cost 60e a piece and there are plenty of laws regarding the quality of the product the seller has to uphold if it wants to keep selling it's product.

    Also, this is one of the things game industry has shot itself in the leg by almoust destroying the entire demo scene. Nowdays players almoust never has a legal way of properly testing out the product before buying it and has to resort 3rd party to get any info about the game (and in many cases the 3rd party has been proven to be a corrupt site spewing shit in hopes of exclusives).

    Gone are the days when demos themselves held hours worth of gameplay.

    When there's no reliable way to try out shit before the release day, the shit is bound to hit the fans when players who went in with high expectations due to various of things find out that what they have in hand is a piece of steamy pile of shit.

    And on the matter of DLC. The common theme in modern games is that they are shorter and easier to burn through than in the past and then there's the day 1 DLC slapped on with various amounts of content. Suddenly the game you thought was a full game and cost 60e, is at the price range of 70-100e if you really want the full edition
    Last edited by Wilian; 2012-02-09 at 01:32 PM.
    Modern gaming apologist: I once tasted diarrhea so shit is fine.

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  10. #10
    Quote Originally Posted by Gnowo View Post
    The problem with threads like these, is that those people who we speak about are too stupid to realize it's about them...
    Or don't read these threads at all, to begin with...

    In the off-chance that you, the reader of this post, are one of those self-entitled players: Do you go to the bakery store and demand that your bread is made with more corn, a little less flour and added spices before the bread goes into the oven? Do you insult the baker when he sells you a bread that was not baked at exactly 298 degrees, in less than 16.9 minute or by a black women with two left thumbs?
    So you're saying that if I buy a car who's AC doesn't work, a tire is slashed, consumes 20L/100 KM on a freeway and turns left when I turn right gives me no right to complain, because I don't know better?

    *snip*

    Bread is bread. It either tastes good or it doesn't. If a game leaves you bored for the past 2 years even though you had immense fun for the 4 before them, you're justified, through your experience as player, to complain, as long as those complaints are valid, and to suggest improvements.

    Transmogrification is something we've been asking for a lot since BC. It was a good, fun, popular implementation. Only reason they didn't put it until now is cause they were using it as subscriber bait strategy.

    The examples are countless.

    Please don't insult other posters. -Edge
    Last edited by Edge-; 2012-02-09 at 06:23 PM.

  11. #11
    Deleted
    Okay, jokes aside and such.. I could really recommend EVERYONE who has not watched "Extra Credits" before to watch atleast 10 of these..
    http://www.penny-arcade.com/patv/show/extra-credits

    I know, I know "But there's 3 seasons!" yeah, but the episodes are between 5 and 10 minutes. It's not the end of the world and besides, between all 3 seasons, several dwelve into these kind of subjects.

    BEFORE YOU WATCH though, keep in mind, this is a series created by three people with more experience in the gaming world than 99% of us has. One writes, creates and develops games, used to run his own little MMO and holds conferences about game development for big firms (He writes the episodes). Another is an avid and experienced gamer who has played... ALOT of games and who also has developed etc. etc. (He's the 'host'). And lastly the Artist who writes it also has alot of experience with making art for video games.. All in all, a great trio BUT who WILL naturally be a BIT biased towards the development side, even if they're all 3 gamers aswell. Keep that in mind, but their points are very valid and I dare you not to think they make good sense.

    Edit: Oh, and just to be on topic, I recommend these episodes in particular:

    http://penny-arcade.com/patv/episode/project-ten-dollar
    http://penny-arcade.com/patv/episode...uction-problem
    http://penny-arcade.com/patv/episode...out-publishing
    http://penny-arcade.com/patv/episode/the-uncanny-valley
    http://penny-arcade.com/patv/episode/microtransactions
    http://penny-arcade.com/patv/episode/gamer

    - If you got 30 mins or so, check those out. You'll learn a thing or two from developers point of view, and perhaps even understand things a bit better. If you got more time, watch the entire 3 seasons. It's ALOT easier to understand the whole gaming industry if you do and you'll be ALOT less likely to be ranting about companies like Blizzard in the future - trust me.
    Last edited by mmoc1f48e0f23e; 2012-02-09 at 01:45 PM.

  12. #12
    Quote Originally Posted by ragnarokvr1 View Post
    So you're saying that if I buy a car who's AC doesn't work, a tire is slashed, consumes 20L/100 KM on a freeway and turns left when I turn right gives me no right to complain, because I don't know better?
    Comparing two different things doesn't serve any purpose.
    However, if you bought a car that was yellow when you (read, you!) wanted red, and leather seats when you wanted steel racing ones, then no - you have no right to complain.
    Promising things and then delivering a faulty product is nothing like you being disappointed with said product due to your own personal taste.

  13. #13
    Quote Originally Posted by Gnowo View Post
    In the off-chance that you, the reader of this post, are one of those self-entitled players: Do you go to the bakery store and demand that your bread is made with more corn, a little less flour and added spices before the bread goes into the oven? Do you insult the baker when he sells you a bread that was not baked at exactly 298 degrees, in less than 16.9 minute or by a black women with two left thumbs?
    there's a difference between self entitlement the way you write it and rightful concern about the quality of a bought product.
    bitching that way about my bread ? no.
    getting a half baked bread and being charged more to get slightly less half baked ? I'd shove it up the baker's ass and never come back in his store.
    Last edited by koimagheul; 2012-02-09 at 02:06 PM.
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  14. #14
    Scarab Lord Hraklea's Avatar
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    so many users who believe they know more than the developers of the games they play
    Developers are not automatic superior to users, it's about the argument's quality. When Blizzard says that they can't fix Blink because of WoW's engine, that's a good argument. When Blizzard says that "Diablo 3 will drop white useless weapons because farming for week to get the weapon you want is fun!!1!11!", that's a terrible argument.

  15. #15
    Quote Originally Posted by Liara View Post
    Comparing two different things doesn't serve any purpose.
    However, if you bought a car that was yellow when you (read, you!) wanted red, and leather seats when you wanted steel racing ones, then no - you have no right to complain.
    Promising things and then delivering a faulty product is nothing like you being disappointed with said product due to your own personal taste.
    Your example is bad on many levels, mostly because there is no regulations for gaming and the devs can put any sort of claim to their game and then later just shake it off with "game experience may wary" tag. Same goes with mainstream media industry on this front, whom has been in many times proven to be quite much in the leash of the industry for the sake of exclusivity and shit. The car industry can't rely on that.

    One of the main reason usually the more justified user based reviews of metacritic in long term are being shunned off is because it eats off the "credibility" of the game set up by journalists. Best example is Escapists 100 / 100 score for Dragon Age 2.
    Modern gaming apologist: I once tasted diarrhea so shit is fine.

    "People who alter or destroy works of art and our cultural heritage for profit or as an excercise of power, are barbarians" - George Lucas 1988

  16. #16
    Quote Originally Posted by Liara View Post
    Comparing two different things doesn't serve any purpose.
    However, if you bought a car that was yellow when you (read, you!) wanted red, and leather seats when you wanted steel racing ones, then no - you have no right to complain.
    Promising things and then delivering a faulty product is nothing like you being disappointed with said product due to your own personal taste.
    That is pretty much the question. Imho a developer has a duty to deliver a mostly bug-free product and I really cannot imagine, that some developers / beta-testers oversee major bugs like self-destroying save-games, major questline being untriggerable, most severe performance drops, and so on.
    And if they do, I wonder about the nature of the beta test itself. But if content gets cut, which gets known through interviews and reappears on a DLC, that's a damn rip-off, because you do not get charged any less. So okay, considering things like balance and story and immersiveness are a taste thing, my list shrinks a bit.
    But it still leaves a crapload of games suffering from bugs and rip-off dick moves which are independant from personal taste and imho, a violation of contractual obligations like warranty of the product, though I am probable feeling entitled as a German here, given our consumer protection is rather strong, so it simply could be me.
    True, but the difference is that in GTA3 you're only shooting (and robbing, murdering, having sex with, etc) pixels. In WOW you get the pleasure of dealing with some of the most despicable human behaviour you'll ever witness.

  17. #17
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    Quote Originally Posted by ragnarokvr1 View Post
    So you're saying that if I buy a car who's AC doesn't work, a tire is slashed, consumes 20L/100 KM on a freeway and turns left when I turn right gives me no right to complain, because I don't know better?

    Fuck you.

    Bread is bread. It either tastes good or it doesn't. If a game leaves you bored for the past 2 years even though you had immense fun for the 4 before them, you're justified, through your experience as player, to complain, as long as those complaints are valid, and to suggest improvements.

    Transmogrification is something we've been asking for a lot since BC. It was a good, fun, popular implementation. Only reason they didn't put it until now is cause they were using it as subscriber bait strategy.

    The examples are countless.
    You're an idiot.

    No. Please, go die in a fire immediately.

    They said, hundreds, and thousands of times why they were "Never" going to give us a feature like transmog. The reason was they thought it would be a waste of money to have designers making gear that would be covered up by older models. This results in the question of why have designers at all - is it still worth that money going out if 75% of the players out there aren't eating up and wearing the new gear sets? They had the technology for this as early as the end of WOTLK, but still resisted using it for that very reason for patches and patches - and even did the unthinkable and deleted tree form just to show how strongly they felt about showing off the new art with each raid/PVP tier.

    They caved ONLY because of massive subscriber losses. One of the few times that you could see a pure act of desperation.

    And while I love wearing my Tier 4 set - I understand the blow this was dealt to their art team. Because...this means that for every piece they create, most people are going to ignore it. It's going to get harder and harder to prove that they're needed and they're likely to get themselves downsized. This results in even WORSE armor sets, and the quality will continue to tank.

    ***

    On the topic of entitled assholes and bread?

    I work at a grocery store and have had a customer lose his shit when he discovered that the loaf of bread he bought (that was fresh baked, and thus, has slightly less quality control than something made in a factory) was NOT the 450g he was paying for. It was closer to 380g. Yep, that's a size difference. But the real kicker is that there were probably loaves on that shelf that were far more than 450g. He went out of his way to find the small ones - brought them to the front and went batshit crazy on me, two of my managers and then two of the store managers.

    Did he have a point? Oh probably. But if we chucked every loaf of bread that managed to fall under the recommended weight, we'd lose money. If we added an extra few slices of bread to smaller loaves, it would look messy and people would be less likely to buy them. It's understood that with the fresh baked items that the price you pay for "fresh" is a occasional lack of consistancy. This means from day to day and baker to baker, sizes are just going to vary. If you don't like it - buy a factory-made loaf instead and be happy that you didn't get ripped off 4 cents for missing a heel from one end of your bread because it was demolished in the slicer (which was the problem in this case, and would have been easily avoided if he'd just found a loaf that was slightly more intact).

    In short - people will bitch about ANYTHING - and trying to make them happy is what holds back society. You know how many customers someone like that upsets? Dozens upon dozens. This gives them an unconscious desire to avoid the store. What that freaking idiot did SHOULD have been solved by one of my managers pointing a finger and saying "Go find another loaf to your liking, or just fucking leave." instead of apologizing to the creep for an hour, and trying to explain how quality control slips sometimes when something is baked by a real person only being paid minimum wage.

    While I agree - QA has slipped in many different places, it has NOT slipped in many others.

    That being said, a $1.00 game with 80 levels getting an update for $1.00 that adds another whole gaming experience to it...being something that's worthy of being slammed in the media? That's not very fair. To point at an artist working 40 hours a week on less than minimum wage asking for a few months pay with other game developers he's working with being SLAMMED for daring to want to pay his rent? That's insane.

    There's a point where entitlement goes too far. Yes, you're allowed to say that you're dissatisfied with a product. And you're sure as heck allowed to ask for your money back - but there's a line people shouldn't be crossing - and currently do: The line where you, as an inexperienced, uneducated MORON attempt to tell someone what their job is, and DIRECTLY INTERFERE WITH THEIR WORK to the point where nothing gets done anymore.

    If every jackass in the world were piled into our bakery, and be permitted to scream at our bakers - do you honestly think anything would turn out right, even part of the time? No. They'd probably just walk.

    That's what's going on with games today. Developers are caving to loud mouthed idiots who are then allowed to run the game's development without any knowledge of experience in the field. Developers should be slapping these morons down and just making the games. Because as many people complain about Blizzard (and other gaming companies) "never listening" the truth is they listen too much - and it bogs down development. And those of us who just want a solid game...would kill for some of these loud mouthed idiots to get a good slapping.

    There will be no fire deaths here. Please refrain from flaming other posters. Infracted. -Edge
    Last edited by Edge-; 2012-02-09 at 05:15 PM.

  18. #18
    Brewmaster Vayshan's Avatar
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    Quote Originally Posted by Gnowo View Post
    The problem with threads like these, is that those people who we speak about are too stupid to realize it's about them...
    Or don't read these threads at all, to begin with...

    In the off-chance that you, the reader of this post, are one of those self-entitled players: Do you go to the bakery store and demand that your bread is made with more corn, a little less flour and added spices before the bread goes into the oven? Do you insult the baker when he sells you a bread that was not baked at exactly 298 degrees, in less than 16.9 minute or by a black women with two left thumbs?
    No, but I would AFTER the bread was made and I paid in full for something that is not what it's supposed to be. Same with games, theres no reason to complain when the game isn't made yet. You can voice your wishes and desires just like at the bakery to continue on your (non)example.

    I agree with many here that overpriced DLC is just a cheap way to get ppl to pay much more for an incomplete game. Ofc ppl have the right to complain to the companies that make these games, you paid for it, you got their product and if it is not satisfactory you have the right to complain. Companies these days give me the impression that they are money starving. Giving us rushed, half finished games for a full price with DLC ready the week after launch. Or endless expansions in just a few years (the Sims anyone?) that should've been part of the game from the start. Don't even get me started on those Map Packs you can get on consoles...

    Imo a game that can be modded is a pro, not a con. It stretches the life of a game and in many cases the players can be a lot more creative than the developers, because you know... they have all the freedom and time without the deadlines or pressure from a boss demanding progress on a daily basis. The fact that players find ways to patch bugs doesn't mean that method of patching works for everyone (or on every system). There's more players out there than there are devs so ofc they'll find bugs faster. The fact they don't always get fixed every time is the playerbase's fault as well to some extend. I don't think anyone here can deny that ppl in general like to make non-constructive posts (which ofc DON'T help in finding a bug at all). No game is bug free and the more complex a game, the more bugs you'll have. The developers can't spend the years to come fixing the game up when they need to work their asses off for the next game. Ofc the company should provide that service of constant bug hunting and fixing, but yh they are money starving and to them it's a money pit without bottom so they give the playerbase the chance to patch up their game and expand upon it. Agree with that mentality I do not, but there's nothing that can be done about it.
    Last edited by Vayshan; 2012-02-09 at 02:28 PM.
    Quote Originally Posted by Nosonia View Post
    Heroics are heroics for a reason.. if you cant do heroics, you cant raid.. its the proper path...
    ...Blizzard has gone the mile and added LFR for those people, but nerfing normal and hc modes is just plain stupid. The Burning Legion didn't get pushed back by lining up a thousand arcane mages spamming AB. It took work work work.

  19. #19
    Quote Originally Posted by Dembai View Post
    You're an idiot.

    No. Please, go die in a fire immediately.

    They said, hundreds, and thousands of times why they were "Never" going to give us a feature like transmog. The reason was they thought it would be a waste of money to have designers making gear that would be covered up by older models. This results in the question of why have designers at all - is it still worth that money going out if 75% of the players out there aren't eating up and wearing the new gear sets? They had the technology for this as early as the end of WOTLK, but still resisted using it for that very reason for patches and patches - and even did the unthinkable and deleted tree form just to show how strongly they felt about showing off the new art with each raid/PVP tier.

    They caved ONLY because of massive subscriber losses. One of the few times that you could see a pure act of desperation.

    And while I love wearing my Tier 4 set - I understand the blow this was dealt to their art team. Because...this means that for every piece they create, most people are going to ignore it. It's going to get harder and harder to prove that they're needed and they're likely to get themselves downsized. This results in even WORSE armor sets, and the quality will continue to tank.

    ***

    On the topic of entitled assholes and bread?

    I work at a grocery store and have had a customer lose his shit when he discovered that the loaf of bread he bought (that was fresh baked, and thus, has slightly less quality control than something made in a factory) was NOT the 450g he was paying for. It was closer to 380g. Yep, that's a size difference. But the real kicker is that there were probably loaves on that shelf that were far more than 450g. He went out of his way to find the small ones - brought them to the front and went batshit crazy on me, two of my managers and then two of the store managers.

    Did he have a point? Oh probably. But if we chucked every loaf of bread that managed to fall under the recommended weight, we'd lose money. If we added an extra few slices of bread to smaller loaves, it would look messy and people would be less likely to buy them. It's understood that with the fresh baked items that the price you pay for "fresh" is a occasional lack of consistancy. This means from day to day and baker to baker, sizes are just going to vary. If you don't like it - buy a factory-made loaf instead and be happy that you didn't get ripped off 4 cents for missing a heel from one end of your bread because it was demolished in the slicer (which was the problem in this case, and would have been easily avoided if he'd just found a loaf that was slightly more intact).

    In short - people will bitch about ANYTHING - and trying to make them happy is what holds back society. You know how many customers someone like that upsets? Dozens upon dozens. This gives them an unconscious desire to avoid the store. What that freaking idiot did SHOULD have been solved by one of my managers pointing a finger and saying "Go find another loaf to your liking, or just fucking leave." instead of apologizing to the creep for an hour, and trying to explain how quality control slips sometimes when something is baked by a real person only being paid minimum wage.

    While I agree - QA has slipped in many different places, it has NOT slipped in many others.

    That being said, a $1.00 game with 80 levels getting an update for $1.00 that adds another whole gaming experience to it...being something that's worthy of being slammed in the media? That's not very fair. To point at an artist working 40 hours a week on less than minimum wage asking for a few months pay with other game developers he's working with being SLAMMED for daring to want to pay his rent? That's insane.

    There's a point where entitlement goes too far. Yes, you're allowed to say that you're dissatisfied with a product. And you're sure as heck allowed to ask for your money back - but there's a line people shouldn't be crossing - and currently do: The line where you, as an inexperienced, uneducated MORON attempt to tell someone what their job is, and DIRECTLY INTERFERE WITH THEIR WORK to the point where nothing gets done anymore.

    If every jackass in the world were piled into our bakery, and be permitted to scream at our bakers - do you honestly think anything would turn out right, even part of the time? No. They'd probably just walk.

    That's what's going on with games today. Developers are caving to loud mouthed idiots who are then allowed to run the game's development without any knowledge of experience in the field. Developers should be slapping these morons down and just making the games. Because as many people complain about Blizzard (and other gaming companies) "never listening" the truth is they listen too much - and it bogs down development. And those of us who just want a solid game...would kill for some of these loud mouthed idiots to get a good slapping.
    Artists receive a salary to make art. I doubt they give a single shit at night while banging their wife, or playing with their kids, or watching a movie or listening to a song, whether or not the entire wow population is wearing their art.

    Guess what, there's a lot of people who hate a lot of the armor sets in this game. Now, we can be visibly vocal about it. How many Paladins do you actually see in Tier 5 or 7 walking around? You know why the answer to that question is "not many"? Because the art team did a SHIT JOB on those sets, and if it was imposed upon us to wear them these past years, we WEREN'T HAPPY ABOUT IT.

    Now, why don't YOU go die in a fire.

    No, don't waste trees. Just throw yourself into the sun.

  20. #20
    Scarab Lord Hraklea's Avatar
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    Some people talks like "this game has a bug, I HATE YOU BLIZZARD!" and "AV has been broken for 4 years, DO SOMETHING BLIZZARD!" are the same thing. They are not.

    AV's problems (i.e.) are not an IT problem, so "programming is hard" is not a defense for bad design.

    The reason was they thought it would be a waste of money to have designers making gear that would be covered up by older models. This results in the question of why have designers at all - is it still worth that money going out if 75% of the players out there aren't eating up and wearing the new gear sets?
    They wouldn't be covered up if they looked good.
    Last edited by Hraklea; 2012-02-09 at 02:43 PM.

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