Tauror is correct, actually. See http://www.pcgamer.com/2010/08/17/ri...ota-trademark/
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Also, people please remember that there is a huge difference between copyrighting and trademarking.
Tauror is correct, actually. See http://www.pcgamer.com/2010/08/17/ri...ota-trademark/
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Also, people please remember that there is a huge difference between copyrighting and trademarking.
Oops, how ironic it is that you claim to understand.
Valve is not trying to trademark "Defense of the Ancients". They want nothing to do with it. Dota 2 is spelt exactly that way, not DOTA 2. It is designed to be a trademark and a word in its own right: Dota. Dota in their trademark does not "stand" for anything. It is a word on its own.
then quit, for once blizzard is doing the right thing.
valve and much less icefrog trying to claim fame for DotA when the best any of them did was maintain it after, Guinsoo left to make LoL , is enormously arrogant and plain wrong.
Valve doesn't own DotA they never worked on it, they should not be able to trademark it and call their game DotA 2.
the only person who could ever claim to make a "DotA 2" is Eul the person who originally made DotA back in WC3: reign of chaos.
sooooo....when is this MoP Talent Calculator Update happening by any chance??
Wouldn't the author of DOTA have the say in who gets to trademark it and i don't follow people but i think i read that he works for valve now (?)
ill start by saying i love both blizzard and valve, but im kinda hoping valve pulls this one off. if any community wants the respect it deserves, its going to be with valve, so DOTA2 is in safe hands, specially if you consider their involvement/interaction with the TF2 community. i always avoided dota despite friends on wow playing it. personally, im not much for tower defense games (which is how i think of them, rather than calling the genre dota), and despite having a dota2 invite i have yet to play a round because im intimidated by the community and while ive watched matches and read/watched strats/guides, i have yet to actually play a round. that said, its been my impression that blizzard kinda left the original dota mod on its own. valve took the initiative to step in and want to make a standalone game and i applaud their efforts. sure they want to make money, but they will also make sure its a quality product, something i'd think blizzard would be excited about, if it werent for their own plans to make a similar type game, rather late though. maybe something will get settled and i cant even speculate who has a better case, but id rather see valve pull this off than greedyvision.
At the end of the day both Blizz and Valve are distracting us from two long overdue things... Diablo 3 and Half-life 3
*Clinging to the promise of a talent calculator update*
OMGOMGOMGOMGOMGOMGOMGOMGOMGOMG DK Level 87 spell and a replacement for Desecrated Ground, please please please please...
Leviatharan - Level 120 Blood Elf Unholy Death Knight - Inscription/Herbalism - <Conflux> - Drak'Tharon US
Now author of Morbid Musings, a blog dedicated to DK theorycraft. Ish.
i technically never said blizzard, but punned on activision. it doesnt matter eitherway though i suppose. its hard to argue that valve is going to stifle further use of dota considering no one else was using it, the genre as a whole has moved on past that tag and you have different types of games within that genre. i was merely suggesting that in terms of fostering and promoting a community for a game, i'd think valve would be more true to them than blizzard.
ill close saying that if anyone thinks for one minute that blizzard wouldnt call their up and coming tower defense game dota or something similar then they are fooling themselves.
According to a quote from Gabe, Eul is currently working for Valve. http://www.1up.com/previews/dota-2-v...oys-developers
If that's true then Valve has the original creator of DoTA and the person who made it what into what it is today, they should win this case easily.