Originally Posted by
Durzlla
if you played a death necromancer in GW1 you want to play a necromancer in GW2 seeing as you know, MINIONS ARE STILL THEIR DOMAIN. The clones that mesmers make are hardly minions, someone glares at it funny and it dies, that's not an effective minion in the slightest. The purpose of them is to distract the enemy from the real threat, you. It's more like playing an illusion mesmer in GW1 then how it seems everyone else played mesmer in GW1. In GW1 on my mesmer i spent my entire time snaring, detaunting, and distracting the enemy. SURE you -could- have gone super interrupt/control, i didn't, soothing images, ancestral visage, migraine, etc. fit more with how GW2 mes play compared to GW1 mes.
Is it identical? Absolutely not!! But then again neither is my baby (ranger). My god was i ecstatic that i wouldn't have to carry my pets skills on my limited tool bar!! Oh yeah, the whole pet mechanics are entirely different too.
PS: Shatters were also in GW1 much the same as they were in GW2, they just (to my knowledge) weren't used very much and weren't a main thing.