Sounds like it is a lot of complain is based on PVP ques.
PVE in my guild is fine, the only annoying thing is dealing with cutsceens. After 10 times should be able to turn them off.
Sounds like it is a lot of complain is based on PVP ques.
PVE in my guild is fine, the only annoying thing is dealing with cutsceens. After 10 times should be able to turn them off.
How can things be so bad in a game that's had the biggest budget in gaming history? I'm really not a fan of Bioware lately.
I dont play SWTOR a lot but when I do its usually some PvP (im 41) and I win 99% of the time, doesnt matter which warzone it is. Probably because I play with 1 friend on TS.
Anyway it is still fun but the only bug I have found or if it is even a bug is that 30% of the time I use my pushback on my mercenary nothing happens and THAT is very annoying.
Btw about the plant bomb door bug I have yet to see someone do it but I even read that they fixed it like 1-2 weeks ago in a patch.
Still lots of small bugs here and there but nothing major that I have found. This week they fixed the vendors so you can see usable only which is neat, finally.
Still having a lot of fun but maybe thats because I dont live in the game 24/7 and dont take it so serious.
I find it funny there are so many minor bugs here and there when it is supposed to have the biggest budget ever. But most of that money probably went to the voice actors.
Last edited by mmocbc4c51efd3; 2012-02-24 at 04:23 PM.
This week my group killed the 2nd, 3d, and 4th bosses in EV on Nightmare mode. We had master looter on.
It turns out that if you ML on in NMM... you get HM loot from the bosses. Which, of course, is exactly what we got from each boss.
We spent the last three nights wiping to NMM Soa... after 60 or so attempts, 15 of the wipes were due to player failure. The other 60? Well, lets take a look at some of the fun ones:
-Killing the pylon on the 3d ledge before the one on the 2nd (in transition phases) bugs out lightning shields on Soa. Automatic wipe on the 2nd platform. This one took us 5-6 bugged tries to figure out what was wrong
-Noticing the lightning bug and zoning out as a group will bug Soa if he lands on platform 2 and has no one to fight. And by "bug" I mean the floor doesn't respawn. (fixed by rseting after each time zoning out)
-Players that are Battle rezed on the central platform are still getting teleported outside. They can run back, but they die if they jump down anyways.
-The tank is being selected as a mind trap target
-Players that are getting thrown about on the central platform have a good chance of going past a lightning ball on that first swing and taking a tick of damage, resulting in a death
Honestly... we have begun treating the bugs as parts of the fight, communicating over vent to remind ourselves and try to be ready with CDs etc for when they do happen. Winning basically means hoping for a lucky string of attempts where you can actually work on the encounter and learn the mechanics.
Oh my, this is not a bug! This is what happens in the encounter when you don't do it properly.
When a clone comes out, take note of which player the clone currently is. That player has to get the killing blow on their own clone, otherwise, countless more clones will spawn until you get overwhelmed and die.
---------- Post added 2012-02-24 at 09:03 PM ----------
Then stop reading and go to bed?
Wait, an MMO has overpowered and underpowered classes? Ghostcrawler says that no MMO should be this way.
You're calling the Kaon bug a "game breaking" bug. Your explanation says that it's far from that.
Stuns over the fire pits in Huttball = good strategy. The pits are there for those types of purposes.
You say you played WoW. Do you remember the LK glitch with saronite bombs and the platform? Or how about the 25 Thorim DC bug? That was from a game that had been out 4+ years.
Stop complaining and be patient.
---------- Post added 2012-02-24 at 04:14 PM ----------
Some toons can't be knocked back. It's not a bug.
i dont know
they must have spent it all on cutscenes and voice actors. that stuff is great and all, but its not gonna provide a basis for a lasting game. especially when the combat is actually flawed as a result
unbalanced is one thing. rock, paper, scissors is how MMOs work. but when almost half the population plays one class, theres a serious issue
http://fredplz.wordpress.com/ - Thoughts of an obsessive Resto Shaman
trying to remember what went wrong with any of those. aion/ffxiv were already out before they came to the US. rift never had problems on this magnitude, they had issues with their first world event but they disabled it immediately until it was ready. the only thing comparable to swtor release is age of conan. only thing that went "wrong" with aion was it was too "grindy" for your average casual. mainly people used to wow. because casuals did play aion, it just took them 6 months or more instead of 4 weeks to hit max level.
Last edited by Gentlepenguin; 2012-02-25 at 02:09 AM.
...
there is a weekly Q&A with iirc 10 questions per week
there is the dev tracker:
http://www.swtor.com/community/devtracker.php
I read 13 dev post today
so what the hell more do you want? an answer to every thread in the forums?
Rift was released with a bug that allowed people to hack account information, including personal information and payment methods. That's, quite possibly, the worst bug/glitch in the history of MMO gaming.
---------- Post added 2012-02-24 at 11:20 PM ----------
You're right. At least Blizzard is there, listening, and giving you none of what you're asking for. That makes it so much better.
---------- Post added 2012-02-24 at 11:23 PM ----------
Which class is that? SI Sorc or Assassin? Or is it BH PT or Merc? I don't know if you're aware of this but there are just as many Mercs, if not more, as Sorcerers. Oh, and if you ask most TOR PvPers, Snipers are more deadly than either.
Last edited by notorious98; 2012-02-25 at 04:23 AM.
Omg I am going to go play WoW after reading this thread.
You were going to anyways so what is your point. You post consitently in WoW forums so you must be a regular to that game. What would make you decide to just post that statement in this thread?
I have a friend, electronics just break around him. Stuff goes wrong when he is nearby. Maybe the people posting in this section are just spit on by the whatever controls our universe eh? Some bad luck perhaps?
The engine is fine, awesome even. If it wasnt then it wouldnt be so popular among other devolpers at the moment.
Another one of those "you can only play one MMO" people, eh? Perhaps after reading all the whining about the engine and how it isn't perfect like other MMOs (hmm, like WoW?) would make me post something like this. It seemed to be on topic with many of the responses here.
Also, this is my most posted area, thanks.
I feel you... been there... let's look at the facts, shall we?
Um.. some bosses like Pylons drop HM loot on NMM, this is intended.
Kill them in order?
Since it happens EVERY time, maybe you didn't understand the mechanic?
Lore wise: Maybe the ancient machine is too far away to overload his shields
Chickening out of a fight?
Once we stopped doing this everything works as intended.
Had that once in 112 tries. People die in a place the game defines as "not there all the time".
Don't die, don't have the problem.
Your tank ain't the closest target to SOA - Player error
Had that too, once we started moving the instant the balls showed up, problem gone - Player error
Man we gotta be lucky, since we down him on the 1st once we understood the mechanics.
Relax, there is A LOT going on in the fight and although it might seem trivial, it isn't.
I agree that in another MMO not to be named here a tool would tell you when you stand to close or when you move in the wrong way.
But SWTOR is different.
All in all about 90% of the complaints are due to the fact that there is no to-do list in-game which tells you how things work.
Watch, execute, learn.
Your "bugs" will mysteriously disappear ;-)
Lol, hate to be the one to say this again then but its you not us.
Basicly doing in Swtor EXACTLY what i was doing in WOW. (taking away the fact the lfg system in wow is rough but does the job and i'd use that more than waiting for pugs in tor)
I am doing basicly the same thing but i'm enjoying the things i'm doing in Tor more than in Wow.
Dragonflight Nerfs vs fun again show a Blizzard that hasn't learnt a lesson, Actions speak louder than words afterall watch what they do and do not do.
"You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist."
Friedrich Nietzsche