Woops I think that I spread the discussion into two topics.
Oh well.
If you put it that way it would be fine, but melee would have to also be able to be in range of the enemy more often than they currently are able to.
Like, a ranged character can sit there and attack the whole fight, a melee has to dip in and out to be efficient. This can't really be fixed easily besides simply giving melee attacks a bit more damage.

MMO-Champion

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Pull enemy roll while shooting pull them again 
