I never recall that with the mesmer
---------- Post added 2012-07-29 at 11:54 PM ----------
http://www.gw2build.com/builds/simul...0.0.20.20.30.0
Replaced the healing shattering with vigor shatter for some extra escape, I need to test its usefulness though as I don't want to override my vigor with a possibly full health bar and I don't want to dodge just to dodge for vigor.
I was also thinking of taking 3% reduced damage for each illusion instead of a random condition when a clone is killed.
9% damage reduction seems pretty minor though, if an attack hits for 2k its only taking like 190 damage off of it... which I guess adds up in time but if a random condition means any condition, it can apply freeze or poison.