http://eu.battle.net/d3/en/calculato...VkP!XdU!Zbcabc
This is a level 60 barbarian build, something I'm planning on trying on inferno.
- Frenzy as main attack, fury generator. Every kill made with Frenzy
heals 8% max Life over 6 seconds (Triumph).
- Whirlwind as secondary attack, fury spender, main AoE. Every crit made with WW
heals 1% max Life (Blood Funnel).
- Furious Charge as gap closer and mobility, fury generator with a cooldown. Every target hit with FC
heals 8% max Life (Dreadnought).
- Revenge as a situational attack, fury spender, secondary AoE. Every hit made with Revenge
heals 8% max Life (Vengeance is Mine).
- War Cry as buff.
Heals for 310 Life every second (Invigorate).
- Wrath of the Berserker as a situational buff. Lasts for 15 seconds, every 25 fury generated during that time adds 1 second to the duration (Thrive on Chaos). Nice with Frenzy.
* Inspiring Presence.
Heals for 1% max Life every second while War Cry is on.
* Bloodthirst.
3% lifesteal.
* Relentless. While under 20% health, you take only 50% damage and skills are free. Works as a bit of an "oops" skill.
I know there are some choices that might be better. For example, my original plan was to leave WW out and go with Ignore Pain as another "oops" ability. However, I do think this setup has a good combination of everything. War Cry gives you a bit more survivability. Relentless helps you a lot in really tough situations. Frenzy is ah-may-zing for bosses and Whirlwind+Revenge gives you that much needed AoE. Furious Charge gives you a bit of mobility, and Wrath of the Berserker buffs you quite nicely for those tougher situations.
On top of all that, pretty much everything heals you. That's the main thing.