He must have an awesome job. Making your money by designing the same 'pick 10 flowers' and 'kill 10 flower monsters' 90% of the time. Levelling will just never be fun for me when they are halfassing like they do. I understand you simply need some filler quests, but ONE cool quest every zone is just them not caring. In Hyjal we got the jousting thing, in uldum it was the 'kill 1000 gnomes with a giant fireball' in Zuldrak it was that giant giant that you could ride. But those are the only quests that stand out, the rest is all of the same crap.
Then i read about how he thought Firelands dailies were awesome. I hate them. Putting easy quests in 1 place, then telling people 'YOU CANT DO ANYMORE TODAY, GO JOIN A QUEUE' when they're 'done'. Sad. It's like they arent even trying to hide the fact that instead of making up good stuff, they'd rather put a limit on how much crap you can do per day.
Then as i came to the Legendaries part, and how totally awesome he thinks legendaries are, i just shook my head and closed the page. Thanks for giving the same class 4 different legendaries man. Great design where 99% of the people are collecting 10 bear asses all throughout the game, and 1% of the people that also happen to be Rogues have this many specific class quest lines. Put all your work on an item that ruins the fun of the people on the opposite side of pvp, while keeping quest PvE boring and bland. Great design choice right there.