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  1. #21
    Oh wow, people really whine about anything.

    Now: poison hit 1.000, crit 1.500 - ok
    MOP: poison hit 1.000, crit 2.000 - omg blizz wtf, this is so boring.

    This changes nothing, gameplay wise.

  2. #22
    Quote Originally Posted by Xorz View Post
    Oh wow, people really whine about anything.

    Now: poison hit 1.000, crit 1.500 - ok
    MOP: poison hit 1.000, crit 2.000 - omg blizz wtf, this is so boring.

    This changes nothing, gameplay wise.
    Haha you made me laugh

    Anyway, this change makes crit rating on gear only better than it is now - something worth it.
    Non ti fidar di me se il cuor ti manca.

  3. #23
    Stood in the Fire Mookes's Avatar
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    Quote Originally Posted by Xorz View Post
    Oh wow, people really whine about anything.

    Now: poison hit 1.000, crit 1.500 - ok
    MOP: poison hit 1.000, crit 2.000 - omg blizz wtf, this is so boring.

    This changes nothing, gameplay wise.
    Who exactly is whining?
    "Two things are infinite: the universe and human stupidity..and I'm not sure about the the universe." -Albert Einstein


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  4. #24
    Deleted
    I wonder how they will change the crit damage meta. If crits will be a flat w/e the attack would of been just x2 then it should be fun.

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