Page 5 of 45 FirstFirst ...
3
4
5
6
7
15
... LastLast
  1. #81
    New Balance spell:
    Summon Critter Swarm: 5 sec channel, 1 min CD, Cannot be cast in combat.
    A horde of critters appropriate to your current terrain arrive and gather around you. The critters willing sacrifice themselves and channel their energy to you, empowering you with either 90 solar or 90 lunar energy (random chance). For the next hour, any other critter you kill has a 50% chance of backlash, stunning you for 4 secs and draining 25 eclipse energy.

  2. #82
    Quote Originally Posted by Keiyra View Post
    New Balance spell:
    Summon Critter Swarm: 5 sec channel, 1 min CD, Cannot be cast in combat.
    A horde of critters appropriate to your current terrain arrive and gather around you. The critters willing sacrifice themselves and channel their energy to you, empowering you with either 90 solar or 90 lunar energy (random chance). For the next hour, any other critter you kill has a 50% chance of backlash, stunning you for 4 secs and draining 25 eclipse energy.
    Haha! Love it! Blizz, gief plox!


  3. #83
    Deleted
    Quote Originally Posted by Underskilled View Post
    I suppose that's true now with the change to NG, but it still seems silly we have very little control over our eclipse bar before fights, I wouldn't mind some out of combat channel spell that at least lets us build eclipse meter without needing critters to blast.
    Heart of the Wild
    Means the last tier could actually have some use!

  4. #84
    Quote Originally Posted by chinobar View Post
    Heart of the Wild
    Means the last tier could actually have some use!
    Ehm...what? You don't generate energy from healing anymore. I guess your sarcasm failed :P


  5. #85
    Zookeeper Sunfyre's Avatar
    15+ Year Old Account
    Join Date
    Mar 2009
    Location
    Houston, TX
    Posts
    1,882
    Quote Originally Posted by chinobar View Post
    Heart of the Wild
    Means the last tier could actually have some use!
    Nope, nope, and nope.
    Sunfyre | @FoGSunfyre

  6. #86
    Deleted
    http://www.wowheadnews.com/blog=2029...ities-and-more

    Moonfire damage and duration nerfed on newest beta build... Gonna hurt our dual dot uptime and dps pretty bad.
    Last edited by mmocd2f7e4e79d; 2012-04-25 at 01:04 AM.

  7. #87
    Quote Originally Posted by Davoo2080 View Post
    http://www.wowheadnews.com/blog=2029...ities-and-more

    Moonfire damage and duration nerfed on newest beta build... Gonna hurt our dual dot uptime and dps pretty bad.
    Maybe it's a Monnfire nerf for the non-Moonkin specs? So their Moonfire won't last 18sec and will be weaker.

    Also Force of Nature has 15sec duration now. I wonder how their damage has changed.


  8. #88
    Mind, FoN also has only 1min CD according to the datamined info. So now Incarnation is the long CD, while FoN is the short one and SotF is the passive.

    Sunfire was also shortened to 12s, it seems, but it's listed under NPC abilities for some reason.

  9. #89
    Umm am I understanding this right? t14 4pc is increases MF/SF by 3s but on the Beta during eclipse when you cast wrath in solar per say SF duration is refreshed. So is this 4pc only going to help when Celestial Allignment is active or am I just misunderstanding the mechanics?

    EDIT: I'm well aware it's only beta and is subject to change; but so far it just seems really bad. Does anyone agree or have a better understanding?

  10. #90
    Quote Originally Posted by Divisible View Post
    Umm am I understanding this right? t14 4pc is increases MF/SF by 3s but on the Beta during eclipse when you cast wrath in solar per say SF duration is refreshed. So is this 4pc only going to help when Celestial Allignment is active or am I just misunderstanding the mechanics?

    EDIT: I'm well aware it's only beta and is subject to change; but so far it just seems really bad. Does anyone agree or have a better understanding?
    The biggest gain I can think of is since you can have both DoTs rolling at once, allows the remaining DoT to tick a little longer after you change eclipse states. Not exactly ground breaking or exciting, but it is something.
    I like fat chickens and I don't know why; Charbroiled on a spit, or fried; When a Boom walks in with a big fat waist; Stripped down and ready to baste; You get HUNGry; Hope the meat ain't tough; Cause you noticed that the bird is stuffed; Deep in the pan he's stewin; I'm hooked and I can't stop droolin; Oh Baby, I wanna get with ya; And fix you fo dinna; Weight Watchers is just starvin; But that butt you got; Was made for carvin...!

  11. #91
    Good lord, the buffs that came in today.
    All I can say:


    Edit:
    So yeah, apparently it was a bug and none of that actually happened.
    Yeah.
    *Runs away crying*
    Last edited by Chip Zvarri; 2012-04-25 at 05:24 AM.
    FC: 4441-9848-5442 (If you want any gen 1-6 starter, PM me or ask on steam)

  12. #92
    Deleted
    So they reduce the duration of MF/SF by 6 seconds and gives us back 3 seconds in tier 4-set... Oh blizzard, you are so creative.

  13. #93
    Deleted
    Quote Originally Posted by Juvencus View Post
    Ehm...what? You don't generate energy from healing anymore. I guess your sarcasm failed :P
    Well, when i posted it still did. Damn patch screwing me over.

    Synfyre, "ok"...

  14. #94
    Deleted
    Quote Originally Posted by Davoo2080 View Post
    So they reduce the duration of MF/SF by 6 seconds and gives us back 3 seconds in tier 4-set... Oh blizzard, you are so creative.
    I think they're trolling us...

    I also liked the "changes" to HotW, it's soooo much better now *sarcasm*. By the way, the way they changed the phrasing of the tooltip shows they've definitely decided to make it buff everything but our actual role, so we can pretty much stop hoping for any change on that front now.

    I feel so motivated to level to 90 to get one of those "great" talents now...

  15. #95
    Quote Originally Posted by Chip Brohoof View Post
    Good lord, the buffs that came in today.
    All I can say:
    <img>
    Edit:
    So yeah, apparently it was a bug and none of that actually happened.
    Yeah.
    *Runs away crying*
    Nope. It was only 10%, but it was not a bug for Balance.

  16. #96
    Just wondering if I'm doing it wrong, I just got in the beta. Did they really take away insect swarm but not give us any new damaging spell? I just see a bunch of new cc and pvp type skills.

  17. #97
    Quote Originally Posted by MattsOnlyHope View Post
    Just wondering if I'm doing it wrong, I just got in the beta. Did they really take away insect swarm but not give us any new damaging spell? I just see a bunch of new cc and pvp type skills.
    Given that most classes lost/gained a dot to bring all to 1-2 dots (1.5 in our case) I don't see IS coming back. Though it's true we get screwed on the "new damaging buffs/spells" area.


  18. #98

    MoP Boomkins

    Sorry about first post, didnt really make that that much sense.
    Anyway what im saying is that as a boomkin if you go into bear or cat form you can easyily almost do the exact same dps as if you were a boomkin and kill mobs sometimes quicker then if your in boomkin form
    Last edited by artem123; 2012-04-27 at 01:45 AM.

  19. #99
    What are you saying? Like i'm not understanding..?

  20. #100
    brb making a topic going to say klsamklfmskdfasldf CAT form lkmsdklamsdklams;dkamsd bear form klamsdklamsdklmasl KILL adaklsmdklamd DPS Boomkin = profit. did i go good?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •