That would be interesting, if only for the flaw in it,
Is that Features In The game are locked off by levels.
So if I like large RvR, I can't do AV/Wintergrasp/etc until I am a certain level.
Again, the FUN stuff is cut off by useless level grind. It's boring. New players want Fun. Why hold them back from the fun, with useless filler content of the old?
Paladins are Cool Now?
What happen to Kalgan?
I think its a good idea, I have never played WoW and I won't because of the leveling grind I'd have to go through.
That's clearly your fault. DK talents and abilities are given to you at a pace where if you have played before, which you should have because I'm pretty sure you need a character at a certain level for a dk, you should be able to pick up how the class works. If you play it mindlessly, you will get no result but a level 58 DK, but like I said it's your fault. By the time you get out of the DK starting zone there is like less then ten spells available to you and not all even necessary. And last but not least you stil have 27 levels to try to figure it out.
Hey that's why I like the fact that TSW scrapped the flawed themepark Level Design system.
Also GW2 allow players of any level to scale up to do content. No more wasting time with useless filler content, before getting to the FUN features.
The Level Grind, is one of them old traditions, that simply need to go.
Blizzard made MMO's popular by getting rid of many of them old Traditions, that were believed to be standard back then.*
And level grinds are another traditional standard, that simply hurts the game more that it helps. It simply need to go.
How much better would a fail game like Warhammer Online would have been if it had no useless level grind, and the whole world was endgame instead?
Same thing here.
The whole world as endgame is much greater, than having a few high level zones out of the entire world*
---------- Post added 2012-03-08 at 02:18 AM ----------
umm, interesting.
So
MMORPG = Level Grind?
Paladins are Cool Now?
What happen to Kalgan?
Well they've almost abolished levelling over the years to take zilch time now and at the same rate they've been stagnating and now losing customers. It's the sense of "work for progress"that's been the foundation of the game from the start. At the same rate they abandoned that principle, they've lost their success formula.
I'd say, go back to the vanilla/TBC formula of levelling being at the forefront, and end game being, well the game at the end of the bulk of it all.
Whenever they release an expansion people come back in droves, because then you have levelling back in the game, for a few months, and then when that is done, people quit playing again.
The thing that needs to go is the idea that just because something is old, it needs to go. And Warhammer didn't fail because of a mere level 40 grind (which was hardly a grind) it failed due to a complete lack of updates and because EA moved most of the people away from it to work on Swtor instead. Honestly your posts screams lazy and we get the fact that you think GW2 will be the Messiah, but please, let's wait and see eh?
... Oh and your asteriks truly makes no sense.
Amazing sig, done by mighty Lokann
I'm on board with Knighthonor on this one. Now, I'm not sure how this would work entirely, but what I do know is that the grinding is boring. I have 3 85's and so badly want another so I can enjoy WoW again, but I can't bring myself to level. Why? Because the hours of grinding, of doing the same thing over and over, and the QUEUES (Oh god the queues.) Is so mind-numbingly boring and tedious I'd just rather turn away from WoW then level. This is just my opinion, of course, but Blizzard wasted an entire expansion building up the old questing zones (Not much of an*improvement*to be honest, just a a graphical update with a few spit-shines here and there) for nothing. They're boring and just another thing that makes me dislike WoW.
Yeah i want more people running around at 85 with no idea how to play there class too.....o wait, no i dont
that's not the point.
Features are blocked from players by level requirements to unlock them.
I can't jump into WoW and start playing AV, EoTS, Raid, Dungeons, SoTA, from the start.
You have to grind levels.
Well what if I find those features to be the fun of the game, but not killing useless quest mobs?
Well I can't do anything about that, since all the features in the game are locked by levels. Killing a mob, isn't .
---------- Post added 2012-03-08 at 02:24 AM ----------
Oh wait, LEVEL GRIND, SOLVES THAT!!!! Oops, guess not...
Paladins are Cool Now?
What happen to Kalgan?
Because it would be smart to just trash the content they spent a couple of years redoing at the expense of pretty much an entire expansion.
It's for new players. This should be obvious but apparently some people don't get it. Leveling through it is no big deal.
Quite frankly - yes. But of course, one mans grind is anothers joy. I hate the idea of grinding honor points in BG's - others love that. Fun is subjective.Originally Posted by Knighthonor;15807892
[SIZE=1
Amazing sig, done by mighty Lokann