I really wish they change the concept where melee bring melee buffs and casters bring caster buffs. Basically to get your healers a full set of buffs, you're going to bringing alot of casters. It just continues to promote stacking alot of casters and bringing the minimum number of melee. Throwing spell haste and spell power on some melee would help alot.
Weakened Blows is going to suck if it doesn't change for Paladins. As is, we have to sacrifice a charge of Holy Power and some dps to keep up the debuff if we are the only ones that use it.
That made me laugh... And I love the fact that any rogue can have 10% melee hasteGreg “Ghostcrawler” Street is the lead systems designer for World of Warcraft. He was unsuccessful in convincing the rest of the class team to change Arms warrior mastery to decreased falling damage taken.
Unholy Death Knights get this as a passive now? Nice!Haste
Effect: +10% melee and ranged haste
Example: Improved Icy Talons
Brought by: Frost and Unholy death knights, any rogue, Enhancement shaman
bye +5% crit taken from fire mages.
Looks good overall, I think. Just some further refinements to the WotLK/Cata model.
What happened to Horn of Winter?
oh yay! MS will still be a around... le sigh
More unique buffs that are synchronious with OTHER specs / classes as well as their own would be nice to see. There aren't ENOUGH of spells like Dark Intent, Unholy Frenzy, Power Infusion.. for example.
To promote engaging, engrossing and involved, intelligent group based MMO play, you must give players spells that give them a choice; ie: do I use this on myself to perform better personally, or will I save it for the melee dps hero when he pops his self buffs?
Fly fast, stay low, hit hard.
- madethisfor1postYou'd think the 8th Anniversary was the Cheese Anniversary to go with all the whine.
Ravenholdt EU - Nice Toons: Frazzlebeard, Menardis, Plight - Less So: Slîght
As far as i know, hammer of the righteous also gives a charge of Hp.