I don't think having a brain matters. It's useful against some heroes and garbage against others, it's all about matchup. Most things in DotA are this way, it shouldn't be surprising.
Gyrocopter, for example, will kill Visage ultimate without even targeting in one or two shots. Even level 3 ultimate dies in two hits maximum to a late game Gyro. Against Zeus? Yeah, sure, it'll do some damage.
It's seeming like there are a lot better options in general than Visage for almost anything except trilane versus trilane, and even then I think having a Venomancer would be better.
---------- Post added 2012-09-01 at 01:14 AM ----------
Visage is amazing if he can just chill in the middle of team fights and just constantly shit Soul Assumption everywhere, but that both demands a lot of mana, 140 every 4 sec, and also assumes the enemy team is just going to let him sit around. Gravekeeper's Cloak makes him really hard to immediately blow up with something like Laguna Blade, but after four hits from any hero (including dots from heroes like QoP, Veno, and Viper) cloak is completely removed and you're left with a slow INT hero with the same godawful base armor as heroes like Doomy and Tiny, but without their high STR, and without any escape abilities.
Basically, it seems like Visage needs to roam a lot in order for maximum effectiveness - especially if the enemy team isn't stupid and doesn't try to fight a Visage trilane with a trilane of their own - but there are a lot of better choices for that kind of playstyle. Soul Assumption is great in team fights if you can stay alive and have the mana to spam it, but if I wanted a hero that ganks and tosses out a constant stream of nukes while also being hard to burst down... wouldn't QoP be a better choice?
I would rather have Lycan's wolves than Visage's familiars every single time. They're better in all the ways that really matter - much higher DPS, more health, considerably less bounty if you happen to get them killed, and they synergize with Lycan and especially Lycan's typical item builds (especially Vlad's) a lot more than familiars synergize with Visage. On top of that, they're also fantastic scouts due to permanent invisibility and pretty damned good 1200/800 sight range, and while they aren't flying units, they move much faster than Visage's familiars, up to the point of moving at maximum speed and gaining immunity to slowing effects during Lycan's ulti.
Last edited by PizzaSHARK; 2012-09-01 at 06:33 AM.
Don't forget they can fly and wolves can't. But I agree, they should be a little less pathetic. The problem becomes if they're made any better they will be too strong early game. Remember when he could summon 5-7 of them and they all had ordinary vision? He had a map full of wards at all times.
I'd probably also recommend giving level 1 familiars like 305 HP or something just to ensure a level 4 Laser or Brain Sap isn't an instant, guaranteed 100 gold for those heroes.
So what are people's opinions on team liquid covering dota 2 now? Do you think it'll be good for the scene?
TL getting involved, especially on an official level, is a huge thing. I hope they make a team.
Randomed Krob, had to play support since they picked Luna and AM after I randomed. AM proceeds to rage and scream and cry about me being 0/9/5 when we lost 45 mins later, as if I'm going to do anything but feed as a Krob that takes no farm and is spending what little cash she gets on fucking wards. And then he reports me for... I dunno what. I fucking hate people most of the time.
Last edited by PizzaSHARK; 2012-09-01 at 01:51 PM.
EDIT: Additionally, I'd say SC2 requires considerably less skill than BW. The pathing AI makes units clump up a lot more tightly, which means AOE damage of any kind (lol, colossi) are extremely effective relative to how AOE worked in BW. Many other things, like automining, larger control groups, and so on also rather dramatically lower the skill floor, though they're so damned nice to have I'm willing to overlook it.
Last edited by PizzaSHARK; 2012-09-01 at 01:55 PM.
My post isn't about that. It had its flaws as does SC2. My post is about the fact that some people who may not have played BW but enjoy SC2 are subjected to constant bashing remarks by bitter BW fans but get instantly punished if they say something back. It's venomous elitistism that often drives new people away weakening the scene. My fear is that dota 2 fans will be subjected to the same treatment. I've already read quite a lot of toxic posts about it already
Last edited by Azalu; 2012-09-01 at 03:09 PM.
In any case, DS/enigma seems to be working well for Na'vi. It's always nice to see the backbone of a team be the initiator or support instead of the hard carry - hopefully newer players will learn something from this.
I must say that the last few games I have watched, have been quite amazing (was playing GW2 so much I forgot about the tourney). The Na'Vi/LGD matches were exceptionally entertaining to watch. I'm not that good of a player*, so to me the level of skill these players are showing and the speed at which they are using abilities is simply astounding. Personally, I don't care who wins, but I'd love to see the last match-up go 5 rounds.
* Only decent with Krobelus, Bane and Techies, and Techies aren't in Dota2 yet, and was pretty decent with Nymph (and Succy/Defiler) in the early HoN beta, but I didn't like the direction they took that game.
Pros tend to say GG in any game if they feel it's hopeless. People have ended SC2 matches at points where the viewers were like "wait what?"
If anything, a forfeit is more respectful in a professional match because you know if they're giving up they really mean it.