1. #3161
    Quote Originally Posted by PizzaSHARK View Post
    So my buddy and I were dicking around in a game of Diretide. Enemy team was full of twats so we just sat around poking their basket while they spent 10 minutes dying to Roshan... and we both got 2 items. Is it normal, or is the "win" counted only after Rosh dies?
    same happend to me a few times
    im not sure how it works
    now if my team lose im always going for basket

    pro tip: pick axe agha> kill retards in p3
    Last edited by Finear; 2012-11-02 at 04:45 PM.

  2. #3162
    Just tried it, one item.
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  3. #3163
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    Quote Originally Posted by Lysah View Post
    Just tried it, one item.
    Just a fluke, then. Too bad, liked the idea that we were apparently stuffing it to those little asshats.

    Clockwerk's really fun in diretide. His ulti can damned near get him from bucket to bucket and cogs are just flat out amazing at stalling raids or buying time for teammates to get away with candy. 8 freaking seconds on something that blocks off an entire ramp... mmm.
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    Quote Originally Posted by Ryan Cailan Ebonheart View Post
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  4. #3164
    Gotta love people laning in Diretide...

    ---------- Post added 2012-11-03 at 10:13 AM ----------

    Quote Originally Posted by PizzaSHARK View Post
    8 freaking seconds on something that blocks off an entire ramp... mmm.
    they can be killed but i'm not sure if they keep pushing you back after you kill one or two

  5. #3165
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    Quote Originally Posted by Kuntantee View Post
    Gotta love people laning in Diretide...

    ---------- Post added 2012-11-03 at 10:13 AM ----------



    they can be killed but i'm not sure if they keep pushing you back after you kill one or two
    Well, you'll get shoved back by the first one and possibly the second or third depending on positioning, plus three attacks to kill them. You can probably guarantee 5 sec of blocking.

    The changes to candy denying makes laning a little bit better but mostly I usually see 2-3 people at mid/hanging near the bucket and maybe a couple people soloing lanes for a minute or two to get some fast XP.
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    Quote Originally Posted by Ryan Cailan Ebonheart View Post
    The best you people can do is throw insults and lay your perspective on what a real adult is onto me but I will continue to reject them. And you will try and try again, force me into submission but I will continue to press on.
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  6. #3166
    Respawn times need to be reduced at high level, imo. I've lost so many games where we were ahead for the entire game, are 90-50 at around 3 minutes left, but they went a full team of hard carries and with their super gold generation just rampage through our team. When we're all dead for 70 seconds they can easily swing the game and win by 20 in those two minutes.

    So basically, don't worry about playing the actual game. Just farm up on carries and do the whole 20 minutes in one two minute bucket smashing spree.
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  7. #3167
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    Quote Originally Posted by Lysah View Post
    Respawn times need to be reduced at high level, imo. I've lost so many games where we were ahead for the entire game, are 90-50 at around 3 minutes left, but they went a full team of hard carries and with their super gold generation just rampage through our team. When we're all dead for 70 seconds they can easily swing the game and win by 20 in those two minutes.

    So basically, don't worry about playing the actual game. Just farm up on carries and do the whole 20 minutes in one two minute bucket smashing spree.
    Personally I've never liked how carries go from rather weak to nearly unstoppable while doing not much besides right-clicking, but it's just part of Dota/MOBA games.

    Honestly, Diretide is relatively well-balanced for something that probably took them like a week to throw together and probably wasn't even looked at by a "balance team." The only things I don't like about it is that it tends to discourage teamwork and MMR seems to be at least loosened. I don't think I've ever seen a balanced, even Diretide game - it's always one team curbstomping the other.
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    Quote Originally Posted by Ryan Cailan Ebonheart View Post
    The best you people can do is throw insults and lay your perspective on what a real adult is onto me but I will continue to reject them. And you will try and try again, force me into submission but I will continue to press on.
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  8. #3168
    @lysah

    If you can't finish a game under 30 min or so where enemy team is full with hard carries, then you deserve to lose. That happened to me as well. That's the curse of pubs where they can not understand what their hero set up is capable of in certain spans during game. Also respawn times are okay. If you make a mistake at after min 40 or so, the results should be brutal.

    @pizzashark
    Diretide us a fun-map its not competitive. I don't think balancing is occupied their minds even for 1 sec when they were designing. The games like dota are almost impossible to balance(literally). I think there is a certain mathematical method where it gives you the percentage of balance and in theory a balanced game assumes the effective difference between sides(two teams in this case) is ~ %1. What I'm trying to say its pretty hard to achieve and DotA is balance enough because people are working on it like 10 years or whatever yet balancing a new mode(it's not even a persistent mode) is far from happening.

    I hope they make new fun modes but only care 5vs5 when it comes to balancing. If people want balanced games they can go play good old 5vs5.
    Last edited by Kuntantee; 2012-11-03 at 10:49 AM.

  9. #3169
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    Quote Originally Posted by Kuntantee View Post
    @lysah

    If you can't finish a game under 30 min or so where enemy team is full with hard carries, then you deserve to lose. That happened to me as well. That's the curse of pubs where they can not understand what their hero set up is capable of in certain spans during game. Also respawn times are okay. If you make a mistake at after min 40 or so, the results should be brutal.
    He's talking about Diretide, bud.
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    Quote Originally Posted by Ryan Cailan Ebonheart View Post
    The best you people can do is throw insults and lay your perspective on what a real adult is onto me but I will continue to reject them. And you will try and try again, force me into submission but I will continue to press on.
    MMOC IRC!

  10. #3170
    Quote Originally Posted by PizzaSHARK View Post
    He's talking about Diretide, bud.
    Yeah, it's like -em on steroids. Still, my biggest issue is with the respawn timers. For a game mode that is supposed to be fun and exciting, waiting 80 seconds to respawn and watching your 40 candy lead turn into a 30 candy deficit before you can move is not at all entertaining.
    Win and live. Lose and die.
    Rule of life. No change rule.
    Running worse than losing.
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  11. #3171
    Getting really tired of pub players lol, the selfish mentality gets to me, nobody wants to win, merely be top of the scoreboard.

    In fact, would rather they remove individual kills altogether until the end for viewing, and just have team kills, to perhaps give some incentive to them not to just go for individual kills.

    Anyone know any good communities to get into to find some good people and good teams?
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  12. #3172
    Quote Originally Posted by Sackman View Post
    Getting really tired of pub players lol, the selfish mentality gets to me, nobody wants to win, merely be top of the scoreboard.
    I know what you mean. Just a few days ago I had a game where 3 of the enemy team left. The remaining 2 were a skelleton king and riki. Riki got fed before the 3 left, but wasnt that bad. At the end we nearly lost against 2 because people couldnt just stay together and push one lane. Nobody warded, Nobody bought a gem. As soon as i went to a lane with the other support one of our great "carries" just went to the jungle and told us to piss off he needs farm. At the end they constantly provided easy ganks for riki and made a game where 3 people left at the 10 minute mark, 45 minutes long.

  13. #3173
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    Quote Originally Posted by Sackman View Post
    Getting really tired of pub players lol, the selfish mentality gets to me, nobody wants to win, merely be top of the scoreboard.

    In fact, would rather they remove individual kills altogether until the end for viewing, and just have team kills, to perhaps give some incentive to them not to just go for individual kills.

    Anyone know any good communities to get into to find some good people and good teams?
    TL used to have an in-house group but last I heard it was shut down. You might find some people in the various Dota 2 subreddits, but I've heard that's a crap shoot, too.

    Removing individual scoring until the end of the game might actually be a really good idea for pubs.
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    Quote Originally Posted by Ryan Cailan Ebonheart View Post
    The best you people can do is throw insults and lay your perspective on what a real adult is onto me but I will continue to reject them. And you will try and try again, force me into submission but I will continue to press on.
    MMOC IRC!

  14. #3174
    Quote Originally Posted by PizzaSHARK View Post
    TL used to have an in-house group but last I heard it was shut down. You might find some people in the various Dota 2 subreddits, but I've heard that's a crap shoot, too.

    Removing individual scoring until the end of the game might actually be a really good idea for pubs.
    I'd be flamed a lot less for being terribad, so I approve.


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  15. #3175
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    Quote Originally Posted by Everything Nice View Post
    I'd be flamed a lot less for being terribad, so I approve.
    If bread's the paper, what's the ink? Mustard?
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    Quote Originally Posted by Ryan Cailan Ebonheart View Post
    The best you people can do is throw insults and lay your perspective on what a real adult is onto me but I will continue to reject them. And you will try and try again, force me into submission but I will continue to press on.
    MMOC IRC!

  16. #3176
    I don't see how hiding scores fixes anything. People will still see streaks, and individuals will still know how many kills and deaths they have. People like me will still know everyone's score because that's just stuff I remember regardless.
    Win and live. Lose and die.
    Rule of life. No change rule.
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  17. #3177
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    Quote Originally Posted by Lysah View Post
    I don't see how hiding scores fixes anything. People will still see streaks, and individuals will still know how many kills and deaths they have. People like me will still know everyone's score because that's just stuff I remember regardless.
    I dunno. Hopefully it'd just get rid of those asshats that go "omg 0/6 stfu noob feed," when you're a support with 15 assists.
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    Quote Originally Posted by Ryan Cailan Ebonheart View Post
    The best you people can do is throw insults and lay your perspective on what a real adult is onto me but I will continue to reject them. And you will try and try again, force me into submission but I will continue to press on.
    MMOC IRC!

  18. #3178
    Meh, that kind of talk never bothered me. Played a game yesterday where our bottom lane just flat out left and went mid (Both of them) at around ~6 minutes and let PL get both towers by himself as well as free farm. 16 minute radiance was game over and of course they all blamed me when I was top lane. I even went bot to try to gank him when he was soloing our tier 2 tower and no one came to help. That right there is the real problem with the DotA community. People think they can play however they want and it's always someone else's fault.

    What they should do instead is have a giant banner at the top of the home page that says "There are currently X players in the world better than you" (based on MMR of course) so that every time you log in you get a dose of shut the f*** up humble pie.
    Last edited by Lysah; 2012-11-05 at 03:15 PM.
    Win and live. Lose and die.
    Rule of life. No change rule.
    Running worse than losing.
    Random casual stuff now


  19. #3179
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    Crystal Maiden needs some help, it's really obvious now that Jakiro's Ice Path is so good. Her first two skills are good, damage is a little low on both but nova has a huge range and frostbite has a lot of uptime. Her aura... I dunno, I want to like it, but it just seems like stats are better in most cases, even with double the effect for herself. Her ultimate is actually really good now, but it's entirely too RNG-reliant... nothing sucks more than to watch some guy skate out on 100 HP because the RNG god decided not to drop some shards on their path. Needs to be more consistent somehow, especially for how much mana it costs.
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    Quote Originally Posted by Ryan Cailan Ebonheart View Post
    The best you people can do is throw insults and lay your perspective on what a real adult is onto me but I will continue to reject them. And you will try and try again, force me into submission but I will continue to press on.
    MMOC IRC!

  20. #3180
    Can't wait to get into beta; my friends have grown me tired of HoN and LoL and I want to go back to some good ol Tidehunter play.

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