Everytime I try to come back and read up I just end up facepalming and remind myself why I don't go here anymore. ggwp
Oderint dum metuat.Success is dependent on effort.
Most people would have used their disable there and most people wouldn't have timed their Ball Lightning landing, getting Overload off and casting it again exactly as spells of enemy heroes go off.
Notice how Dendi lands and has the time to do an Overload and cast Ball Lightning again right before KotL blast goes off. A worse player could have easily jumped too early and landed as the blast went off or they could have instantly jumped over KotL to guarantee the dodge but minimzing the Overload damage they'd do and wasting more mana. Same can be said about the WR Power Shot. The reaction time is quite fast to dodge that and how he gets an Overload off on every spell he casts.
Oh, and the fact that most players probably wouldn't have jumped into four heroes alone.
Last edited by Ariadne; 2013-06-28 at 12:21 AM.
On positive note, proper land of even 1 of his skills will leave to huge advantage for your team (vacuum>cask>maledict rocks)
But yes, he is not so mechanically tough. I wanted to mention Phoenix there but he is still not in dota 2. Oh, health removal, you are the bane of all newbies. It's fun to watch how phoenix burns more health than deals damage to enemy
Last edited by Charge me Doctor; 2013-06-28 at 04:13 AM.
Originally Posted by Urban Dictionary
I would say weaver is a lot lot easier to play for pubs than void is. Skill wise if there is a weaver he is almost always a problem. I run into a lot of voids that suck so bad, he is a hero that is either really dominant or an easy kill. Weaver on the other hand is always a pain.
I think AM is the most cruise control hero in the game, all you do is blink and right click, i see many ams not even need or use his ult. His blink also makes him rough to kill.
Something that I've wondered for a while now, what is it that makes Morphling a 3* carry? Most other carries have a very obvious steroid skill - Sven has his ultimate, SK has critical strike and lifesteal, PA has crit + evasion + attack speed increase. All morphling has is the ability to hit very hard and fast in return for dying if someone looks at him threateningly. Yet somehow, if you let a morphling farm up a few items, he can easily destroy your team. Why is this?