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  1. #1101
    Quote Originally Posted by Jerom View Post
    I know, I am playing Dual Axes for Whirling Axes myself and not an hour passes by that I wish I could have War Horn swiftness boon. You really give up a ton's of gap closers to be able to do that and sadly in sPvP you are going to be kited like a clawless and toothless cub.
    My FAVORITE skill is Banner of Strength. It lasts for about a minute and has a ~7s movement boost that you can re-cast every ~10 seconds. It also doubles as a pretty powerful weapon, it's amazing.

  2. #1102
    Can I get some input on my warrior PVP build? Seems to be doing fairly well though I'm not the greatest. Mostly focused around crits and instagibbing squishies.

    Axe/Rifle Crit Build

    I've also found the Rifle to be extremely useful for not dying. Charging into a group is almost always a bad idea (might work with stance build for focusing?) and I've also found that a lot of base caps have a ridge you can stand on and pelt the other team for free. Best dmg so far is 9k+ from the rifle F1 skill lol.
    Last edited by WALSRU; 2012-08-29 at 05:46 PM.

  3. #1103
    The Insane DrakeWurrum's Avatar
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    Quote Originally Posted by Jerom View Post
    I know, I am playing Dual Axes for Whirling Axes myself and not an hour passes by that I wish I could have War Horn swiftness boon. You really give up a ton's of gap closers to be able to do that and sadly in sPvP you are going to be kited like a clawless and toothless cub.
    You could do Sword/Axe if you want a good gap-closer, and still get the spinny #5 from off-hand Axe. You lose Eviscerate, AoE Vulnerability, easy Adrenaline generation from your #1, and a ranged Cripple, but gain a gap-closer, a melee-cripple, an Immobilizing Burst Skill, and Bleeding applied by your auto attack.

    Or get the Charge utility even.
    Last edited by DrakeWurrum; 2012-08-29 at 04:26 PM.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  4. #1104
    Deleted
    Quote Originally Posted by Jerom View Post
    I know, I am playing Dual Axes for Whirling Axes myself and not an hour passes by that I wish I could have War Horn swiftness boon. You really give up a ton's of gap closers to be able to do that and sadly in sPvP you are going to be kited like a clawless and toothless cub.
    Why dual axe if you want the whirlwing axes mostly? Go sword/Axe with gap closer, slow, bleeds, and the awesomeness of offhand axe abilities and be cool

    Edit: I saw Drake's post after I wrote mine:P

    Ontopic: I honestly believe that the axe/axe is not the best combo, like sword/sword isn't. They are good at bleeds or damage, but neither are most effective in any situation. Combining them is the key! :>


    PS: Playing Greatsword-Sword/Axe myself. Loving it!
    Specing into Leg Specialist means root everytime you use 4 (GS) or 3 (Sw/Axe) it's just that awesome
    Last edited by mmoc2aad59a6a5; 2012-08-29 at 08:36 PM.

  5. #1105
    The Insane DrakeWurrum's Avatar
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    Quote Originally Posted by Ecstatic View Post
    Why dual axe if you want the whirlwing axes mostly? Go sword/Axe with gap closer, slow, bleeds, and the awesomeness of offhand axe abilities and be cool

    Edit: I saw Drake's post after I wrote mine:P

    Ontopic: I honestly believe that the axe/axe is not the best combo, like sword/sword isn't. They are good at bleeds or damage, but neither are most effective in any situation. Combining them is the key! :>


    PS: Playing Greatsword-Sword/Axe myself. Loving it!
    Specing into Leg Specialist means root everytime you use 4 (GS) or 3 (Sw/Axe) it's just that awesome
    Seems that just about every weapon kit out there is designed with the weapon swap in mind, and I'm not just talking Warrior.

    I've personally been doing Axe/Axe and Sword/Sword. Sword/Sword is actually pretty fun. I use the Sword #4, then leap in with #2, hit with the Cripple, maybe I use #5 if I'm the one being Blocked. I use #4 again to rip the Sword back out. At which point I can decide whether or not to switch to the Axes, which are better at AoE and burst.

    I don't think the Sword #4 is properly applying it's 4 Bleed stacks, however. =\
    Last edited by DrakeWurrum; 2012-08-30 at 04:58 AM.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  6. #1106
    I go with Dual Axe/Longbow because I like playing dual axes , I think it's cool. It might be not the most optimal but I still enjoy it hence going to stick to it. For utility I never leave home without Bull's charge for gap Closer and Signet of Rage for swiftness among other buffs and trait leg specialist for immobilize on Throw axe. In any case I am using my shout support build which is clearly no optimized for sPvP but I haven't learned to play anything else yet :s

  7. #1107
    Deleted
    Anyone know if the Charr look good in end game armour?

    From what I've seen hats just dont seem to fit them!

    Also if you could post any higher lvl pics of your warriors would help me decide on a race

    thanks.

  8. #1108
    Deleted
    I'm playing Longbow/Banners and really love it. I'm still trying to find a good weapon to go with it. Hammer or Mace/Shield probably. Too bad I have to wait for the level 60 book to unlock the regen trait with banners and the healing one with shouts.

    Banners stay for 90 seconds instead of 45(tooltip). Is it intended or is it a bug ?

  9. #1109
    Deleted
    Quote Originally Posted by obaama View Post
    Anyone know if the Charr look good in end game armour?

    From what I've seen hats just dont seem to fit them!

    Also if you could post any higher lvl pics of your warriors would help me decide on a race

    thanks.
    DISREGARD THIS - found norn cultural armours and picked them straight away

  10. #1110
    Quote Originally Posted by Oglok View Post
    I'm playing Longbow/Banners and really love it. I'm still trying to find a good weapon to go with it. Hammer or Mace/Shield probably. Too bad I have to wait for the level 60 book to unlock the regen trait with banners and the healing one with shouts.

    Banners stay for 90 seconds instead of 45(tooltip). Is it intended or is it a bug ?
    IDK but I love it! Banner of Strength speed boost ftw! With only ~30 seconds of downtime it's pretty much my new favorite skill just for the sake of getting around. When I get to the enemies I plant it down, pull out my longbow, and rain fire upon them.

  11. #1111
    Deleted
    Quote Originally Posted by obaama View Post
    Anyone know if the Charr look good in end game armour?

    From what I've seen hats just dont seem to fit them!

    Also if you could post any higher lvl pics of your warriors would help me decide on a race

    thanks.
    I know obaama has gone Norn (I agree their T1 cultural is AMAZING), but my main is a Charr warrior and I am curious to how they look in higher level (not necessarily cultural) gear.

    Also does anyone know if the Human/Norn preview armour for Warriors is available in-game?

  12. #1112
    Mechagnome deathtakes's Avatar
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    http://gw2skills.net/editor/en/?fIAQ...ImxOjbG5MLCGEA

    This is a build I've been working on this morning. Greatsword/Rifle. I have not actually played GW 2 yet (but want to so bad ) so I have no way of testing this, but from what I've seen it looks like having a ranged option as a melee class during pvp and pve isn't a bad option. Getting snared in pvp is frequent and pve dungeons show aoe can be devastating so having that surprisingly good ranged option is pretty huge.

    I feel I've found some good synergy between the traits and skills. Passive 78% crit with a trait that will doubles adrenalin gains on crit as well as a 10% chance to gain swiftness on crit for today's mobile warrior. It also features 2 crippling abilities which through traits has a 1 second immobilize which gives me 3 immobilization tools in total which in turn triggers a fury boon (20% crit, 98% crit total for an unknown amount of time, even if it's enough for 1 attack that's huge.) when used. You also get a stun breaker/5 second invulnerability, stun breaker/control immunity, and a boss elite skill.

    All in all I'm hoping it's a sticky class that can cling to its target and hopefully take it down with high burst with good mobility and deal good damage from ranged. I'm not sure how good the survivability will be as there is nothing in the way of stuns/knock downs/blocks plus it doesn't have much in the way of toughness. I think this build would be pretty good against melee builds that don't have a ranged option.

    Feedback please!

    Thank you.
    Last edited by deathtakes; 2012-08-30 at 03:01 PM.

  13. #1113
    So far, at level 24ish, I put my points into Precision and am at about 90+% baseline crit (With the signet trait that gives precision for unused signets), is this a viable strat?

    I'm not even sure which of the signets/other abilities are any good, so I am just running around with 3 signets and the damage banner o_O

  14. #1114
    Deleted
    In WVW warriors seem pretty squishy.... this is probably because im only a mere lvl 7.. but any tips and trics for attacking in wvw?

  15. #1115
    Deleted
    Quote Originally Posted by obaama View Post
    In WVW warriors seem pretty squishy.... this is probably because im only a mere lvl 7.. but any tips and trics for attacking in wvw?
    Always keep a sharp eye out for invaders and defenders. Always look behind you while pushing a force back into their land, you could get flanked. When it looks like the enemy are bringing reinforcements, dodge out of there and switch to your ranged weapon, it's not worth being in the clusterfuck of a group battle, retreat if you're quickly being outnumbered, don't run back and attack, just drop your attacking and retreat back to your closest fortification. It is a LOT easier to hold your ground in an owned fort than it is out in the open.

  16. #1116
    So I was doing AC explorable mode and I was on the burrow boss with all the skelk. When I was using ANY skills to attack the burrows my abilities were missing does anyone know if this is a bug or is this intentional?

  17. #1117
    Quote Originally Posted by fangless View Post
    So far, at level 24ish, I put my points into Precision and am at about 90+% baseline crit (With the signet trait that gives precision for unused signets), is this a viable strat?

    I'm not even sure which of the signets/other abilities are any good, so I am just running around with 3 signets and the damage banner o_O
    You can keep 100% crit (if you factor in the +20% from Fury using a Greatsword) from about 20 to 35 but as the precision the trait gives you is static rather than scaling it will drop off as you level
    It's a very fun thing to do while levelling though!

  18. #1118
    Quote Originally Posted by Imnick View Post
    You can keep 100% crit (if you factor in the +20% from Fury using a Greatsword) from about 20 to 35 but as the precision the trait gives you is static rather than scaling it will drop off as you level
    It's a very fun thing to do while levelling though!
    But on the otherhand you get gear with more precision making it possible to stay at 90%crit (you can even get up to 120% if you'd want )

  19. #1119
    A small question to those that are maxing the strength trait, since this has been bugging me, does the physical training trait (physical utility skills deal 100% more damage and recharge 20% faster) apply the charr utility skill shrapnel mine? Shrapnel mine has been beastly with my condition damage build, it'd be great if it could be even more pumped up

  20. #1120
    I like how in pvp (hot join) every single warrior is either axe/axe or gs and think they'll kill everyone with one combo

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