Originally Posted by
lairpie
Also what role you're doing in the fight and what fight and all sorts of stuff. This isn't people saying you have to decide to teach people a lesson in simming gear or something, there's really no answer and you have to decide and go with what works for you, your raid, and your role in the fight. Except haste, pretty much still bad. Not bad enough to avoid, but unless you are purifying constantly because your healers are really that bad, or you're doing content that is just that hard, you really don't need much. You can keep shuffle up, guard at will and purify quite a bit with 0 haste.
0 haste
12.65 energy per second (ascension + ox)
in 100 seconds that means I have 1265 energy to work with (not counting initial energy).
12.5 keg smashes generates 25 chi, costs 500 energy.
that leaves energy for ~19 EH, jab, RJW yielding 19 chi.
44 total chi
3 guards cost 6 chi.
100 seconds of guard costs 17 chi
21 left over chi. you can purify every 5 seconds with that Chi, which is a ton considering most fights you're not even tanking a lot of the time in some fights.
So, more haste is:
more dps, but its basically the worst dps stat
more EB, but unless you're crit capped, its worse than crit for EB, and if you're worried about dying, mastery is going to help more than additional gratuitous EB stacks at a poor rate
More Expel Harm spam at low HP. Technically yes, but adding the 5.6k haste that I can't ditch makes me jump up to 14.3, less than 2 energy per second. The odds that you happen to get an extra life saving EH off because of that are so incredibly small.
So yah, if you feel you need more haste, um, don't use random abilities or actually hit keg smash or whatever.