So this, right here, is a compilation of questions that we, as a class, want to ask our Beta Testers.
Kudos to Brusalk for starting this thread while I was still passed out being a sleepy-bean.
This will be mechanics based. Numbers will be tweaked at least 18 times a build, so no one can really say how things will work out.
"Does Mind Spike do more damage than X" is especially useless, so let's keep those types of questions out.
Alright, so what're your questions?
Answered Questions:
1) Where are our Hymns? What are their spec limitations, cooldowns? Any change to their effects?
-Hymn of Hope remains for all three specs. Divine Hymn is Holy exclusive. No change to effects.
2) How does Shadow sustain its mana pool now?
-Base mana regen, Shadowfiend, Dispersion, as of this build.
3)Is Devouring Plague really gone? Can you spam cast SWP or does it give you a more powerful spell is active error like DP does right now?
-SWP has taken on IDP, but does not seem to have the issue of refreshing that DP did on live.
4) Can you still multi-dot SWP?
-Yup.
5) How do the apparitions behave? Do they still behave like they do on live?
Originally Posted by Squawl
Unanswered Questions:
Is Rapture still based off of the unscaling maximum mana pool?
What do the Atonement/Smite/Divine Accuracy glyphs look like now?
With the new limited healing spell repertoire, is Shadow still locked from all of them?
Is Divine Insight running from Shadow Apparitions or Mind Blast?
Does anything effect the proc chance for orbs, or is it still static?