Originally Posted by
Recom
It is work in progress. There is going to be 4 tabs (5 for Druids and hunters) :
1) general tab : race Passover, guild perks, mount skills
2) elemental tab : all active and passive you have when you're specked elemental
3) enhancement tab : same as above but for enhancement
4) restoration tab : same as above but for restoration
This is going to be better but I still think there should be a "shaman" tab containing all the spells you have no matter your specialization so when you go in the elemental tab you only see elemental related stuff.
The game isn't getting harder, they are removing useless stuff for every spec so you only have the tools you need, this is going to clean action bars a lot !
Talents can be a little more tricky since it gives you new tools but the way they are designed is you can't go wrong. If you don't know what the best talent is for one particular boss, that's not a problem, pick any talent you want and you'll be fine. So the risk/reward is minor.
It really is a great way to add depth without making things harder.
Totems are now cooldowns, you don't have/need to drop them all the time, you have to drop them when necessary. Some totem are pvp oriented, some other are pve oriented and some are useful in both situations so you will never use them all on 1 fight.