The Dread Expanse - On heroic difficulty the Sha of Fear retreats to the Dread Expanse at low remaining health, dragging players along with him. This watery wasteland is a place of the Sha's making where he has access to a new set of abilities.
Fading Light - The last glimmers of light from the terrace heal players as they are extinguished, restoring 90% health and mana over 6 sec. In addition, all player cooldowns are reset.
Pure Light - The uncorrupted light from the terrace binds itself to the current champion and takes on a new form. It grows stronger, granting the champion immunity to fear and horror effects and reduces their damage taken by 25%.
Transfer Light - The champion can use this ability to move the Pure Light to a targeted friendly player.
Implacable Strike - The Sha unleashes an Implacable Strike in the direction of his current target that inflicts 700,000 damage to enemies up to 0 yards away.
Naked and Afraid - The Sha strips the gear from his current target before performing Implacable Strike, reducing the target's armor and chance to dodge by 100% for 40 sec.
Waterspout - The Sha agitates the water under several players, creating a series of waterspouts. Each waterspout takes 1.5 sec. to form and explode, inflicting 125,000 Frost damage to enemies within 2 yds.
Huddle in Terror - The Sha terrifies several players, causing them to cower in fear and inflicting 80,000 Shadow damage every 1 sec. for 15 sec.
Submerge - The Sha disappears below the surface of the Dread Expanse for a short time, then emerges under a random player and inflicts 600,000 Frost damage to enemies within 10 yds. The Sha summons a Dread Spawn at his location every time he submerges.
Dread Spawn - This creature fixates on the current champion of the light. If a new player becomes the champion the Dread Spawn changes targets.
Sha Spine - The Dread Spawn emits Sha Spines. Each spine inflicts 97,500 Shadow damage to a random player.
Eternal Darkness - The Dread Spawn kills his current target when he reaches melee range.
Gathering Speed - The Dread Spawn periodically gains 100% movement speed. This effect can stack up to 3 times, but is reset when a new Champion of the Light is chosen.