Hi all – I have a concern over GW2’s current weapon system allowing all classes to be ranged based fighters.
Namely it is that I *love* being a melee dps and have played WoW great success in both PvE and PvP as a melee. I currently am planning to run as a Warrior with either: 2H/DW or 2H/Sword-N-Board for both PvE and PvP. The idea of sitting at range to dps completely bores me, and I don’t want to be forced into using a ranged weapon. Without having a dedicated healer role a single focused melee seems like a liability in most cases.
When I watch the PvE videos I see lots and lots of constant strong AoE that even ranged classes are falling to (Given some of these players seem bad but just there same there is *A LOT* of it). It seems as though the encounters are being designed with you also having a ranged weapon in mind – and why wouldn't it be? Every warrior video I see shows the warrior swapping to his ranged weapon quite often or using it almost exclusively.
When I watch the PvP videos I usually see either; two groups of 20 or so players standing at range of each other and just chucking spells back and forth without making an effort to advance, or a group defending a keep wall chucking spells down at the attackers who are trying to chuck spells back up at the rampart. Never did I see a group of melee come charge down and create havoc in the ranks and from what I saw - given that everyone has the option to fight at range only the stubborn ones like myself are going to do something that foolish and ultimately being going in alone.
The question is: will Warriors, Guardians and Thieves be able to play as a pure melee class or will they be forced into keeping at least one weapon set dedicated to ranged just because the game will be designed and balanced as such?