At this point and time for Swtor to switch to a one server set up?
Many mmo and mmoish games have given up on "servers" because of the high vs low pop problem.
GW2 for example will be using the one server with sharding method. Same with vindictus... And vindictus is like... 2 years old. Its not like this is new technology or something.
I mean, how great would it be if there weren't "ghost town" servers?
So my question is... Is it too late for them to fix it? Why did they not look ahead and avoid this pitfall like so many of its competitors are?