@DPS concerns, in case you didn't want to go through a million wipe logs to find a viable attempt, this is our 'best' attempt: http://www.worldoflogs.com/reports/1...?s=9393&e=9820
I've truncated the attempt to exclude the phase 4 intro sequence as well as phase 4 itself since people were just trying to get used to the mechanics. This is the attempt I referred to earlier where our Mage accidentally Time Warped us in Phase 2 (the only time he's ever done that, oddly), so the DPS is skewed a bit but not really that badly. Our Mage was new to Arcane at the time (he was Fire until Heroic Ragnaros/Blackhorn) and is also our Magma Trap detonator (Blink).
Additionally, Fluff (Ele Shaman) has our legendary staff and I (Ret Paladin) am in my offset gear as my mainset is Holy (though since all that drops for us is Conqueror gear, I have more heroic gear in my offset than several other people in their mainset, hilariously).
Interesting. However, I'm not terribly concerned about DPS though, since we have never really had a DPS issue when pushing Heroic modes (or a Healing issue). It has always been mechanics, and I'm convinced we won't have a second meteor if we have everyone alive and have Bloodlust available.
To be entirely honest, the "if we get more gear we have less of a problem with this" part of the OP was my self-talk more than anything and I pretty much logically talked myself out of that position just in responding to people in this thread.