does it bug anyone else that the new SotR only lasts 3 seconds, versus the old 6?
does it bug anyone else that the new SotR only lasts 3 seconds, versus the old 6?
Biggest obvious issue is that we will now need an addon that clearly tracks the boss' swing timer, since that will be the difference between 1 hit or 2 being taken with the buff up.
If you hit SotR with less than 1 second left on the boss' swing timer, you will have it up for 2 shots. If you hit it with more than 1 second left on the boss' swing timer, it will only be up for 1 shot.
However, if the duration was increased to 4 seconds, it would almost always mean 2 boss hits, since if the boss has anywhere from 0.01 to 1.99 seconds left on the timer, you will have the buff be in effect for a shot with ~4.00-3.01 seconds left on the buff, and another time with ~1.99-0.01 second left on the buff. It would virtually always be up for 2 shots.
Not sure if this is something Blizzard cares about, but it will certainly cause issues among people with high latencies (I hear people in Oceania get double latency issues).