Oh dear gods this is going to hurt specially as a barb
Oh dear gods this is going to hurt specially as a barb
Haha... I'm so not rolling melee.
So excited now. My god.
On another note, Athene may have troubles now.
That's insane, going to take a loooong time to clear it on inferno mode for sure then :P
In one of the interviews they said there are some mobs, that puts up walls. So they where running like hell, and all of the sudden a wall in front of them..
Yeah that's not going to be fun in the harder modes :P
I wonder how much health an average player will have at 60, because the dmg on some of those mobs are just insane.
It looks overpowering, but Armor/Resistances will probably lower that to reasonable levels. From lorien1973 on the DiabloFans comments:
So, with armor, you'll mitigate ~30% of that damage immediately. Obviously you'll need further defensive stats to stay alive. Melee classes mitigate a further 30% of damage. That's 60% right away. Barbs (not sure about monks) can further reduce that 25% with a shout and ignore pain 65% of the remaining.
Don't freak out about damage numbers until you see how much your armor defends against at the appropriate level.
true that von, I will update the first post. But still, 10 times more is alot, killing bosses gonna take alot of time. But still, even with 95% mitigatin a mob will hit ya for like 8k each hit. Lets say that we gonna have even 15k hp, still 8k is overpowering
Last edited by Slaughty8; 2012-05-04 at 10:58 PM.
Please, I beg you, don't fucking whine about it... I don't want inferno to be nerfed even if it means I won't see it although I consider myself a hardcore player... Inferno is made to be a challenge. I know you're not crying about it, but for the future..
Well I think its safe to assume that there will be gear and skills that will make Inferno doable
I seriously doubt they'd give health pools this size to creatures without counterbalancing it by powerful Characters
I CANNOT WAIT
“Alcohol may be man's worst enemy, but the bible says love your enemy." ~Frank Sinatra
I wont cry In a free time I am gonna try to beat the inferno and if I couldn't, well, this would mean the limit of my skills for such difficulty, nothing else Personally I am seeing myself as a normal person, hehe. From the begining it was said: inferno is for hardcore players only. Only a few casuals will beat the I act, most of the hardcore players will beat II and III act and only a few will be able to farm the last one.
Also I hope that blizz will never ever listen to future whine "nerf inferno omfg wtf is wrong with u and this game i cant even stay in the city ffs stupid game!" hehe
They said at Blizzcon that they will not nerf it unless even the hardest of hardcore players say it's just too hard.
"It's clear this is another bash Apple thread. Such things are not conducive to a good discussion."
WRONG! Those are the BEST discussions!
Also would like to drop Jay's "challenge here" where he said he didn't really intend for inferno to be beaten on hardcore.
Dear god the numbers are going to be huge.
This explains a lot.Originally Posted by Henry Ford
Haha, normal mode skeleton king has 1,800 hp.
Inferno SK has 15,7 million.
Though we don't know much about level 60 health pool / what's the damage output.
But so far inferno mode seems brutal.
Last edited by mmoc5b3bf16116; 2012-05-04 at 11:37 PM. Reason: confusing sentence
Well they did say, "You'll get your asses kicked - we promise!"...
Last edited by ContentsMayVary; 2012-05-04 at 11:54 PM.
I think the correct response to this is WC3's Peasant: "That's it, I'm dead."