Originally Posted by
Gallahadd
I have noticed this of late.... it just seems that once you get past a certain level, towers become a bit pointless...
maybe do something like make each progressive turret hit harder? So the turrets right at mid are the same as they are now, but then as you get closer to the enemy base, the turrets get stronger and stronger, until those final two just in front of your nexus are hitting like trucks. It's a bit disheartening to see a bruiser walk up to your nexus turrets, your last line of defense, and not even need to wait for a minion wave, just rock them down solo and barely lose any health.
Or do something like make the turrets hit for a % of your health. That way it would be impossible to just stack a bunch of health/lifedrain and make their damage trivial