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  1. #1

    The Blood Solo Thread 2.0

    Note 20/11/2012: Comments in red are only relevant to level 90.

    This is an (improved) repost of the original Blood Solo Thread

    Hey guys, I’ve decided to take it upon myself to turn this into a rough compendium on soloable bosses. This is just a laundry list of soloable content.

    As far as talents go:
    Tier 1: Roiling Blood vs Plague Leech vs Unholy Blight
    All talents have their uses depending on fights. There is no particular winner, although Roiling Blood pretty much outclasses Unholy Blight in nearly every way so you'll almost never pick Blight. I'm not a fan of Plague Leech on DPS-races, but when your only goal is to survive it might prove useful to gain extra runes. Note that removing your diseases through Plague Leech doesn't remove the Weakened Blows debuff.
    Tier 2: Lichborne vs Anti-Magic Zone vs Purgatory
    Lichborne is the talent you should have most of the times. The healing provided by Lichborne is pretty amazing, and it can easily refill at least 30% of your health per Death Coil. That being said, it comes at a cost, and don't be so quick to dismiss Anti-Magic Zone for some DPS races (when you don't want to waste Runic Power), or Purgatory as a pseudo-cooldown for gimmicks like Blood Lord Mandokir's Decapitate.
    Tier 3: Death's Advance vs Chilblains vs Asphyxiate
    Death's Advance is the primary go-to talent. The situations in which you'd want Chilblains or Asphyxiate can be counted on one hand and are self-explanatory enough.
    Tier 4: Death Pact vs Death Siphon vs Conversion
    Death Pact is the go-to talent, being all around the best, providing a great amount of survivability without any drawback. Death Siphon has some potential uses, especially being a ranged nuke that deals pretty respectable damage when combined with Vengeance, something Blood normally doesn't have access to. Conversion is the best survivability talent, providing even more HPS than Death Pact overall, but has the drawback of reducing your DPS very significantly. It's nearly always more beneficial to equip more tank gear and go with Death Pact than to run with Conversion. :/
    Tier 5: Blood Tap vs Runic Empowerment vs Runic Corruption
    Preference. I prefer Runic Corruption, all around easier and smoother to play. Apples and oranges.
    Tier 6: Gorefiend's Grasp vs Remorseless Winter vs Desecrated Ground
    Situational talents. In the huge majority of cases you won't even notice they're on your action bar, and once in a while you'll want a particular talent for X or Y reason. Remorseless Winter is preferred for annoying trash mobs, though.

    As far as racial goes, the only racials that makes a real difference (imo) is Gift of the Naaru (Draenei) and Touch of the Grave (Undead). Orcs are probably the best DPS race, and Goblin the best mobility race (Rocket Jump). Rest of the races just give simple perks. Sometimes you can get a few exploits going on with Shadowmeld, which proves useful for some 25-man bosses and/or enrage resetting in general.

    The profession that's the most useful is Engineering through its unmatched utility when it comes to soloing old content. Otherwise, get whatever the hell you want (preference goes to Blacksmithing/Jewelcrafting/Enchanting/Leatherworking as always). There are a few bosses such as Thorim, Festergut, or Lady Vashj, where being an engineer really really helps.

    I only singled out particularly difficult bosses that might need special consideration due to mechanics and such. The rest should be tank n’ spank.


    1. Pre-BC raids:

    • Everything should be trivial.
    Note: 20 Icy Touches for Viscidus. Army + Ghoul is more than enough to shatter him without any fancy trick.


    2. BC raids:

    • Kara (all trivial)
    • Magtheridon
    • Doom Lord Kazzak / Doomwalker
    • Gruul's Lair (All):
    - High King Maulgar can be pretty tricky with bad gear, you should try to kill the priest then the warlock as fast as you can, use AMS and interrupts. Trivial at 90
    • Serpentshrine Cavern (All):
    - Lady Vashj requires a spec with Lichborne. Being an engineer with rocket boots helps tremendously. It's a lot more lax at 90 and you can easily outheal Vashj even if she gathers 99 stacks. Lichborne and being an engineer will just make you go through phase 2 more quickly.
    • Tempest Keep – The Eye (all):
    - Kael’thas: check videos for various positioning of the different advisors. Different people use different strategies, use the one that suits you best. Can be done extremely easily as Frost spec for better burst and damage in general.
    • Black Temple (all): (Additional notes and tips: click here, post #15)
    - Supremus, Shade of Akama, Teron Gorefiend, Mother Shahraz, Gurtogg Bloodboil trivial
    - Naj'entus : Trivial at 90, just kill him before his bubble even spawns.
    - Reliquary of Souls : Trivial since the nerf that gave Spirit Shock a cooldown. Can be done as any spec without any issue.
    - Illidari Council: Trivial. Just interrupt heals from the priestess.
    - Illidan: needs knowledge of strat, but with current gear can be easily downed before his Shadow Demon phase.
    • Sunwell Plateau:
    - Felmyst, Eredar Twins, M’uru and Kil'jaeden should be trivial
    - Brutallus doable in DS (possibly heroic DS) gear
    - On Eredar Twins, kill the Shadow Twin first
    - Kalecgos not soloable so far
    • Mount Hyjal (all):
    - For a few rough guides, see http://www.wowhead.com/zone=3606#comments:40


    3. Wotlk raids (10-man):

    • Vault of Archavon:
    - In 10-man, everything is doable.
    - Toravon can be pretty tricky. You'll need to use a combination of running -possibly rocket boots- and AMS to reset the stacks he applies when auto-attacking you. Requires pretty correct gear.
    - For anecdote, the "Earth, Wind and Fire" achievement has been soloed as well.
    - When it comes to 25-man, Toravon has not been done yet, but the three other bosses have been soloed.
    • Naxx:
    - In 10-man, everything is trivial.
    - In 25-man, everything has been soloed, but Gluth is only doable by night elves. Might be or might not be innacurate since MoP
    • Obsidian Sanctum:
    - Sartharion no drakes (Shadron not soloable due to fight mechanics).
    - Sarth 1D and 2D are doable as long as a friend kills Shadron for you, without any particular gear, same reasoning as above.
    - Sarth 3D requires 40k+ DPS during a 75s~ window, which is doable with heroic DS gear and is trivial at 90.
    - In 25-man, only up to Sarth +2 have been soloed so far. Sarth 3D still requires too much DPS. For reference, most people at 90 manage to 3-man Sarth-25+3D very easily.
    • The Nexus: The Eye of Eternity (Malygos)
    - Has been soloed in both 10-man and 25-man.
    • Ulduar:
    - Everything has been done in 10-man, including Algalon.
    - Thorim has a pretty weird strategy that cannot really explained, so you should check out some videos. You'll need pretty good gear as well, because you can't do him on normal mode, only in hard mode.
    - Yogg-0 is doable since 5.0.
    - Every hard mode can be completed.
    - When it comes to 25-man, everything except Yogg-Saron and Algalon have been soloed (including a few hard modes), although Vezax and XT are night-elf only for enrage resetting. This might not be entirely accurate anymore since MoP.
    • Onyxia
    - Has been done in both 10-man and 25-man.
    • Trial of the Crusader (all):
    - Northrend Beasts is the hardest encounter in there. It's a pure gearcheck. You need to kill the first beast before it gets the chance to stack Impale too high (anything higher than 9-10 stacks is pretty much a death sentence). Kill kobolds during the transitions, and kill the poison worm, before the fire worm (it's the one on the left, named Acidmaw.)
    - Use strategies similar to when the raids were current content. That means running away from the yeti's charge on Northrend Beasts, killing adds on Jaraxxus, using the light/dark portals on Val'kyrs, and killing frost spheres and kiting on Anub'arak, etc.
    - If your DPS isn't strong, you might have trouble killing Faction Champions. You can either wait until the healers go oom (takes roughly an hour and a half...) or have enough DPS to zerg them down, using your arsenal of interrupts/grips/etc intelligently.
    - You should glyph Vampiric Blood for Anub'arak. Unglyphed Vampiric Blood can have pretty bad results when you lose the 15% health at the end of its duration ;/
    - Everything is doable in heroic. Northrend Beasts and Anub'arak are much harder than the rest and require very good gear.
    - 25-man: Jaraxxus and Val'kyrs have been soloed at 85.
    • ICC:
    - Everything except Valithria Dreamwalker (was only doable during one day after a patch, with Gift of the Naaru).
    - Festergut requires great gear (DS+), and some tricks with engineering dummies and pets to take some stacks of Gastric Bloat instead of you OR to use Control Undead on a Plague Scientist, as seen below. Apparently, since 5.0 AMS can reset Gastric Bloat stacks. This means Festergut isn't that hard anymore, and can be done much more easily now if this works.
    - To get past Lana'thel, you need to use Control Undead on a Plague Scientist in Plague Wing. Make a macro "/cast [@player] Plague Stream, remove all the autocast abilities from your pet and put it in passive mode, then use this macro every 30 seconds or so. This Control Undead pet will give you an additional 100% damage, allowing you to kill Lana'thel very quickly, before the vampire debuff expires.
    - As far as hardmodes go, you can do everything (that is soloable in normal, of course) in 10H.
    - As explained above, use Control Undead on a Plague Scientist once you have beaten Saurfang, and drag this guy around to help you in the instance. Some other mobs are sensible to Control Undead as well, but they're too close to exploiting the game, the Scientist remains reasonable at least.
    - In 25-man, Marrowgar, Rotface, and Professor Putricide have been soloed at level 85. Marrowgar and Rotface on heroic as well. This is not accurate since MoP, a lot more bosses have died, including LK itself.
    • Ruby Sanctum:
    - Halion : normal mode is pretty easy. Heroic mode requires a tiny bit of luck, and (heroic) DS gear.
    - The 3rd mini-boss, General Zarithiansomething, can be pretty hard, you'll need heavy tank gear for this one. The other mini-bosses are pretty easy.
    - In 25-man, all the minibosses have been killed.


    4. Cataclysm raids (10-man)

    • Zul'Gurub:
    Not a raid, and everything in there should be trivial to solo except for Mandokir. When it comes to Mandokir (and his Raptor mount), I suggest you watch this video which explains how it's done very nicely. This is not accurate anymore since the Vengeance hotfix. You'll need more gear to survive his Decapitate, no more cheesing with Death Siphon.
    • Throne of the Four Winds:
    - Conclave doesn't seem doable for the moment, but Al'Akir is pretty easy.
    • Bastion of Twilight:
    - All bosses are doable on normal mode.
    - No heroic modes have been soloed yet. Theralion and Valiona are the most obvious candidates for first boss to fall over.
    • Blackwing Descent:
    - Omnotron is a survivability check, you should equip full tank gear for this one, and possibly dual-wield some Souldrinkers if you can get your hand on them. It's not particularly hard in terms of requiring good execution or strategy, pretty much a gear check more than anything. Run a lot to minimize melee damage taken.
    - Magmaw was soloed on beta, and should be doable on live as well.
    - Maloriak requires you to avoid being frozen by Flash Freeze (AMS/Death and Decay before it spawns). Otherwise, easy fight.
    - Atramedes is pretty easy, just use gongs during air phase.
    - Chimaeron requires you to stack Vengeance from Massacre. Use Death Siphon, use cooldowns and stack Blood Shield for Double Attacks.
    - Nefarian requires you to use Army and Chains of Ice to prevent the adds from gaining energy in Shadowflame Breaths and is the hardest boss in there by a fairly large margin.
    • Firelands:
    - Alysrazor is doable at 85, but pretty hard. It's pretty faceroll at level 90 however, so I won't bother explaining strategies too much. Just fly around and kill her.
    - Rhyolith has been soloed as well. AoE the adds while focusing down the legs, and not the other way around.
    - Shannox is doable as long as you reset stacks by kiting around intelligently when Shannox throws his spear, and killing the dogs around the 35% mark.
    - Beth requires somewhat correct DPS gear (at least for the time being) but is very straightforward in terms of strategy. Just go up and kill her - at 10%, she will go back downstairs, then you should zerg these last % by using all of your defensive cooldowns, as all the spiders from the previous phases will be active and attack you.
    - Baleroc is a pretty steep DPS check. You'll need around 85k IIRC. No fancy strats other than common sense. Be wary of Decimation Blade, use AMS and your survivability cooldowns like Death Pact/Lichborne to get yourself up.
    - Majordomo Staghelm is a pure annoyance that is also another gearcheck. You'll need Souldrinkers. Once he has stacked enough energy regeneration buffs (cap being 50), he will leap and spawn a new add approximately every GCD. Deal damage with your two-hander for as long as you can, then swap to souldrinkers and kite/survive. This is a huge cooldown management check. Use Dancing Rune Weapon+BB spam to clear the field of as many cats as possible.
    - Ragnaros is doable but is definitely a step higher than all the previous bosses. Not releasing strat yet, have fun attempting him it =p

    • Dragon Soul:
    - Everything has been soloed in normal mode except from Hagara.
    - Morchok requires either to dodge stomps, or enough stamina and mastery to eat them all and trivialize it.
    - Yor'sahj is trivial.
    - Zon'ozz is a step higher than the other bosses but shouldn't cause too much trouble if you're good at bouncing the ball and have correct DPS.
    - Ultraxion has a DPS check, you won't survive for long over the 5 minute mark (AoE damage occuring every second instead of every 2 seconds). That being said the DPS check isn't ~super mega tight~ and it's more about using your cooldowns proerly and surviving - if you survive, the boss will fall over by itself - you have huge vengeance etc.
    - Gunship is the 2nd hardest boss in there by a huge margin. You have to absorb enough void zones to let your ship alive, kill all the dragons (or there will be too many void zones). There's also some kind of RNG part with your dodge and parry chance on last phase rgearding Blackhorn's armor debuff. DPS requirement is there (but not super mega tight), awareness requirement is there, survivability requirement is there.
    - Spine has been soloed. 15min hidden enrage timer, and RNG fest with Fiery Grips. Strategy is the original one, and you pray that you don't get gripped at the wrong time.
    - Madness strategy is pretty straightforward but the DPS check is super mega tight with current gear. Good luck.

    Impossible for a DK to ever solo due to mechanics / whatever:

    - Valithria Dreamwalker (unless DKs get some new healing ability somehow)
    - Kalecgos (unless someone finds an exploit)


    Credits and Thanks to!
    Libretto for the bulk of the list, from official forums
    Braindwen
    Mionelol’s soloing blog (blog.mionelol.net), which I used as a reference for difficulty
    Shifuren for providing some gear levels we can use to estimate if can solo.
    Esploratore for listing bosses that were done in 25m
    Last edited by Mionelol; 2012-12-29 at 09:02 AM.

  2. #2
    Super Moderator Darsithis's Avatar
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    Excellent work as always Mionelol! I've gone and closed the older thread, and future solo stuff should be put here
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  3. #3
    Looking Great Mione. Though I think we need to take it up a notch and Start Including Strategies. Like Raz in Naxx or Some of the Hard VoA boss.

  4. #4
    Naj'entus spines don't disappear upon leaving combat, they disappear once you pull him again afaik.

  5. #5
    The Patient Jim the mage's Avatar
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    Very interesting Mione, I'll be sure to try these out with my own dk soon but I do have a question: Does your DK's race matter in any way like with Naj'entus?
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  6. #6
    Quote Originally Posted by Jim the mage View Post
    Very interesting Mione, I'll be sure to try these out with my own dk soon but I do have a question: Does your DK's race matter in any way like with Naj'entus?
    Not really no. As said above:
    As far as racial goes, the only racial that makes a real difference (imo) is Gift of the Naaru. Orcs are probably the best DPS race, as always. Rest of the races just give simple perks. Sometimes you can get a few exploits going on with Shadowmeld.
    @above: I'll edit the Naj'entus thingie.

  7. #7
    Bloodsail Admiral Asheriah's Avatar
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    Quote Originally Posted by Mionelol View Post
    • Black Temple (all)
    I don't see anything about the Reliquary of Souls. Can't you do it with arcane resistance gear, or a special spec ?

    I'm asking because you need to kill it to proceed further in the temple.

  8. #8
    Good point, going to write a note about RoS in between osu games!

    edit: added a note for RoS. If anyone has any clearer explanation, go ahead and write a paragraph and I'll edit it in. No idea how to explain it other than a video link >_<
    Last edited by Mionelol; 2012-06-14 at 05:03 PM.

  9. #9
    Nice! always wanted this kind of thread
    whats the stat prio for soloing then?
    possible to do any stat weights that i can put in to a reforge addon?

  10. #10
    Pretty good Overlook thread, but you have a small mistake. tenebron isnt the unsoloable Dragon in Obsidian Santkum its Shadron. you may gonna change that.
    • Obsidian Sanctum:
    - Sartharion no drakes (Tenebron not soloable due to fight mechanics).
    - Sarth 1D and 2D are doable as long as a friend kills Tenebron for you, without any particular gear, same reasoning as above.

    Quote Originally Posted by Friberg View Post
    Nice! always wanted this kind of thread
    whats the stat prio for soloing then?
    possible to do any stat weights that i can put in to a reforge addon?
    You cant say a stat prio for anything. it depends completly on the specific boss you are going to do.
    But for something like 80% of all important solokills in cata dmg is pretty much the only important thing since you were able to outheal most bosses months before you finally had enough dps to beat them like LK, Alakir, Atramedes, and also some in ICC and ulduar that i already outhealed till enrage at 80. Enragertimers are the things that we hate.

    to max out Dps you wanna have a lot of Str, HP(vengeance) and haste, but from own experience, your playstyle (vengeance stack, Ds above 100 rp and so on) changes your dps output way more than a few stats. but you should keep in mind that there are also a few other bosses were dmg is completly unimportant like omnitron. so as you can see it depends completely on the boss you wanna kill

    PS: i miss the Wotlk Soloing Style were Surviving were the important thing, nowadays almost anything is just a race against the enragetimer. Pls give us more bosses like omnitron blizzard!
    Last edited by Raegwyn; 2012-06-14 at 06:35 PM.

  11. #11
    edited the shadron/tenetron confusion

  12. #12
    Meeh Mione, Algalon isn't doable anyway. You forgot the fact that he despawns after ascend to heavens (i already survived this with AMS and Icebound fortitude).
    Just wanted to mention that :-P

  13. #13
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    I've been soloing quite alot recently on my alt DK. I just wondered what stat priorities I should follow? I've been going Hit > Exp > Haste > Mastery > Crit. I'm currently wiping on Firefighter in the low percentages, enrage isn't a problem I think I'm killing the other 2 bodies too quickly because of gear, maybe I should weapon swap?

    http://eu.battle.net/wow/en/characte...Evect/advanced

    Also I'll give your specs a go. I've been going in my standard raid spec for most of it.

  14. #14
    Ahh this is great Mione, I've been hoping you'd take this thread over. Looking forward to news from 90.
    Quote Originally Posted by Evect View Post
    I've been soloing quite alot recently on my alt DK. I just wondered what stat priorities I should follow? I've been going Hit > Exp > Haste > Mastery > Crit.
    Looks like you're in your tank gear on the armory atm, but that stat priority looks right.

  15. #15
    as for Black Temple.
    Reliquary p2 - important is to gain aggro as soon as you regain controll over your char. That is why I've been wiping for a week on this boss, when I didn't notice that I need to death strike right away when I can to generate healing aggro. Lichborne spec is great - you can use LB as a oshit button when you can't get aggro, or when you drop low after Deaden.
    Mione said that Bloodboil works - it works sometimes (For me) and I found that DS was more reliable for me. If the boss was already a bit too far BB didn't give me aggro back.
    Never DPS the boss when you get 100% increased dmg taken on you!
    Even though I was playing Unholy DPS spec - when I was in DPS phase (during AMS) I just spammed death coil to break the shield (AMS gives your RP back ), then deathstrike to not killmyself. I never used "unholy-spec strikes" on the boss, it was draining too much HP from me.

    For Illidan - everything is pretty easy in LFR/Valor frost-DPS gear. One thing that is important is that during Flames of Azzinoth phase (2 big fiery guys) you need to stand as close to the middle between them as possible. If one of them moves too far from his blade he enrages and wrecks you.
    Except for that it's just a tank and spank. Stand in fire as much as you can to gain more vengance (easily healable) and bloodboil when parasites spawn. Demons should never spawn to stun you in current gear (even LFR/valor one).

    Illidari Council is trival to death zerg - it's currently affected by bug where bosses do not regenerate HP after wipe. So each time you start a fight bosses will be at HP you left them when you wiped.

    ---------- Post added 2012-06-15 at 08:49 AM ----------

    Quote Originally Posted by Mionelol View Post
    - Algalon the Observer (will cast 700K damage aoe when you reach 4 stack phase punch and noone is in combat with him) >>> actually i think it'll be doable with a bit of DPS zerg and some cd management for ascend to the heavens
    Aren't he despawning even if you survive the blast?
    Quote Originally Posted by Archaeon View Post
    In tbc everyone wished they were playing vanilla. In cataclysm everyone will wish they were playing wotlk.
    ^------True story!!

  16. #16
    It's very possible that he despawns. I've never tried. I guess it'll be a simple DPS race before the 5 stacks then, with possibly engineer dummies or something being used, kinda like Festergut. Maybe preventing the despawn is possible as well by using some weird pet tricks or something. No clue, really. When I attempted it back then I would never survive Ascend, so.. XD

    Added a small clicky link towards your post, since it's helpful for ppl who want to try Black Temple. Not too sure if I can try to put up the info directly in the psot later, but I'm a lazy pony and I'll look at this later.

  17. #17
    Thank you very much mionelol. I'll try some solo. =)

  18. #18
    Great! Been hoping for an updated list.

    Edit: Derp didnt see Raegwyn's post!
    Last edited by Juzzy; 2012-06-16 at 04:44 AM.

  19. #19
    Quote Originally Posted by Juzzy View Post
    Great! Been hoping for an updated list. Would anyone be able to tell me the ideal stat weighting for soloing? Currently wearing part blood part frost gear to solo.
    Quote Originally Posted by Raegwyn View Post
    You cant say a stat prio for anything. it depends completly on the specific boss you are going to do.
    But for something like 80% of all important solokills in cata dmg is pretty much the only important thing since you were able to outheal most bosses months before you finally had enough dps to beat them like LK, Alakir, Atramedes, and also some in ICC and ulduar that i already outhealed till enrage at 80. Enragertimers are the things that we hate.

    to max out Dps you wanna have a lot of Str, HP(vengeance) and haste, but from own experience, your playstyle (vengeance stack, Ds above 100 rp and so on) changes your dps output way more than a few stats. but you should keep in mind that there are also a few other bosses were dmg is completly unimportant like omnitron. so as you can see it depends completely on the boss you wanna kill
    Mione should really put this in the first post, cause I feel every 5 or so posts people will be asking...

  20. #20
    Grunt JorimoniLS's Avatar
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    Yeah but atramedes is so much eaiser to solo as dw frost , given that uve got 2 hc souldrinkers.
    Apart from that i wanted to discuss , a certain idea.
    Has anyone thought of trying to solo baleroc , normal atleast , bec when i asked my raid grp to wipe so i can check
    something out , it was hc mode though , i sustained my self quite good. So i given a thought that the boss him self on normal
    might ( this is a huuuge might ) be soloable , to only question is , would i have enough dps . on madness hc i pull off bout 50k dps though.
    Would like to see some replies regarding this . Thanks

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