Originally Posted by
Dannyl
I don't necessarily agree that the difference between the two is that bad though. Ranged, at least demon hunters, are designed for very high damage but less survivability, while melees are designed to deal less damage but have higher survivability. As long as melee are able, within reason, to reach a level of damage where they can kill mobs without hitting the enrage timers, I don't necessarily see the problem. It will take a little long but so what? Even at 50k damage I can kill elites in act III pretty comfortably, so the damage you need to reach isn't as high as one might think.
Big problem with common perception is that it is marred by all these 100k, 150k, 200k DPS demon hunter streams and videos that people are putting out. It makes people think they need to reach such ridiculous numbers or they are some how flawed.