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  1. #181
    Scarab Lord
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    The legend of Zelda. Played that game at least 5 million times, AT LEAST!!!

    On a more serious note. Skyrim and fallout! Both of them has a ridiculous amount of replay value.¨

    Quote Originally Posted by Tuma View Post
    GW2 like said above. Insane amount of content for the price you're paying
    GW2 is an MMO though. It doesn't really ever end and therefor it doesn't have a replay value
    Last edited by Deleted; 2012-12-30 at 04:33 PM.
    Something, Something, Something, Dark Side.

  2. #182
    Quote Originally Posted by Creamy Flames View Post
    All I see now are violent games where you shoot this or kill that, and to be honest I get bored with it very fast.
    So I was hoping to get some tips on non-violent games, like indie games, side-scrollers, adventure games, management games or RTS games like The Settlers would also be fun.

    I own Trine 1 & 2, Portal 1 & 2 and Psychonauts (not quite non-violent but far from violent anyway).

    Any tips for a game you think might fit into what I'm looking for? I know others might be interested as well, so let's see what we can gather up.
    Terraria and minecraft are 2 games that are pretty much non violent there are weopons in both but in minecraft theres no blood unless using a mod and in terraria when either you or an enemy (besides slimes ) die you "blow up " and peices of you go every where so thats a little bit violent but bothe are good survival based games that are compared to often even when only 2 or 3 things are in common whith them.

    ---------- Post added 2012-12-30 at 11:36 AM ----------

    Quote Originally Posted by EvilArcher View Post
    Terraria and minecraft are 2 games that are pretty much non violent there are weopons in both but in minecraft theres no blood unless using a mod and in terraria when either you or an enemy (besides slimes ) die you "blow up " and peices of you go every where so thats a little bit violent but bothe are good survival based games that are compared to often even when only 2 or 3 things are in common whith them.
    plus both are pc games lol

    ---------- Post added 2012-12-30 at 11:41 AM ----------

    Quote Originally Posted by EvilArcher View Post
    Terraria and minecraft are 2 games that are pretty much non violent there are weopons in both but in minecraft theres no blood unless using a mod and in terraria when either you or an enemy (besides slimes ) die you "blow up " and peices of you go every where so thats a little bit violent but bothe are good survival based games that are compared to often even when only 2 or 3 things are in common whith them.

    ---------- Post added 2012-12-30 at 11:36 AM ----------



    plus both are pc games lol
    minecrafts an indie game and terria is a side scrolling platformer type game thought i should add that lol

  3. #183
    Pandaren Monk Zogarth's Avatar
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    Quote Originally Posted by Jeavline View Post
    The legend of Zelda. Played that game at least 5 million times, AT LEAST!!!

    On a more serious note. Skyrim and fallout! Both of them has a ridiculous amount of replay value.¨


    GW2 is an MMO though. It doesn't really ever end and therefor it doesn't have a replay value
    Still an RPG. I would say the Elder Scrolls series also, and the fallout games. All great games with great replayability.

  4. #184
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    Quote Originally Posted by Zogarth View Post
    Still an RPG. I would say the Elder Scrolls series also, and the fallout games. All great games with great replayability.
    I'm just assuming he's like me and loves to play RPG's alone. MMORPG is vastly different from an RPG where you get to progress towards a goal at your own pace. I'm also assuming that If he wanted to know an MMORPG he would've written MMORPG and not RPG.
    Last edited by Deleted; 2012-12-30 at 04:39 PM.
    Something, Something, Something, Dark Side.

  5. #185
    The Lightbringer Istaril's Avatar
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    Knights of the Old Republic 1 (2 is not so good)
    Solved: http://www.moddb.com/mods/the-sith-l...ent-mod-tslrcm

  6. #186
    Prison Architect is a fun sim game, you design and run a prison and watch while everything goes horribly wrong D:

  7. #187
    alsoe you should try the game edgeworld which is just a fun Free game on kabam.com or really any game on that website its all non violent as far as im aware some can be a bit boring but one you should definetly try is Realm Of The Mad God
    Last edited by EvilArcher; 2012-12-30 at 05:27 PM. Reason: spelling correction

  8. #188
    Moderator Sj's Avatar
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    Quote Originally Posted by hksin11186 View Post
    This isn't out yet, but when it is get ready for a mind bender not seen since Portal.

    http://youtu.be/SS4r9Fq3beU
    That looks amazing!

  9. #189
    New Kid Zaelsino's Avatar
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    Quote Originally Posted by Cairhiin View Post
    Baldur's Gate I and II.
    Definitely these two. There's a lot of replayability when it comes to the classes/races, with a massive crop of unique party members that can alter the story and easily open up enough personal side-quests to overtake the main plotline in terms of length.

  10. #190
    Moderator Sj's Avatar
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    The Disgaea games are pretty good for replay with their tons of characters and endings.

    Chrono Trigger and Chrono Cross have a lot of endings too (CC has a ton of characters and a fork in the story depending on a choice you have to make) but the overall story doesn't really change besides the endings. Great games regardless. Final Fantasy X has some serious game time you can log via the Monster Arena and Blitzball.

    Baldur's Gate I & II are great suggestions too.

  11. #191
    Don't Starve is a great non violent game. You CAN kill animals but certainly not the main focus.

  12. #192
    no mention of hello kitty island adventures?!?!?! really?!?!

  13. #193
    Quote Originally Posted by Cludo View Post
    Looking for a 4 person co-op game.
    Was thinking about buying my friends who I game with and hang out with IRL a co-op game we can all play next time we LAN.
    We enjoy trading our loot with each other and building our characters up. We have already played Borderlands 2, Torchlight 2, D3, Path of Exile, I just bough 4 pack of Dungeon Defenders but need more :P

    Must be action kind of game, with loot aspect and of course 4+ player, not too overly price for one person to buy 4 copies, steam DRM.
    Thanks!
    Check out Magicka, it fits your description perfectly. It's got some interesting spell mechanics that might be a bit of a change, but in a good way.
    Would recommend checking out Angry Joe's review of it on youtube. It only costs about $10 and you can also get a demo from Steam.

  14. #194
    Brewmaster Chry's Avatar
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    Scribblenauts is pretty much the exact opposite of violence. The whole game you help people by giving them things.

  15. #195
    Mirror's Edge is amazingly fun. You can beat the entire game without killing a single person.

  16. #196
    Field Marshal Mekanikos's Avatar
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    I'll second Civ 5. It's a management-style game that can be infuriating on higher difficulties.
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  17. #197
    Herald of the Titans Poppincaps's Avatar
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    I'm not really looking for a game, I'm trying to decide which game I own that I should play next. Mass Effect 3, Far Cry 3, or Assassin's Creed Revelations (and AC3 afterwards.)

  18. #198
    The katamari games are alot of fun.
    I have beautiful katamari for xbox (original)
    I think there may be a newer katamari game but im not sure.
    It is one of the craziest games i have ever played.

  19. #199
    Champions hands down if you are into customization and writing a story for your hero. DCUO is fun, even has some cool things champions could learn from, but I definitely prefer champions.

  20. #200
    since ive played both games for an extended period of time i feel like i can give you my two cents to help your decision. prepare for wall of text

    Customization
    DCUO offers alot in terms of costume customization but very little in body. you basically choose from 6 body types and a few minor skin and hair options(which you can change later on anyway). you onlock costumes thru gearing which is kind of neat untill you have that one elusive piece of the set you have to farm, then it gets kind of annoying.

    Champions creation is the only thing close to what coh had to offer. but now that its f2p by perfect world. you have to pay for almost every costume piece in the game, that looks cool. you find some while leveling and you can grind the f2p currency(which you have to grind alot to get anywhere). but other then that its mostly pay. subbing to the game doesnt really offer any new costume choices either.

    Leveling
    DCUO was by far one of the better lvling experences ive had in any game. altho quick since the cap is 30 and probably can be achieved in a day. the quests are pretty well designed with very few if any bugged or broken, and the log and tracker make everything pretty clear cut. the indoor mini dungeons at the end of most arcs provide a decent challenge and break up the pace of mindlessly questing. there are also bounty quests that you group for to kill named superhero/villians, which are never to hard to come by.

    Champions on the other hand is probably the most dull and exhausting i have ever encountered. they recently revamped the grind but from what ive heard since i havent lvled a second toon it hasnt improved much. i think all they did was fix the dead spots where youd have half a lvl to go and no quests. there alternatives to questing now by mindlessly spam running smash alerts(a 4man grp instance). there isnt much pacing its just get 4 quests turn in, get 4 more that are pretty much the exact same objectives turn in.

    Endgame
    DCUO offers a decent endgame. but since there are so many raids now it is heavily reliant on combat efficiency to do anything(gearscore basicly). you have to grind duos dungeons and solo content to get anywhere in the game.....you have to do alot of that now to be able to gear up enough to get to "harder" raids and dungeons. i use that word lightly because nothing is really hard if u understand the game, you can mitigated 90% of the damage on boss fights as long and you know how to use the block button. the bosses are decently designed nothing to ground breaking but offer some decent mechanics.

    Champions has no endgame what so ever. the only raid boss they ever designed is thekel or what ever, and he doesnt really drop decent gear, just a unique costume piece and sub optimal gear. any end game feel to the game is done thru these things called adventure packs, and all it is, is story line that you can solo/group for that you can scale difficulty. again the gear is not as good as stuff you buy with questionite. there are alerts you can grind that dont really offer anything but questionite and xp or a buff to increase the crafting mats you get. theres vehicle battles that just came up but those are more or less the same as alerts....but with modable vehicles.

    Skills Stats, and Gear
    DCUO is pretty straight forward which it comes to how you should gear your character for the role you choose. pieces are clearly labeled and its easy to see what you need and what you should look for. dcuo has two different character progressions. one being talent trees that you can put a select amount an your action bar to use. the other being skill points. skill points give you different combos with what ever weapons style is chosen(you have to choose a weapon and powerset). and there are also passive bonuses in each skill tree that you select depending on your role. achievements are directly related to how many skill points you have, i believe its every 100 your get a point. you can go down each tree selecting the passives you want. and in the end your goal being is getting every possible passive increase you can.

    Champions altho recently revamped items....is still really confusing. you basicly select two super stats to focus on and whatever stats you choose increase your damage by an amount depending on how much you have. the goal is gettting 30% on each stat. but there are also like 6 to focus on depending on what you wanna do(crit, offense does the same thing as a superstat, dodge, defense ect...). after that you can select an archtype from a pre defined set or you can free form if you subbed or by a slot with money. most sets can do two things weither it be dmg/tank,support or heal. after that you can further define what you wanna do thru the newly impemented talent trees. the talent trees are nice and have alot of interesting talents to chose from, most of them are passive or happen when u activate abilities. the gear in champions i find really annoying even still after revamp..the qestionite gear are the only things that matter now tho, which i guess make it easier to deal with....questing gear is awful and still poorly designed.

    Crafting

    DCUO crafting system are basicly wow gems, but is incredibly grindy and you have to do the hardest raids to get the best patterns.....you can grind 24 hours straight searching the cities for exobits and probably only get enough for one max lvl mod.

    Champions Online crafting recently got revamped. now it offers ways to improve the slots you have by merging and increasing stat values on the "gear" thru these things you pickup while searching thru the city or combining two pieces of "gear". its really confusing and hard to get started.

    PVP
    DCUO pvp is probably the best ive ever played, once you get it down by understanding blocks and block breakers its really fun. it has a decent learning curve and is really fast paced and intense. legends offer you to play characters from the comics and is also pretty fun. the only downside is the fotm rerollers and hackers(which have been drastically reduced from what ive heard.

    Champions pvp is mosly dead from what i have heard. its fotm rerollers with the best possible gear roffl stomping anyone that tries to join for the most part. it was fun for a while but after the gear revamp i think got killed.

    think i covered most aspects of the game....hope it helps.

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