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  1. #1

    Hated it turned out this way.....

    I argued with friends, family, and guild members over the last few years defending the crap out of TOR. I'm a die hard Star Wars Fan, Bioware Fan, and MMO player. Ultimate Fanboi at its best. I fell for the hype and would just be like oh you dont know what you're talking about because all you know is WoW. (I've played most MMOs starting with EQ1 and AC) I was hoping this was going to be amazing and Id play for years to come but somewhere the game just lost almost everything for me.

    I was level 50 on my first toon before official release day on Harbinger (populated pve server). Bounty Hunter who had to reroll because the end game quest was broken. I was RL for my guilds first raid group and was clearing in nightmare before other groups had even started with all the bugs even. EC came out and after about 2 weeks in it I just couldnt do it anymore. I really wanted this game to do well and succeed but it doesnt seem like it will be as popular as thought to be. From legacy to performance to nothing to do it just blows my mind how could they mess up this bad. I still sit in the forums watching from behind to cross my fingers that the game gets better but it looks like Bioware is just trying to keep this Tortanic from sinking. All the "features" they add just don't seem like a saving grace for me.

    TLDR; Is anyone else feeling the same where they defended and wanted this game to do so well and feels like WTF how did this happen? Hey at least I got a sweet GG Malgus statue.
    Last edited by demonskies; 2012-06-29 at 11:17 PM.

  2. #2
    Bloodsail Admiral Zapgreen's Avatar
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    a little disappointed, but I had fun with leveling. Bioware always did write good stories though and the sith warrior was incredible.

  3. #3
    I loved leveling my first 2 toons and then tried a 3rd and couldnt bring myself to running thru the exact same non class story again. I came back to WoW and started up a lock and leveled him thru a completely different path than I normally did and it seriously felt fun even though I had 6 85 before I left lol. I loved the story in tor also but I could have lived with only having the class story being VO and the rest being text and a lot more of them. I had no reason to run off the beaten path in tor it was so linear .

  4. #4
    Quote Originally Posted by demonskies View Post
    I was level 50 on my first toon before official release day on Harbinger (populated pve server).
    Now how much hours a day did you spend playing the game that was such a disappointment?

  5. #5
    Quote Originally Posted by Xcitement View Post
    Now how much hours a day did you spend playing the game that was such a disappointment?
    This is a piss-poor, overused argument. The amount of time spent playing initially, leveling, is irrelevant. The problem here is maintained interest when it comes to challenging multiplayer content, which, I concede, varies greatly from person to person.

    I subbed to swtor, leveled a toon and loved it, after that I lost interest being in a small guild with frieds who didn't really play anymore.
    EDIT: Just to clarify, I lost interest due to my own reasons and not the game/content. Enjoyed it thoroughly erstwhile.

    My point; if you don't have anything to add to the discussion, why post at all? Just to be a dick?
    Last edited by Amat; 2012-06-29 at 11:53 PM.

  6. #6
    Quote Originally Posted by Xcitement View Post
    Now how much hours a day did you spend playing the game that was such a disappointment?
    Better question, how many hours did he spend playing both before and after he lost interest.

    I put in who knows how much time into SWTOR, easily several days worth since it came out around the holidays and I had a lot of extra vacation time to spend or lose when the new year rolled around.

    I LOVED the game at that point. LOVED it. By mid February I realized the game wasn't for me and stopped playing it.

    Long story short, the amount of hours I put into it doesn't mean anything if I'm not continuing to give Bioware money for the game. How strong a subscription game is at release means very little in the long run.

  7. #7
    Herald of the Titans
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    been playing pretty steadily since release and i still enjoy it. to each his own

  8. #8
    I think a lot of people built the game up to be something it wasn't, and thus were disappointed when reality set in.

    I did beta before buying.

    It really helped me gauge what I was going to get so I ended up pretty happy.
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  9. #9
    Immortal SirRobin's Avatar
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    Quote Originally Posted by demonskies View Post
    TLDR; Is anyone else feeling the same where they defended and wanted this game to do so well and feels like WTF how did this happen? Hey at least I got a sweet GG Malgus statue.
    Meh... What took you so long?

    Hehe... I've been allergic to hype for a while now but I was surprised with how quickly TOR plateaued.
    Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
    Who had nearly fought the Dragon of Angnor.
    Who had almost stood up to the vicious Chicken of Bristol.
    And who had personally wet himself, at the Battle of Badon Hill.

  10. #10
    Quote Originally Posted by hk-51 View Post
    I think a lot of people built the game up to be something it wasn't, and thus were disappointed when reality set in.

    I did beta before buying.

    It really helped me gauge what I was going to get so I ended up pretty happy.
    Similar experience here. My friends and I played in those last 1 or 2 beta weekends, and got a feel for the game. We've been playing since then.

  11. #11
    I played up until about 3-4 week after explosive conflict came out for those asking. Also I was in wave 2 of early access and played in 4 beta weekends prior so I was able to skip thru the story on my main up to about 25ish. I believe I was at 4 1/2 days played at my first 50. I was a college student on GI bill and with my suga momma wife so I had enough time . After about January it turned into the normal 2-3 nights raiding until the point where we were running thru NMM EV and KP in 1 night then it was like, "OK Ive collected datacrons maxxed out professions did my raids" now what. I even pvped and I just dont pvp in mmos I leave that to FPS game if I want PVP lol. I like the game for what it was but it wans't something I could play for 5 or 6 years. Sadly Id rather sit in Org running in circles with 60 FPS on ultra than sitting on the fleet with 20fps but its my computer according to CS when Skyrim, Crysis, BF3 run like champs lol.

  12. #12
    Quote Originally Posted by Amat View Post
    This is a piss-poor, overused argument. The amount of time spent playing initially, leveling, is irrelevant. The problem here is maintained interest when it comes to challenging multiplayer content, which, I concede, varies greatly from person to person.

    I subbed to swtor, leveled a toon and loved it, after that I lost interest being in a small guild with frieds who didn't really play anymore.
    EDIT: Just to clarify, I lost interest due to my own reasons and not the game/content. Enjoyed it thoroughly erstwhile.

    My point; if you don't have anything to add to the discussion, why post at all? Just to be a dick?
    Kinda testy for a valid question. Was it 6? 8? 10? I don't know about you but no matter the game if I play that much every day for weeks on end I will lose interest in it. Be it Game, TV, anything. Hell if you sleep too much your body makes you stop. So it's not a piss poor argument. Play too much... Screw yourself...

    It's a game... Not Life... And even that gets old sometimes.

  13. #13
    Herald of the Titans Roxinius's Avatar
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    people who were realists realized this game wasnt going to be perfect i was first day first hour of early release and i still love playing the game to this day 1.3 made it even better and server transfers i was on bondar crystal since release now on POT5 my god have ques every night its beautiful

  14. #14
    i was not disappointed at all; the game completely met my expectations. i expected it to be an awesome game to spend several days of gametime leveling in and enjoying the world and story but would not work as a longterm subscription-based game, and thats exactly what i got. loved the game while i played it and still recommend it to others.

  15. #15
    To be honest, I knew SWTOR was going to turn out the way it did. Great questing experience, really poor end game content. To be honest, I had fun leveling 1-50 and would suggest the game to anyone who wanted a great leveling experience. However, as an MMORPG it feels rather lackluster. There are other MMORPG's on the market that offer similar gameplay with far more polish and content.

    As a side note, I find it really hard to take how long some players stuck with the game as an indication of overall enjoyment of the game. There are many that stuck by the game because it is a Star Wars license and because BioWare created it. Customer loyalty with this franchise and developer is rather strong. This was actually a double edged sword because many of the criticisms that made it to live were deemed as needless nitpicking by these avid fans. Very hard to remain objective when you believe a developer/franchise can do no wrong.

  16. #16
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    I played Beta and knew exactly what I was getting.

    I'd have prefered SWG-2 but TOR had quite a few elements that I looked forward to enjoying. The game launched and I delved in (Dec 13th for me). I loved it and still do.

    I have 4x lvl 50 toons and am working on number 5. I do 2 fp's a day and raid twice weekly. I average a few WZ's per day but like to wait for my brother to be online to do those together. Close to 600hrs spent on my main toon. I am having a blast and there's no end in sight for me tbh.

    I'd love some more sandbox elements or at least a JTL-esque space game but again, so far I'm a happy camper.

  17. #17
    Also played from the first hour of early access. And still playing. Began on a PVP server Niman but after 2 months the population went down on that server and also friends stopped playing. So i moved to the red eclipse and damn what a blast i had and still having. For a game that has been released for 6 months the endgame content is enough and satisfied for me. Cleared all but still fun doing it on main and alts.

    People that are saying it is a single player game that is because they where on a low pop server or the are shy if they need to look for a group. When levelling main and alts i always try to find people for the heroics and fp's. And 9/10 times i find them and have a blast (mostly not more then half hour spamming general). It becomes a MMO what you make of them. I hope with the optimisation Bioware is doing that players that stopped playing give this game another change and look how better the game runs and how fun the endgame is.

  18. #18
    They messed up at the start. Game unbalancing exploits like slicing in Ilum and AFK valor farming and some impossible heroics. No roll back when people AFK farmed Valor. That ended it for me being on Republic already outnumbered and now facing an opponent who got easy Valor that would take me weeks upon weeks of hardship to farm.Not to mention Ilum was impossible for me to do dailys. Then taking forever to address hideously overpowered issues with the scoundrel.

    Putting 50's in the normal bracker for so long was also a joke. People getting level 50 rewards for fighting undergeared lowbies. I didn't want to rush to 50 I wanted to level in PvP yet there's a comms cap. So i couldn't stockpile comms for 50 gear whereas a 50 could farm my lowbie ass and get epics.

    There were a lot of things that should never have happened if Bioware had just waited and did more in depth higher level testing.

    I got to 50 dinged valor rank 50 1 warzone after. Had a play around, got a pink lightsaber and I felt done then. Must put in 350 hours as most leveling was done in warzones. It's a good game but they lost a lot of core players after those first first few months once the shinyness of a new game had gone and the ugly side was revealed.

  19. #19
    Was expecting a good story, on par with BioWare single player games. Was utterly disappointed, lost any interest around level 30. Maybe would have kept playing if MMO aspects were handled better.
    The night is dark and full of terrors...

  20. #20
    Funny, I've never been a great fan of the star wars universe, still am not, and I like this game and don't see any reason to quit it.

    Seems quite ironic, to be honest

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